Back to Crafty Games Welcome, Guest. Please login or register.
Did you miss your activation email?
May 25, 2013, 04:19:36 PM
Home Help Search Login Register
News: Welcome to the Crafty Games Forums!

Note to New Members: To combat spam, we have instituted new rules: you must post 5 replies to existing threads before you can create new threads.

+  Crafty Games Forum
|-+  Products
| |-+  Fantasy Craft
| | |-+  Fantasy Craft Second Printing Q&A Thread
« previous next »
Pages: 1 ... 39 40 [41] 42 43 ... 115 Go Down Print
Author Topic: Fantasy Craft Second Printing Q&A Thread  (Read 79725 times)
Krensky
Control
******
Posts: 6431


WWTWD?


View Profile
« Reply #600 on: January 21, 2011, 07:45:17 AM »

Well, 7th Sea is a "cape et d'épée" game (I don't know the English term).

Cloak and Dagger? In English that refers to espionage. Things like the d'Artagnan Romances, right? Then I think the phrase in English you want is swashbuckler.

Which is mildly funny (but to be expected) since I seem to recall the 'French' style in 7th Sea involving capes and daggers, and I know the 'English' one used bucklers.

« Last Edit: January 21, 2011, 07:48:33 AM by Krensky » Logged

We can lick gravity, but sometimes the paperwork is overwhelming. - Werner von Braun
Right now you have no idea how lucky you are that I am not a sociopath. - A sign seen above my desk.
There's no upside in screwing with things you can't explain. - Captain Roy Montgomery
pawsplay
Powered By Publisher
Control
******
Posts: 1271


View Profile
« Reply #601 on: January 21, 2011, 10:09:35 AM »

Well, 7th Sea is a "cape et d'épée" game (I don't know the English term).

Cloak and Dagger? In English that refers to espionage. Things like the d'Artagnan Romances, right? Then I think the phrase in English you want is swashbuckler.

Which is mildly funny (but to be expected) since I seem to recall the 'French' style in 7th Sea involving capes and daggers, and I know the 'English' one used bucklers.

épée is a sword. Swashbuckler is almost certainly correct.
Logged
Doublebond
Guest
« Reply #602 on: January 21, 2011, 08:52:53 PM »

Well, 7th Sea is a "cape et d'épée" game (I don't know the English term).

Cloak and Dagger? In English that refers to espionage. Things like the d'Artagnan Romances, right? Then I think the phrase in English you want is swashbuckler.

Which is mildly funny (but to be expected) since I seem to recall the 'French' style in 7th Sea involving capes and daggers, and I know the 'English' one used bucklers.

épée is a sword. Swashbuckler is almost certainly correct.

I don't know anything about French, but the English Wikipedia article that's equivilent to "Film de cape et d'épée" is "Swashbuckler film."
Logged
Banesfinger
Recruit
*
Posts: 25


View Profile
« Reply #603 on: January 21, 2011, 08:53:32 PM »


épée is a sword. Swashbuckler is almost certainly correct.

According to Google Translator, swashbuckling is correct.
Logged
jameswllorimer
Agent
***
Posts: 199


"Alea iacta est" - The die is cast


View Profile
« Reply #604 on: January 22, 2011, 08:59:28 AM »

This might sound a bit stupid, but...

The errata document that you can download from the Crafty site for FC 2nd printing, is that all the changes were made in the book?
Logged
EloiseCartwright
Operative
****
Posts: 287




View Profile
« Reply #605 on: January 22, 2011, 09:05:30 AM »

They didn't include things like spelling errors and changes to gear weights.
Logged
Crafty_Alex
Crafty Staff
Control
*****
Posts: 3032


Damned if I do, damned if I don't.


View Profile WWW
« Reply #606 on: January 22, 2011, 11:04:00 AM »

They didn't include things like spelling errors and changes to gear weights.

Only for peoples' sanity. The errata would have been nearly all of the gear tables and lots of small stuff - which makes it much harder to pick up on the important stuff Smiley
Logged

jameswllorimer
Agent
***
Posts: 199


"Alea iacta est" - The die is cast


View Profile
« Reply #607 on: January 22, 2011, 01:18:47 PM »

Good to know you're keeping our sanity in check Wink

Thanks for the quick response.
Logged
Deral
Handler
*****
Posts: 535



View Profile
« Reply #608 on: January 31, 2011, 05:55:46 PM »

We came across an interesting situation in our game on Sunday, and I was not entirely sure how I would adjudicate the situation, so I figured today I'd throw it up here and see what the general consensus was.

With Team checks where only the character with the lowest bonus makes the check, lets say Sneak, what would you do if the character with the lowest bonus also happened to be a Burglar, who, excepting an error, makes a success on 20+his class level?

This doesn't get too fidgity until later levels when this discrepancy becomes greater, for an extreme example say you have a level 10 four player party, and a non-dex-based Burglar with just 1 rank (and a 1 bonus) in Sneak, while the Priest has a 14 dex but no ranks (+2, increased error range), RAW your Burglar would make the sneak check, and without an error would succeed as long as the DC was 30 or less.

There may not be one cover-all solution that feels just right, but what do ya'll think?
Logged
Golden Dragon
Handler
*****
Posts: 836



View Profile
« Reply #609 on: January 31, 2011, 06:05:44 PM »

A fallback option would be to make everyone roll for the check, instead of just one check. The single roll is there to streamline play, but if it gets in the way, chuck it.

I'm offering this as an option; I have no feel for whether it is the best, or even a good, solution.
Logged

Gregory the Golden Dragon
-I'm a child progeny.
-Most children are.
      Calvin & Hobbes
Catodon
Control
******
Posts: 1906



View Profile WWW
« Reply #610 on: January 31, 2011, 08:27:54 PM »

It really depends on how important the check is. If is not that important then I'd use RAW and not sweat it. If its an important check I'd make everyone roll anyway even without the non-sneaking burgler complication. If you wanted to formalise it just say everyone rolls if it is a Dramatic Scene.
Logged

"I just do eyes"
Author of Gulliver's Trading Company and the map of the world of Gullivers travels:
http://www.scribd.com/doc/84956575/Gullivers-Trading-Co-Grub
http://browse.deviantart.com/#/art/Gulliver-s-Travels-World-Map-294804331?hf=1
Coyote0273
Operative
****
Posts: 426



View Profile
« Reply #611 on: January 31, 2011, 08:54:35 PM »

In this particular case, I would make the Priest roll, since they are tied. The purpose of using the lowest roll is because if one person fails, in this case the Priest making noise when sneaking past a guard, the whole group fails. The burglar would be stellar on his own, but the Priest isn't quite as good and would mess up the party with a failure.
Logged
Morgenstern
Control
******
Posts: 4355



View Profile
« Reply #612 on: January 31, 2011, 09:57:13 PM »

If I got tired of that I'd set the DC one higher than the burg can auto-suceed. At that point skimping on stealth skill will seem like just a bit of a mistake...
Logged

At your own pace: Do. It. Now.
How about some pie? - Heroes of the Expanse
pawsplay
Powered By Publisher
Control
******
Posts: 1271


View Profile
« Reply #613 on: February 01, 2011, 02:33:41 AM »

We came across an interesting situation in our game on Sunday, and I was not entirely sure how I would adjudicate the situation, so I figured today I'd throw it up here and see what the general consensus was.

With Team checks where only the character with the lowest bonus makes the check, lets say Sneak, what would you do if the character with the lowest bonus also happened to be a Burglar, who, excepting an error, makes a success on 20+his class level?

This doesn't get too fidgity until later levels when this discrepancy becomes greater, for an extreme example say you have a level 10 four player party, and a non-dex-based Burglar with just 1 rank (and a 1 bonus) in Sneak, while the Priest has a 14 dex but no ranks (+2, increased error range), RAW your Burglar would make the sneak check, and without an error would succeed as long as the DC was 30 or less.

There may not be one cover-all solution that feels just right, but what do ya'll think?

The general case is any situation where an auto-success is possible even though the bonus is low. A Courtier could use never outdone for a stealth check, for instance. Soldiers and Keepers also have some strong abilities. Going back to the rationale for the Team Check, the idea is that any failure could bork the team effort. I think it would make sense to exempt such characters from the check, whether due to very, very sneaky or invoking some ability that would cause them to autosucceed against the stated DC. They pass, the next lowest character rolls.
Logged
Agent 333
Control
******
Posts: 1975



View Profile
« Reply #614 on: February 01, 2011, 05:53:38 PM »

Maybe reword the team check rule to something that's functionally the same in the majority of circumstances: "The character with the least chance of success..." or in the opposite circumstance "The character with the greatest chance of success..."
Logged

When all your problems are nails, all your tools start looking like hammers.
Pages: 1 ... 39 40 [41] 42 43 ... 115 Go Up Print 
« previous next »
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!