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Author Topic: you guys playing with all races?  (Read 3233 times)
corey_s
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« on: September 02, 2010, 10:01:23 PM »


Just curious - how many of you guys allow your players to choose any of the races and classes specified in the FC rulebook?

Anyone actually have a goblin playing alongside a drake with a giant and an unborn - or some such combo?

How about classes? You allow any class, or do you tend to restrict certain classes?

What settings you playing in?  Homebrews/adhoc?  Existing settings from other games?

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Doublebond
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« Reply #1 on: September 02, 2010, 10:34:59 PM »

I allowed my players to choose whatever they wanted for their race, wanting them to pursue whatever concept they had for a character, regardless of race.

This didn't stop all of them but one from choosing a human for their character, though. (The one who didn't is an elf.)
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Sletchman
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« Reply #2 on: September 02, 2010, 10:42:53 PM »

For some reason, the guys who have run FC for our group [that aren't me] have gone with this weird and videogame-esque "achievement system" for getting races.  So we have to do a specific, uknown, series of events to get say Dwarves, and even then we only get one type of Dwarf.

For example - to get access to the Goblin species, we had to free a single specific goblin from a prison we were raiding [but without actually knowing this ahead of time - neither the GM himself, nor any NPCs told us until after the raid was over].  It's a mindset I don't really understand to be honest, I can see why it works in videogames, but not in an RPG.

For myself, when I GM I let the players play whatever they want, but they are told what my world is like first.  For example, say the Orcs have an alliance with the Ogres and are at war with the Elves and Rootwalkers - they put together a party with all 4, but will have to know the potential consequences - such as certain cities not letting some of their group in, or potential racism.

I seldom run existing settings, just because nothing annoys me more then a player saying "But in Season 1 blah blah blah...".  I fairly often pillage ideas from existing settings though - I might run a stargate game that takes nothing from the film or tv shows.
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Goodlun
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« Reply #3 on: September 02, 2010, 11:30:06 PM »

Wow Sletchman that is craziness, I would say you need to find a new gm but I have a very simple rule in my house.
If I didn't have to cook it, I am not going to complain how it was made.
How ever I hope your current GM has that light bulb go off in his head that a pen & paper rpg can be SO much more then any video game can be(based on this post and another one you made it sounds like he is a video gamer 1st and foremost).
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Sletchman
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« Reply #4 on: September 03, 2010, 12:14:56 AM »

Wow Sletchman that is craziness, I would say you need to find a new gm but I have a very simple rule in my house.
If I didn't have to cook it, I am not going to complain how it was made.
How ever I hope your current GM has that light bulb go off in his head that a pen & paper rpg can be SO much more then any video game can be(based on this post and another one you made it sounds like he is a video gamer 1st and foremost).

I think a lot of his GM process is based on MMOs.  I want to say though, none of the guys that GM for our group are bad GMs [and at this stage I think basically everyone has run at least one game] they just have a few strange mindsets / concepts that I can't understand.  The big one is the mindset that it's the PCs "vs" the GM - a few of the guys I play with seem to be stuck on this one [irrespective of what side of the screen they're on].

I don't want to sound like I'm complaining about the games, just showing corey_s the different race restrictions of a few members of group vs myself.  To be honest I don't mind the GM says "You can play anything except X, Y and Z" or whatever restrictions are put in place.

I also didn't mention it in my first post, but the only time I restrict classes / origins is when the setting requires it - no Miracles means no access to Priest, just as no Sorcery means no Mage.  If Drakes don't exist in my setting, then the players certainly can't play one.  Other then that sort of stuff, I'm fine with whatever.
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royalfa
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« Reply #5 on: September 03, 2010, 12:46:45 AM »

My table has the next PC:

An Elf Mage
A   Human Priest (Elemental Heritage: Fire)
An Unborn (Gem made) Assassin
A Lizarmen Soldier
A Drake Monk

Is a lot of fun. More because the Lizard only speak Lizard and don't understand then he do whatever he whants!!!

lol

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The_Grand_User
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« Reply #6 on: September 03, 2010, 12:57:19 AM »

AS my first FC game, I specifically set it up that my players could pick race they wished. The group consists of a drake courtier/assassin, a drake sage/mage, a goblin mage, a pech captain/burgler, and a lone human soldier.
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Drakes, the very best part about FC ^_^
Deral
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« Reply #7 on: September 03, 2010, 04:27:52 AM »

We use nearly all the base FC races, except Rootwalker, but then again we have another ~20 or so races- we've had reasonably diverse groups but my players tend to avoid races like Drake (and in my game's sense, Gryphon). Even before those races were added, our very first FC game, we had a pech burglar, saurian soldier, orc scout, ogre captain and human mage.
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Catodon
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« Reply #8 on: September 03, 2010, 04:41:14 AM »

Even before FC I used to run games with house rules for odd races. Every group seemed to have one or more players who want to be a hatchling dragon (they weren't called wrymlings back then) or giant etc. When I saw FC the core species selection made me do the happy dance.  Currently I'm playing a uplifted raven in a GURPS time travel campiagn and a giant in a FC pbp. All up I have over 20 years experience with odd PC's. THey are rarely a problem if the referee is ready. If you are flexible in how you let PC's solve problems these races are no problem. For really big PC's I'd recomend campaigns set mostly out of doors. Another trick is to let each player have two PCs but only ever play one at a time. You can also farm out a NPC (even an enemy) to a player if you can't work thier PC into a scene. If your world is cosmopolitan or the PC's travel a lot this helps too (PC orcs have less problems in the Empire of the Dark Lord). I haven't tried it yet but in FC I imagine personal leutentents would be a great aid for an oversized PC when the players go underground.
hope this helps
« Last Edit: September 03, 2010, 04:49:39 AM by Catodon » Logged

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« Reply #9 on: September 03, 2010, 09:54:15 AM »

I don't want to sound like I'm complaining about the games, just showing corey_s the different race restrictions of a few members of group vs myself.  To be honest I don't mind the GM says "You can play anything except X, Y and Z" or whatever restrictions are put in place.

In a game I was playing, using DawnForge setting with FantasyCraft rules, we did something similar.  We had a half-dozen or so of the species available, but the ones in far outlying areas, where few had been to, were unavailable until they were encountered.  I think those were Drakes, Rootwalkers, and Unborn being done in that vein.
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Grimace
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« Reply #10 on: September 03, 2010, 10:06:56 AM »

At this moment in time the group I'm GM'ing looks pretty rounded race wise.  Still getting the group together.

  • Goblin Lancer
  • Saurian Burgler
  • Unborn Mage (Look like they are changing their character to a race more adept at being a mage.  I.E. no charisma hit)
  • Unsure
  • Unsure
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Doublebond
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« Reply #11 on: September 03, 2010, 10:10:49 AM »

  • Unsure
  • Unsure

They're that ugly?
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Eärendle
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« Reply #12 on: September 03, 2010, 10:25:26 AM »

Happiness!

Perhaps someone is playing a dwarf who thinks he's a pech that has been turned into a dwarf.
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Grimace
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« Reply #13 on: September 03, 2010, 10:33:43 AM »


Nope just indecisive.  Cheesy  Though I suspect one will go a sneaky unarmed type (ninja).
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Dhampire
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« Reply #14 on: September 03, 2010, 10:42:32 AM »

Btw, an Ogre Burglar of Elemental Heritage: Darkness and Devilish Heritage is a scary beast.  Even scarier if your GM lets him take Devilish Legacy for wings.

A hulking, winged, stealth demon made of the essence of night is pretty horrific to behold.

(click to show/hide)
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