Bruno Faidutti (designer, among many others of one of my favourite games, Citadels) has designed a game based in espionage...Double Agent
There's that art style again. You'd think AEG produced a standard for modern espionage or something.
I admit, I endure more randomness in my games than your typical [insert what you would call a dedicated boardgamer here]
. I like Munchkin
, despite the drubbing I see it get on the Geek. I keep a copy of Fluxx
in my bag when I head out.
If you are a Monty Python fan, you need to get yourself a copy of Monty Python Fluxx
. Go. NOW. We'll wait.
After playing it for the first time at Dexcon, I am still upset that I don't have the money to buy Dominion
right this very minute.
Speaking of being broke, I am a fan of Cheapass Games, and have plastic caddy full of them. One day I will summon the courage to convince a few of my friends to give One False Step For Mankind
a try. The idea of a 3 hour
Cheapass Game scares me, as presently surprised as I was by Enemy Chocolatier
. (Enemy Chocolatier
is not three hours long, but it was something I didn't expect from Cheapass: an excellent, abstract "eurogame".) Speaking of Cheapass Games, I must figure out training hands for Secret Tijuana Deathmatch
. Drafting and teaching a game do not go together.