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Author Topic: Boardgames Compendium: News, Reviews & Reactions  (Read 6078 times)
Mister Andersen
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« Reply #60 on: November 22, 2011, 09:42:15 PM »

This
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« Reply #61 on: February 01, 2012, 03:06:55 PM »

Finally got to play Race for the Galaxy.  I was really impressed with the production value and game mechanics.  The artwork is nice, I love that there are different factions, the action sequences remind me of Peurto Rico without the nasty effect it has on newbies.  The only thing I didn't like was that there was one card which so far gave the win to whomever managed to obtain it.
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« Reply #62 on: February 01, 2012, 04:41:19 PM »

Finally got to play Race for the Galaxy.  I was really impressed with the production value and game mechanics.  The artwork is nice, I love that there are different factions, the action sequences remind me of Peurto Rico without the nasty effect it has on newbies.  The only thing I didn't like was that there was one card which so far gave the win to whomever managed to obtain it.

We've played it a few times, and it is good fun (and nicely presented).  The only problem I had was that like the "I win card" there's a few combinations that basically give you the victory that we've come across.  Not many of them, but there are a couple times you see one of the other players add a certain card to his tableau and all you can really do is concede.
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« Reply #63 on: February 23, 2012, 03:32:56 PM »

Finally got to play Race for the Galaxy.  I was really impressed with the production value and game mechanics.  The artwork is nice, I love that there are different factions, the action sequences remind me of Peurto Rico without the nasty effect it has on newbies.  The only thing I didn't like was that there was one card which so far gave the win to whomever managed to obtain it.

We've played it a few times, and it is good fun (and nicely presented).  The only problem I had was that like the "I win card" there's a few combinations that basically give you the victory that we've come across.  Not many of them, but there are a couple times you see one of the other players add a certain card to his tableau and all you can really do is concede.

We've also experienced the same thing and there is one card that I can't remember the name of that we have banned because whoever obtained that card won.
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Agent 333
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« Reply #64 on: April 27, 2012, 08:15:52 PM »

I picked up Small World last week. I've only played it 3 times so far, but it's crazy fun.
While on the topic, I'll bring up St. Petersburg, a fun game I haven't seen mentioned yet. San Juan is another fun one.
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« Reply #65 on: May 08, 2012, 04:03:46 PM »

OGRE Designer's Edition

Ends on the 11th.

So much chip board... 20 square feet of maps and counters.

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« Reply #66 on: May 09, 2012, 10:38:45 PM »

And SJG broke $700k on the Ogre kickstarter.

Which means a new edition of Car Wars via Kickstarter. If you want to help determine what the new Car Wars looks like go buy a t-shirt (or anything over $23) on the Ogre kickstarter and you'll get access to the design forum.

Yes, I'm hoping CW gets a bigger response here... Daddy needs another counter sheet and there's only 33 hours to get $33k beat the last stretch goal. Wink That and I remember some CW fans here and thought they might want in on the design.

Sadly, people outside North America continue to get screwed by FedEx. Shipping Ogre 6e to Austrailia is more then the game itself.  Cry
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« Reply #67 on: May 10, 2012, 08:05:27 AM »

Sadly, people outside North America continue to get screwed by FedEx. Shipping Ogre 6e to Austrailia is more then the game itself.  Cry
There is a market here for moving stuff like this to Australia.  You need a network of trusty folks who are already traveling, and pay them for the extra suitcase and some extra to move it as personal effects, then someone in Australia to post it locally when they arrive.  Sort of a "one shot courier" deal.
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« Reply #68 on: May 10, 2012, 09:28:59 AM »

Sadly, people outside North America continue to get screwed by FedEx. Shipping Ogre 6e to Austrailia is more then the game itself.  Cry

There is a market here for moving stuff like this to Australia.  You need a network of trusty folks who are already traveling, and pay them for the extra suitcase and some extra to move it as personal effects, then someone in Australia to post it locally when they arrive.  Sort of a "one shot courier" deal.

We've actually been in the market for a "freight forwarder" deal with a local in that neck of the woods for some time. Sadly, no prospects as of yet, but we keep looking. Smiley
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« Reply #69 on: May 10, 2012, 10:15:22 AM »

We've actually been in the market for a "freight forwarder" deal with a local in that neck of the woods for some time. Sadly, no prospects as of yet, but we keep looking. Smiley
You'll need a local in Australia and the US, and a way to connect with people taking the trip, as well as be able to assure these folks you are not moving contraband or explosives.  Plus you run into weight restrictions pretty fast.

Maybe a cargo deal with one of the passenger airlines to move it as freight?
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« Reply #70 on: May 10, 2012, 03:26:56 PM »

i used to do a ton of ebay selling and when I did my first major purge of my D&D stuff I found that shipping stuff thru the USPS via M-Bags was extremely cheap and affordable for overseas shipping. I think there was a weight limit of each bag at 66 pounds, no min weight but you would be charged at min the 11 pound weight. they could only contain printed matter, books and the the like.
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« Reply #71 on: May 14, 2012, 05:07:20 PM »

We can handle bulk shipping to a single location over there. What we need is a reliable turnaround point - one or more folks who take the bulk shipment and fulfill orders. So far, no good, unfortunately. Sad

i used to do a ton of ebay selling and when I did my first major purge of my D&D stuff I found that shipping stuff thru the USPS via M-Bags was extremely cheap and affordable for overseas shipping. I think there was a weight limit of each bag at 66 pounds, no min weight but you would be charged at min the 11 pound weight. they could only contain printed matter, books and the the like.

We looked into M Bags at one point. Can't recall now why they wouldn't work but there was a reason. Might have been the dimensions...
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« Reply #72 on: May 15, 2012, 08:08:11 PM »

Egads! I had no idea Car Wars was involved in a kickstarter until today. Fie on the dice gods! I would have been so THERE!
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« Reply #73 on: May 15, 2012, 08:55:00 PM »

Not a problem. Smiley

That was the Ogre Kickstarter - the $700K point was to open a Kickstarter for Car Wars. The official Car Wars Kickstarter has not yet begun. (But there is a lot of enthusiasm out there for it.)

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« Reply #74 on: July 05, 2012, 08:28:49 AM »

Played my first round of Risk Legacy.

I had almost forgotten how much fun a board game could be.

I didn't win, but I manage to hold on long enough not to be eliminated.
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