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Author Topic: I'm a bird! I'm a plane! I just turned an NPC into a corpse?!  (Read 807 times)
TheTSKoala
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« on: September 07, 2010, 06:35:09 PM »

So.. amazingly, we finally got back to a SC2 game.  ...and the epic fails were quick to follow.  So.. here's the setup.  Team is investigating a blown 'hit' on a wild mouth politician.  They follow a lead.. lead takes off running.  (I'm thinking foot chase.)  Wheelman unleashes his skateboard (He's playing a Xtreme sports star aiming for Street Knight) and takes off after him.  So far, the GC (me.) is following.  ...then it goes downhill... (takes two rounds to catch him.. then..)

His next action gets my source book all page turnin'.

He wants to dismount, at full speed, onto the hood of a car, jump from the car and tackle the NPC.

Step 1.  Complex athletics.  Dismount / jump.  Failure on any of them is going to cause a nasty face plant.  -4 for two surfaces.  19 / 18.  Successful.

So, tackling time.  Bullrush looks like it works.  Opposed checks... 21 vs. 6.  1+3 squares & sprawled.  Damage should be Collision of 1 lethal plus falling of 1d6 for 10 feet.  1d6+1 lethal (AP1) & 1D6+2 Unarmed damage.  Roll up.. 4 /4.  So, 11 points.  Not looking too good.

Saves!  ...and this is where the GC fails.  4&5. Both the glass window fails, sending the NPC through it into a store front, and the NPC fails, so he dies on impact.

So, the sports star grunts, gets up, runs into store front (which is open and full of customers), gun drawn and tells the NPC "Don't Move!"  ..I can't help but snicker.  Skater waits for the rest of the team.

Pointman: "...He's dead."
Runner:  "Subtle."
Soldier:  "Heh.  That'll teach him to run."
Sleuth:  "Anyone know the number for a good Seance?"
Intruder: <I get gone.>
Wheelman:  "Are you sure?!  Crap!  Check him again!" 

Oh, how I missed you SC2 and your crazy antics. Just had to share. Smiley


 

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Desertpuma
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« Reply #1 on: September 07, 2010, 06:41:34 PM »

I love the Intruder's response the best.

Intruder: <I get gone.>
Quote

Best to not be seen with the police on the way and a horde of witnesses ... The Intruder can always arrange to get them out later on anyway...

Very funny shit!
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Crafty_Pat
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« Reply #2 on: September 07, 2010, 06:44:52 PM »

First, I would have awarded the character at least 1 action die for this. Bravado deserves kudos, even when it's potentially suicidal.

Second, I would have gone with a single Athletics/Jump check against the target's Defense (this check replacing the typical check to start a Grapple). I'd probably also apply a -4 to -6 penalty. But then, I like to keep things simple - it's how I roll. Smiley

Very cool result you wound up with there, though! Well done.
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TheTSKoala
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« Reply #3 on: September 07, 2010, 07:01:04 PM »

LOL.  Yes, the intruder is typically my "I'm actually going to try to NOT blow the ops during the opening scene" player.  The wheelman got his action die, and was at 0 VP / 12 HP.  I run complex tasks to keep them in check.  heh.  If I don't, the level of crazy actions will only grow.  I use the scary "multiple checks" to make them double check their ideas.
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Sletchman
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« Reply #4 on: September 07, 2010, 07:27:29 PM »

That sounds suspiciously like my group... Actually the stuff you share often sounds like my group...

*Tinfoil hat*

In fact I've had a player come to me with the concept of "The TF2 Scout, on a Skateboard, going to Streetknight."  I'm also a big fan of Exalteds stunt dice rules, so I'd let him throw a free dice at the check to make sure he pulls off the awesome.
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Nezeray
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« Reply #5 on: September 07, 2010, 07:30:06 PM »

Of course if you wanted the NPC to survive, he falls into a bin of pillows and doesn't take the killing blow of damage. Smiley

I tend to go for short and simple too but I like the result that you got.

James / Nezeray
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glimmerrat
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« Reply #6 on: September 11, 2010, 10:35:44 AM »

Personally I would have fluffed the roll and let the player have his victory. What he did was cool enough to deserve a pat on the back, and it would encourage such cinematic coolness in future.

But then YMMV.
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TheAuldGrump
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« Reply #7 on: September 11, 2010, 09:32:10 PM »

Heh, you always make me feel better about my players. Tongue The worst that they have managed to do is blow up a coal-tar gasworks.... (Killed two PCs, first deaths in the Gargoyles campaign. And the team managed to be seen. Mmmm, exposure....)

The Auld Grump  - fumbles happen.
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TheTSKoala
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« Reply #8 on: September 12, 2010, 09:02:13 AM »

Well.. I was debating fudging the KIA and making it a KO, but I wanted to see how this party was going to handle it.  The typical skills guy was playing the soldier, and the normal party leader was the intruder, so I was curious. 

The following scene (We had taken a break for pizza and some BS, plus another player wanted in.  We weren't sure if she'd make it, so she told us to start with out us.), the pointman tells the Soldier to give him a grenade.  They plant on the grenade on the corpse, and then start congratulating the wheelman for "Saving all these people!" and that "It's okay folks, we stopped the terrorist!"  To further it up, Pointman calls the Intruder, gives the corpse's home address and tells him to go make it look like Hitler married Manson and gave birth to this guy.  I liked the ideas, the intruder made all the rolls, I chuckled and nodded.  Just enough evidence to make it not a public outcry, but they still knew control was going to be pissed..  I was impressed.  Pointman got an AD for that idea.

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