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Gentry
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It's a Trap!
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« Reply #16 on: September 19, 2010, 09:34:24 AM » |
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I loved me some Under the Dark Fist. That was epic before epic was cool.  I too had a red box, but it was the one with the Erol Otis cover. As to the unique features of 2e, The principal change was just a cleaned up presentation, higher production values all the way around, and a more general awareness of some of the "backlash-y" criticisms of 1e (the cheezy demon-idol on the 1e Player's Handbook went away, replaced with a hero on a charging horse for 2e's PHB). The basic structure of the game was essentially unchanged from 1e, including the lack of any kind of overarching "DC" scale--dice mechanics were still all over the place. As I recall, the genuine evolutionary steps of 2e happened in the Proficiency system, and especially in the Non-Weapon proficiencies, which were proto-Skills (and why they thought "non-weapon proficiency" was better than "skill" is beyond me). If you're one who is familiar with late 3.5's Book of Nine Swords and how (with the benefit of hindsight) it was an obvious testbed for what would become 4e mechanics, I'll mention that late in 1e the Dungeoneer's Survival Guide (and Wilderness Survival Guide) was released, which had a system for the NWPs that was imported mostly intact right into 2e as a core mechanic.
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ahzad
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Posts: 578

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« Reply #21 on: September 19, 2010, 11:10:20 AM » |
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With the recent news of an adnd remake ( http://www.newhavengames.com/?page_id=9) I started a little walk down on memory lane... So the question is: which one was your favorite adventure path/campaign that ever came out from TSR or WOTC during the 2nd edition years?  My favorite campaign to come out of TSR was Spelljammer, at the time the Rock of Bral was the coolest city they had come up with at the time. It had just enough detail and enough white space to make it yours, the Skull & Crossbones module is still one of the best modules of one shot adventures of that era, and as someone already said Under the Dark Fist was epic before there was an epic! Man I would love to play some SJ with the FC ruleset, I guess I can already, but I need some ship to ship combat rules to use with all my little cardboard ships. honorable mention would have to go to Return to the Tomb of Horrors. I would love to get a party either all the way through it or at least 3/4 of the way. I can't seem to get a party past the Black Academy. It's become the "white whale" of all my adventures 
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"Imagination is more important than knowledge." - A. Einstein
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