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Author Topic: There always has to be one...  (Read 1273 times)
dorward
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« Reply #15 on: November 13, 2010, 06:28:49 AM »

Not too many of my friends go in for weird characters... except for one BESM game

BESM — 'nuff said!
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Crafty_Pat
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« Reply #16 on: November 15, 2010, 02:36:53 AM »

A rootwalker captain who took animal partner and followers. All his NPCs were primates, with different specialties - the PL was a chimp with a diseased extraordinary attack (he throws poo), he had a gorilla for mauling stuff and the followers were monkeys who lived in him and harrassed everyone who got close.

Sounds a little like a certain piece of art we just commissioned...  Roll Eyes
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« Reply #17 on: November 15, 2010, 10:30:36 AM »

A rootwalker captain who took animal partner and followers. All his NPCs were primates, with different specialties - the PL was a chimp with a diseased extraordinary attack (he throws poo), he had a gorilla for mauling stuff and the followers were monkeys who lived in him and harrassed everyone who got close.

Sounds a little like a certain piece of art we just commissioned...  Roll Eyes

Well, if this doesn't look promising...
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ThunderMonkey
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« Reply #18 on: November 15, 2010, 12:15:34 PM »

It may not be a "weird character" experience...

I played a shaman/monk that was cursed to be in the form of a primate.

His specialty as a shaman was air and weather elements... hence his nickname: "Thunder Monk" ... which evolved (pun intended) into "Thunder Monkey".
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« Reply #19 on: November 15, 2010, 02:59:18 PM »

I got lots but mostly they are mine...

GURPS near future water-world game one player was an AI built into the base with a swarms of tiny cockroach-like and tadpole-like robots under its control. Creepy.
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« Reply #20 on: November 15, 2010, 05:26:38 PM »

this was not so much weird, but funny, in the game with the draven fight i posted about previously, and was probably my most. least powergamed character. as i say this i understand the previous could be confusing, but this character was rolled in a traditional way, had one stat above 16, (most of the other characters had multiples, and the lowest str score of the bunch, his domains were travel and celerity, and through the whole game he had 2 magical items, 1 was the staff of the woodlands, (everyone got a random roll for 1 magic item at the begining of the game) and the other was a pariapt of wisdom, and yet he could out explode the scorcerer in spell casting, outrun anyone on the team, and defeat the dwarf in melee combat. i know i was playing a cleric, but i used a standard roll when creating my character, and had the lowest stats of anyone in my group by far. i rolled using a standard roll, everyone else had three times the rolls on stats that i did.
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« Reply #21 on: November 15, 2010, 06:38:15 PM »

In shadowrun I once played a lesbian stripper ninja.  Wink

Isn't that a standard archtype in SR.... Wink
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« Reply #22 on: November 16, 2010, 12:36:01 AM »

In shadowrun I once played a lesbian stripper ninja.  Wink

Isn't that a standard archtype in SR.... Wink

Yep, in black vinyl or leather....

I've seen many people make the brooding loner loner assassin. There is the overcapitalizing or overspecializing around one Stat/Attr/SkillSet.

I think my flaw in modern RPG character construction is to have no easily found (aka someone has to work really hard to find it out) background and to be able disappear in plain view (the ol' bus passes in front of me standing on a street corner and like that ... I'M GONE!!!)


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« Reply #23 on: November 16, 2010, 01:50:45 AM »

One of the guys in my group played a Floating, Crystaline, Elemental, Multi-Armed Unborn [I'm sure I'm forgetting some - he really abused the -2 to a stat to gain another feat].  Complete with a Charisma of 2, and Mage levels.  It was...different.

What really made the character is that this guy often players haughty wizards who talk down to other people, and tried to roleplay his abomino-sphere as he normally plays wizards - charismatic murderers with a massive superiority complex.
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Girlfriday
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« Reply #24 on: November 16, 2010, 02:14:09 AM »

We once played Men in Black - it was fun for a few weeks, except one guy insisted on playing an alien. He was two feet tall, pink and furry... and permanently invisible.

I asked him "So how do you know what colour you are if you're invisible?" Neither he or the GM had an answer.
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« Reply #25 on: November 19, 2010, 10:06:56 AM »

So my post in the Summoning thread made me remember a character in one of our Fantasycraft games.  The guy was playing a mage, and read the NPC rules a couple of times, and decided the best way for our team to get about was via a Colossal Pidgeon, that flew at about 500mph, while riding in a giant wooden cigar that it carried beneath it.  This was his summon of choice.  We used this to blitz attack our countries enemies - a sort of old school shock and awe campaign.
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