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Author Topic: Fantasy Craft Second Printing Q&A Thread  (Read 79447 times)
Deral
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« Reply #510 on: December 13, 2010, 07:25:33 PM »

I do realize this is a pretty stupid question at this point in the game, but.

When you multiclass, do you get the proficiency points from the new class you're getting? I think no, but I have to confirm.

Also, are skill points gains retroactive? Like, when you increase or decrease your INT?

(Yes, my book is FC first printing. The deadtree came a bit late)

The second printing clarifies your first point:
Quote from: Added under "Proficiencies" in Career Level, Chapter 1
You start with the proficiencies listed in your first base class
and do not gain the proficiencies listed in any other class. After
Career Level 1, proficiencies are only gained as shown on Table
1.4: Career Level (see page 27).

I'm not sure where or if it's listed somewhere, I'll have to go and find it, but I think the general rule with FC is that things are always retroactive to prevent weighting of levels, there might be a better answer further down the line.

Also, "there are no stupid questions except those unasked" and all that business!

Here's a post way back in this thread were Arakor talked about the same thing: http://www.crafty-games.com/forum/index.php?topic=2837.msg50762#msg50762

Looks like the answer was that it does, in fact, retroactively increase skill points.
« Last Edit: December 13, 2010, 07:31:36 PM by Deral » Logged
Black Bart
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« Reply #511 on: December 14, 2010, 01:41:51 PM »

Page 108 2nd printing state that a personal lieutenant "may not control additional characters." This includes summoned creatures, right?
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Crafty_Alex
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« Reply #512 on: December 14, 2010, 02:31:02 PM »

Page 108 2nd printing state that a personal lieutenant "may not control additional characters." This includes summoned creatures, right?

Yes.
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Kerebrus
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« Reply #513 on: December 22, 2010, 01:09:30 PM »

Trampling Question.
the party Giant (having Trample) learns Martial Arts.
Does this increase the damage and the crit range of Trampling, since that uses an unarmed attack roll?
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Crafty_Pat
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« Reply #514 on: December 22, 2010, 02:19:12 PM »

Trampling Question.
the party Giant (having Trample) learns Martial Arts.
Does this increase the damage and the crit range of Trampling, since that uses an unarmed attack roll?

Yes.
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« Reply #515 on: December 22, 2010, 05:46:46 PM »

Giant Martial Artists for the WIN (with Native Ferocity)

of course I type native Ferocity and then wonder if we have a conclusive answer on if a Saurian applies Martial arts benefits to Bite and Tail attacks (or horn attacks for Devilish Heritage).
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aegis
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« Reply #516 on: December 23, 2010, 12:26:08 AM »

Yes he does. Natural attacks are unarmed attacks. Hence, Martial Arts applies to all of them. Unless I'm mistaken, that's part of the reason why the damage bonus has been changed from 1d6 to +2, so that natural attacks can benefit from it as well. Smiley
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« Reply #517 on: December 23, 2010, 01:18:49 AM »

Yep, hence why the Hydra is so nasty with 7 heads each attacking plus their Swift Attack and they can Flurry. Yes, that equals 8 attacks in a Flurry on one PC at 1D12+2 per head. Nasty stuff.
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« Reply #518 on: December 23, 2010, 06:24:26 AM »

Especially if it's using Martial Arts--Hydra Fu!
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« Reply #519 on: December 23, 2010, 03:06:20 PM »

Especially if it's using Martial Arts--Hydra Fu!

It's that a movie with Jack Black?
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« Reply #520 on: December 23, 2010, 03:49:48 PM »

Give it time. He's digging so hard, he's sure to find something lower than Gulliver's Travels eventually.
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« Reply #521 on: December 23, 2010, 04:58:44 PM »

I haven't seen it yet and I wont because I'll yell at the screen. Why? Cos I've been working on this for a long time:
http://www.scribd.com/doc/45719729/Gullivers-Trading-Co-Grub2

Anyway go back on topic ignore me.
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« Reply #522 on: December 24, 2010, 08:20:13 AM »

Regarding Attack Tricks:  when you apply a trick to an attack, the attack still functions normally unless the trick specifies otherwise, correct?  So, it still does it's normal damage?

So, for someone with Hurling Master, there would be no reason not to apply Staple to every throw (assuming they didn't have other tricks to use)?

Thanks!
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« Reply #523 on: December 24, 2010, 08:35:59 AM »

Reef, I think so.

Also, I'm wanting clarification whether...

Unnerving Shot would apply to all three opponents taunted at once with Aggro Basics, or just one of them?
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« Reply #524 on: December 24, 2010, 09:46:41 AM »

Unnerving Shot would apply to all three opponents taunted at once with Aggro Basics, or just one of them?
I am inclined to say just one, and leave open the possibility of it working on all three with an Action Die or really sweet setup.
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