Author Topic: War Never Changes  (Read 14113 times)

spinningdice

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War Never Changes
« on: June 17, 2007, 12:00:56 AM »
Just checking that everyone's made the transition to the new forum, once I've got that I'll start up an IC thread...

Archer (played by Shadow) - Soldier
Feather (played by Gatac) - Scout
PC (played by Kagemaru) - Intruder
Shiv (played by Glimmerat) - Soldier/Scout
Chupacabras (played by Mirror) - Martial Artist

If you've changed name, please let me know!

Also, if anyone else is interested feel free to post and if anyone's a no-show you can replace them, or I may end up starting a 2nd group (NB - a 2nd group will not be running the same missions, they will be in the same setting doing complementary missions).

Gatac

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Re: War Never Changes
« Reply #1 on: June 17, 2007, 12:59:57 AM »
Present and ready to rock.

Gatac

Scarecrow

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Re: War Never Changes
« Reply #2 on: June 17, 2007, 03:14:41 AM »
hey, im keen if someone pulls out, though i dont have much background with the Fallout series
« Last Edit: June 17, 2007, 03:19:05 AM by Scarecrow »

glimmerrat

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Re: War Never Changes
« Reply #3 on: June 17, 2007, 10:38:42 AM »
Present.
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"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."

AvatarOfHonor

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Re: War Never Changes
« Reply #4 on: June 17, 2007, 11:03:59 AM »
I'm in the same boat as scarecrow.  Interested but not too familiar with Fallout although I'm sure I could catch up in a real hurry.

spinningdice

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Re: War Never Changes
« Reply #5 on: June 17, 2007, 02:28:53 PM »
Retro darkly humorous post apocalyptic world, what else to you need to know?
Hmm, I never put a lot of the info/rules bits onto the wiki - that'll have to be next weeks project.

Sludig

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Re: War Never Changes
« Reply #6 on: June 17, 2007, 04:18:58 PM »
If either a second group starts, or someone drops, I'd be very interested.  I've never played Fallout, but I've been kinda lacking in playing Spycraft, just running it.

Antilles

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Re: War Never Changes
« Reply #7 on: June 17, 2007, 04:27:45 PM »
Might as well put my name in the hat as well, in case you need more players  ;). Have played both Fallout 1 and 2 several times, and played but never finished Tactics, so I guess you could say I know my way around the Fallout universe  :).
"After all is said and done, more is said than done."
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mirror

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Re: War Never Changes
« Reply #8 on: June 18, 2007, 11:35:59 AM »
I am going to have to bow out.
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Scarecrow

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Re: War Never Changes
« Reply #9 on: June 18, 2007, 06:05:18 PM »
if mirror is pulling out, what level character do u want made up?

spinningdice

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Re: War Never Changes
« Reply #10 on: June 19, 2007, 02:43:03 AM »
I'm waiting to see if anyone else drops, if I don't get 3/5 of the old players back on board, I'll reboot to the beginning.

Though characters are 3rd level either way.
Faction (Brotherhood of Steel), Mercenary (basic combat feats), Strange Providence (chance feats), Modular (limited to 1 feat/2 attribute points).
As a note: Missions will usually be Caliber I-III, IV & V are limited to really climatic missiosn, so don't build characters that rely on the big gear, unless your willing to really pump your possessions.
No-none humans at this point, though once you've hit certain targets they'll become available. Test-subject is allowed and represents relatively normal minor mutations

Finally Lifestyle is replaced by rank, which is similar except -
vehicles are irrelevant,
Homes are replaced by Quarters (not going to detail especially, I'll look into it if it becomes relevant, as a guide 1/4 all the number of people - rd up).
Appearance is maintained but applies to Intimidate, Networking, Profession & Tactics checks & is presumed to be a combination of personal presence and training (so does apply even when not dressed appropriately etc).

Finally (again), keep an eye on the wiki, as I'm going to be updating it with my notes over the course of this week.

EDIT: To add more to a bloated post - Rank will also affect who's actions get priority in case of a group disagreement.
« Last Edit: June 19, 2007, 04:39:29 AM by spinningdice »

glimmerrat

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Re: War Never Changes
« Reply #11 on: June 19, 2007, 06:20:55 AM »
SO i may need to redo my equipment then.
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spinningdice

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Re: War Never Changes
« Reply #12 on: June 19, 2007, 08:31:38 AM »
Redo equipment?

Scarecrow

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Re: War Never Changes
« Reply #13 on: June 19, 2007, 06:17:14 PM »
so should i make up a character now, or hold off until we know whats goin on?

glimmerrat

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Re: War Never Changes
« Reply #14 on: June 19, 2007, 11:39:23 PM »
Yeah if iirc, last time some people did their gear as per the normal rules. I did mine as you suggested last time, but i think it's different to this.
VAO Control; Crafty Freelancer; Freethinker

"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."