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Poll
Question: Are Goblins Humanoids, Outsiders, or Fey?
Humanoid   -16 (48.5%)
Outsider   -1 (3%)
Fey   -15 (45.5%)
Other   -1 (3%)
Total Voters: 33

Author Topic: Goblins - Humanoid, Outsider, or Fey?  (Read 5412 times)
TheAuldGrump
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« Reply #15 on: August 30, 2007, 07:38:40 PM »

My most favorite hobgoblin/goblin is Hogel from the labrynth don't you just wana pick him up and take him home?
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Labyrinth is a good source of inspiration for the Fey - though to be fair just about anything involving Froud is good inspiration for fey.... The temptation to use Lady Cottington's Pressed Fairy Book as an in game prop is still strangely tempting. Tongue

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« Reply #16 on: October 02, 2007, 05:24:55 PM »

Movies that show Goblins as something aside from the Tolkien/D&D 'standard' include the above mentioned Labyrinth, and the dreadful (but kind of fun in a dumb way) Troll movies.

Not to be a troll (that'd be another thread  Tongue ), but the Tolkein "standard" isn't the D&D "standard".  I actually like the Tolkien goblin (which would be an orc).  It isn't big, powerful, or dumb.  Indeed, it's lithe, swift, reflexive, quite cunning, and about as intelligent as a person.  Favored class: Bard.  I $@#! you not (why do you think they're always making up taunting songs for their enemies?).  That's why I enjoyed them - an endless tide of the malignant and cunning is always a show-stopper.

And to get to the topic of the thread... I'd say it's campaign dependant.  If we're going Tolkien... it's still campaign dependant (Tolkien had about five different theories as to how orcs came about, and didn't settle on any of them), but varies from Fey (provided Elves are also considered Fey) to Outsider to Construct (mud-men... no, not the racial slur, orcs might actually be made from mud).  For D&D-type gobs, they'd be either Humanoids or Monstrous Humanoids.
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« Reply #17 on: October 06, 2007, 08:33:27 AM »

Goblin ended up comming in just behind Orc for the last critical slot in the Classic Fantasy Races, but that was at least partly so I could hold them for use as the premier bad guys of my sample Fantasycraft setting.

If you like reasonably smart, reasonably dangerous, and distressingly numerous in your Goblin, I think you`ll be pleased...  Cool
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TheAuldGrump
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« Reply #18 on: October 06, 2007, 02:55:30 PM »

Something that often gets left out - hobgoblins were the good guys, more akin to brownies and other household fey than to bogies.

But when crossed they could prove very nasty, but not in the 'kill 'em in their sleep' sort of way.

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« Reply #19 on: October 17, 2007, 03:52:58 PM »

I think the Goblins of the Thousand-Rivers may end up being fey.

Angry, evil fey...
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« Reply #20 on: October 17, 2007, 10:57:44 PM »

I quite like the Steve Jackson goblins
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TheAuldGrump
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« Reply #21 on: October 18, 2007, 04:00:58 PM »

GURPS Goblins is the second best GURPS supplement ever, only Discworld is better.

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« Reply #22 on: October 18, 2007, 04:49:06 PM »

Nah... IOU.  Granted the art is a large part of that.
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« Reply #23 on: November 07, 2007, 08:16:48 PM »

Goblins are definitely staking a claim as the principle villians of the traditional fantasy setting in FantasyCraft. Fey is looking like a strong candidate, with some of the inner circles being fey outsiders.
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