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Author Topic: Fantasy Craft Second Printing Q&A Thread  (Read 79015 times)
aegis
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« Reply #705 on: March 31, 2011, 12:54:32 PM »

I'm only noticing this today. What happened to Pathfinder Supremacy? It seems it now only doubles the numerical effects of one Pathfinder Basics feat. It really s*cks! Or am I reading it wrong?  Huh?
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Crafty_Alex
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« Reply #706 on: March 31, 2011, 01:15:07 PM »

I'm only noticing this today. What happened to Pathfinder Supremacy? It seems it now only doubles the numerical effects of one Pathfinder Basics feat. It really s*cks! Or am I reading it wrong?  Huh?

That's what it's done since the First Printing...
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« Reply #707 on: March 31, 2011, 01:18:21 PM »

I'm only noticing this today. What happened to Pathfinder Supremacy? It seems it now only doubles the numerical effects of one Pathfinder Basics feat. It really s*cks! Or am I reading it wrong?  Huh?

Three things to consider-
  • It also double the benefits of Pathfinder Mastery. +4 on all saves is nothing to sneeze at.
  • One Pathfinder Supremacy doubles ALL your Patherfinder Basics (just as one Mastery applies to all Basics).
  • It actually doubles the bonuses of the Basics feat itself... which means if you share that Pathfinder Basics feat with others, you are sharing the improved version... *looks at the Scout's core ability*
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ArawnNox
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« Reply #708 on: March 31, 2011, 01:27:02 PM »

I was somehow under the impression that the feats just built on each other individually.
For example: Pathfinder Basics (Swamp) was improved by Pathfinder Mastery (Swamp) and so on.

So if I'm reading Morg Correctly, it actually works like this:
Take any Pathfinder Terrain up to Supremacy.
If you then pickup a different Basics terrain, the Mastery and Supremacy feats automatically apply.

I suppose that makes a certain amount of sense since the wording of Mastery and Supremacy don't have "Choose one of your Pathfinder Basics feats" type text in them, and the limited availability of feats to begin with would make doing it the way I thought it worked impractical.
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Crafty_Alex
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« Reply #709 on: March 31, 2011, 01:30:34 PM »

I suppose that makes a certain amount of sense since the wording of Mastery and Supremacy don't have "Choose one of your Pathfinder Basics feats" type text in them, and the limited availability of feats to begin with would make doing it the way I thought it worked impractical.

Correct. Mastery and Supremacy affect all your Pathfinder Basics feats.
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aegis
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« Reply #710 on: April 01, 2011, 02:35:03 AM »

Okay, I didn't get that. I mean, I got it for Mastery ("when in one of your Pathfinder terrains...") but not for Supremacy ("All numerical benefits of your Pathfinder Basics feat" without 's'). But you're right, there's no "Special" line for Mastery nor Supremacy, so they logically apply to all Pathfinder Basics feats. This definitely makes them both very cool. Aaaah, for once, the subtlety of wording eluded me.   Grin

On a side note though, I don't believe Supremacy's benefit applies to Pathfinder Mastery.
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Crafty_Alex
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« Reply #711 on: April 01, 2011, 08:41:54 AM »

On a side note though, I don't believe Supremacy's benefit applies to Pathfinder Mastery.

That's intentional
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« Reply #712 on: April 01, 2011, 06:11:58 PM »

Okay, I didn't get that. I mean, I got it for Mastery ("when in one of your Pathfinder terrains...") but not for Supremacy ("All numerical benefits of your Pathfinder Basics feat" without 's'). But you're right, there's no "Special" line for Mastery nor Supremacy, so they logically apply to all Pathfinder Basics feats. This definitely makes them both very cool. Aaaah, for once, the subtlety of wording eluded me.   Grin

On a side note though, I don't believe Supremacy's benefit applies to Pathfinder Mastery.

Read the sentence you are seeing as "All numerical benefits of your Pathfinder Basics feat" again. The word Basics isn't there Smiley. Pathfinder Feats, not Pathfinder Basics Feats Smiley.

That's intentional

Huh. That's not how I was interpreting the text on the page...?
« Last Edit: April 01, 2011, 06:16:05 PM by Morgenstern » Logged

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« Reply #713 on: April 01, 2011, 06:16:20 PM »

Sorry Morg, but looking at the second printing pdf, it says Pathfinder Basics.
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« Reply #714 on: April 01, 2011, 06:22:01 PM »

Huh, I hadn't noticed that before, but that is indeed a change from 1st to 2nd printing.

1st Printing: ...your Pathfinder feats are doubled...
2nd Printing: ...your Pathfinder Basics feat are doubled...
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« Reply #715 on: April 01, 2011, 06:33:23 PM »

Sorry Morg, but looking at the second printing pdf, it says Pathfinder Basics.
Huh. My pdf is outdated too then. Easy to fix Smiley. Fresh download time.
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« Reply #716 on: April 12, 2011, 10:34:56 AM »

I've searched a bit and haven't found an answer to this relatively basic question:  Are there any penalties for using a ranged weapon against a foe in melee range?  It seems like the answer is "no", at least as far as I can figure.  Is that correct?  Seems odd that you can use a bow or rifle without any penalty against someone that is actively up in your business Wink
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Crafty_Alex
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« Reply #717 on: April 12, 2011, 10:58:29 AM »

I've searched a bit and haven't found an answer to this relatively basic question:  Are there any penalties for using a ranged weapon against a foe in melee range?  It seems like the answer is "no", at least as far as I can figure.  Is that correct?  Seems odd that you can use a bow or rifle without any penalty against someone that is actively up in your business Wink

There are not, currently. Considering Load times and the overall damage codes of arrows vs. other melee weapons, though, it's far more efficient to fight with a melee weapon than a ranged one close up.
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« Reply #718 on: April 12, 2011, 03:24:50 PM »

I've searched a bit and haven't found an answer to this relatively basic question:  Are there any penalties for using a ranged weapon against a foe in melee range?  It seems like the answer is "no", at least as far as I can figure.  Is that correct?  Seems odd that you can use a bow or rifle without any penalty against someone that is actively up in your business Wink

There are not, currently. Considering Load times and the overall damage codes of arrows vs. other melee weapons, though, it's far more efficient to fight with a melee weapon than a ranged one close up.

Unless your ranged weapon has the spike quality Wink
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« Reply #719 on: April 12, 2011, 08:27:57 PM »

As a simulation the Mastercraft handling of missile weapons may not ring totally true to some (firing at into a melee without additional penalty, being able to fire a crossbow while your opponant hacks at you...)
However, as a game that's fun to play the treatment has advantages: it fits with the 'cimematic' faster combat system of Mastercraft and supports common character concepts. the 'archer' is a common character type in fantasy but is less fun to play if you primary weapon is gimped on round 2 of every combat.

If the Crafty boys were to change this I'd politely ignore the changes.  Wink
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