Well, not so much tricks as getting the most out of being mounted.
Im playing in a mixed historical/fantasy campaign based around the final siege of Vienna by the Turks and the fall of the Holy Roman Empire. The fantasy bit is that Im playing Henriche, a pech dragoon with a riding dog, and we also have a doctor/mage, and some humans with oddball heritages in the group too. Needless to say, with Henriches mighty 9 wounds and whatnot, I try to get the most out of riding Punkt (German for spot!) into battle.
Sounds fun, if a bit ecclectic
Now the mounted rules are fairly easy to understand for the basics, but Im not quite sure about some of the nuances
or even outright weasel-ly tricks. Not to mention some minor confusion that has cropped up on several instances.
Ok. Ill just number the questions/observations/ramblings so that everything will be easy to pick apart or reference.
First area of confusion: The mounted character composite being that is formed by jumping up on your mount.
1. Do feats that the rider has affect the composite character (within reason)? For example, the Lancer gets (read: has to take) Armor Basics at level 2. While riding his mount, do the mounts actions benefit from the riders Armor Basics? It seems like this would be the reason for forcing this feat on the Lancer, but its not clear (or even addressed) on page 215 how feats affect the total composite character.
I would say yes. Though the mount is still wearing armor seperate from the rider, so when the incomming damage goes one way or the other, use the appropriate armor (modified by feats)
2. Can the composite character use stances known by the rider while mounted? What about stances known by the mount? Bow Basics officially makes it "Sucks to be You Day!" when used against a 2nd level party by horse archers, in that case.
I would see the mounted rider as being able to assume any stances known, but as a single character, it would only be able to assume one at a time (i.e. the mount cannot be in one stance while the rider is in annother).
3. Do any extraneous benefits (such as Punkt having the very very sneaky ability) help the composite characters skill checks? Or Henriches Pathfinder Basic: Forest/Jungle?
4. If obvious extraneous benefits work, what about logical extraneous benefits? Im looking at you, Huntsman: Rough Riding from the Scout abilities. Can Punkt have this and it help me escape those accursed horse archers? Can it be interpreted more like While you are a mounted character, you ignore Speed Penalties
? without being a major balance issue? I know its more or less wishful thinking on my part, but hope springs eternal as do the arrows in my back
Works for me. An ability named 'rider' probably should work while riding
After getting mauled by wolves Punkt has developed a deep abiding hatred of other things with four legs that try to bite him. He therefore picked up Favored Foe: Animal and the Trophy Hunter and Killing Blow from the Scout class abilities. Now wolves are running in fear from his Bite II with a 12-20 threat range with one free die of activation on a threat. This isnt a question, so much as verification that I did that right and as a setup for the next question.
6. Does the composite mounted character encompass all of its component types? For example, Henriche is a Pech, a folk. Punkt is a riding dog, an animal. While mounted are we a folk-animal composite character? If so, lets say that Punkt bites at one of those pesky horse archers. I roll a 14, and do in fact, hit. If the whole composite character is a folk-animal, then it doesnt matter where the GM puts the hit, itll be a threat thanks to Punkts ridiculous threat range with his bite, and Killing Blow will also kick in. But if they are separate, then it will only be a Threat if the GM allocates the damage to the mount (animal). Now chances are it was going on the horse anyway, but still, we need to know for when Henriche/Punkt gets hit with this combo from the GM.
Like the answer about armor, INCOMMING effects don't always see a mounted character as a single mass. I'd determine if you bit the mount or the rider, then apply effects accordingly.
Hope this helps!