Author Topic: War Never Changes  (Read 14611 times)

Sludig

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Re: War Never Changes
« Reply #30 on: June 24, 2007, 11:11:54 AM »
I have just sent you a character Spinning.  I don't care which we do honestly.

Antilles

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Re: War Never Changes
« Reply #31 on: June 24, 2007, 11:14:11 AM »
Hey, as long as Trogg gets to punch stuff, I'm all good ;).
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NezMaster

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Re: War Never Changes
« Reply #32 on: June 24, 2007, 12:52:08 PM »
i've never played a succesful by post game before, so I leave the reasonable game size to other peoples judgement.

That being said, in RL I usally prefer slightly larger games, as I play to interact with lots of people. But whatever you think works.
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Gatac

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Re: War Never Changes
« Reply #33 on: June 24, 2007, 01:06:09 PM »
I'm for starting over. We didn't get much done, anyway.

Also, do we need another Scout? :P How about a Wheelman?

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Sludig

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Re: War Never Changes
« Reply #34 on: June 24, 2007, 03:55:04 PM »
Well, the character that I submitted does have a level of wheelman.

spinningdice

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Re: War Never Changes
« Reply #35 on: June 25, 2007, 02:49:41 AM »
Okay, we have 6 characters submitted, and we're waiting for Scarecrow with a 7th.

A list of characters and stats is available at:
Fallout Characters
When I get some time I'll probably create a standard template for characters and reformat them to match, but that's fairly low priority for my limited free time.

I think we're best starting over - 7 seems like a large group to me, but on the other hand, the numbers may mean we keep moving should some people post slower than others? What do people think, 1 large group or 2 smaller ones?

Note that I'm UK based, so probably won't be posting at the same time as most people on here, so I don't really expect more than 1 post/day - I should be able to access everyday, barring the occaisional day - such as my brothers birthday on Wednesday etc.

A good idea from Psion's ENWorld game, is each player submitting some default actions, so I have some idea what you're likely to be doing, even if you have some unscheduled down-time.


In Summary.
We'll start once #
a) We decide whether to go for 1 group or 2
b) Scarecrow submits a character.

NezMaster

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Re: War Never Changes
« Reply #36 on: June 25, 2007, 04:48:19 AM »
I'd like to change my character 'code name' to express. It seems to more fit the names around me.
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spinningdice

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Re: War Never Changes
« Reply #37 on: June 25, 2007, 05:39:10 AM »
I've updated the wiki a little as well, btw.

Scarecrow

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Re: War Never Changes
« Reply #38 on: June 25, 2007, 05:52:12 PM »
i was gonna go either a Scout or Intruder, but it seems there are probably enough of both.  Is there a particular class u think will best round off the group?

Antilles

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Re: War Never Changes
« Reply #39 on: June 25, 2007, 06:25:52 PM »
Haven't really studied the others' characters, but it looks like we're short on both talkers and techies.
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spinningdice

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Re: War Never Changes
« Reply #40 on: June 26, 2007, 03:32:43 AM »
Don't feel compelled to fill gaps in the group if it's not something you're interested in playing. The group so far is wilderness/stealth orientated, so I'm happy to tailor missions to your strengths - you're superiors are hardly going to send your team on a mission to seduce the Queen of the New Orleans ghouls, if you don't have a talky team are they?

That said, if you want a talker/techie/whatever, go for it.

Sacretis

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Re: War Never Changes
« Reply #41 on: June 26, 2007, 06:16:09 PM »
I'm in if you guys are willing to take me.  I have a small bit of experience with the Fallout universe and Spycraft so I doubt I'd be *much* of a burden.   ;D

Give me a heads up if you need me to focus on a class, otherwise expect my character sheet by the end of the weekend SpinningDice (assuming you're willing to take me ;) ).

Sacretis

spinningdice

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Re: War Never Changes
« Reply #42 on: June 27, 2007, 01:05:40 AM »
Sure, I'm going to set a start date for Monday - Sacretis takes us to 8 players, so I'll split into 2 groups, if you have any preference for being Alpha or Beta group let me know.
Waiting for characters for Scarecrow & Sacretis. If anyone else is still interested if you can make a character by Monday then feel free. Otherwise I'll bear you in mind for later.

Sludig

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Re: War Never Changes
« Reply #43 on: June 27, 2007, 07:12:42 PM »
I really have no preference for Alpha or Beta.

glimmerrat

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Re: War Never Changes
« Reply #44 on: June 28, 2007, 02:04:15 PM »
*shrugs*
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