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Author Topic: Fantasy Craft Second Printing Q&A Thread  (Read 81917 times)
Mister Andersen
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« Reply #165 on: August 05, 2010, 06:21:00 PM »

I'd say that both conditions arguably leave you helpless.
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aegis
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« Reply #166 on: August 06, 2010, 06:19:24 AM »

Actually, I was wrong, neither paralyzed nor stunned allows for a Coup de grace. Hum, then I'm with you. Is there a phrasing issue? If not, paralyzing attacks should cost less than stunning ones ...
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Catodon
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« Reply #167 on: August 06, 2010, 09:52:44 AM »

Actually, I was wrong, neither paralyzed nor stunned allows for a Coup de grace. Hum, then I'm with you. Is there a phrasing issue? If not, paralyzing attacks should cost less than stunning ones ...

looking through the eyes of the characters: why not?
Especially in the case of paralysed foes they are thoroughly at your mercy. Is this just a case of game play taking precedence?
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« Reply #168 on: August 06, 2010, 12:07:40 PM »

Quote from: Catodon
Especially in the case of paralysed foes they are thoroughly at your mercy. Is this just a case of game play taking precedence?

paralysed (4/grade): flatfooted, may only take mental actions (such as telepathy).
stunned (3/grade): flatfooted, may take no actions whatsoever.

The latter condition also without actually spelling it out also renders you helpless, the triggering condition for the Coup de Grace action. The former also effectively does this, but if you've got a thought-activated means of escape you can still use it before the opponent comes over and offs you.

Not to mention that more creature types are resistant to paralysis than stunning.
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Catodon
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« Reply #169 on: August 06, 2010, 08:52:32 PM »

thanks that makes sense.
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« Reply #170 on: August 08, 2010, 11:41:18 AM »

Quick question about Abide in Darkness.  Do bonus dice from the Fortunate feat or the More Than Luck ability from the Adventurer Specialty count?  Fortunate is bonus d4 while More Than Luck is an additional starting action die.  I am thinking no for Fortunate but yes for More Than Luck but as a typical player I am greedy Smiley
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esoclectica
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« Reply #171 on: August 08, 2010, 12:10:25 PM »

Another quick question, is it possible to have 2 Species Feats that are Heritage or Splinter Feats?  For example a Human with Draconic Heritage and Elemental Heritage?  Or a Fire Brave with Elemental Heritage or Devilish Heritage?  How about a half breed Orc or Goblin with parents from 2 different Hordes?

I am thinking of a Fire Brave Sorcerer Priest with Elemental Darkness Heritage at 1st level and adding Abide in Darkness at 3rd level.  He would follow the Path of Magic and Fire.  I considered following the Path of Darkness, but it only gives Dark Vision I which is not enough to meet the requirements of Abide in Darkness and I do not see any benefit to having DarkVision I and II, since there is no Darkvision III for them to stack to.  I wonder, would the +4 sneak bonus from Elemental Darkness stack with the +5 sneak bonus from Path of Darkness?  +9 sneak would be an awesome bonus.
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« Reply #172 on: August 08, 2010, 12:14:08 PM »

Another quick question, is it possible to have 2 Species Feats that are Heritage or Splinter Feats?  For example a Human with Draconic Heritage and Elemental Heritage?  Or a Fire Brave with Elemental Heritage or Devilish Heritage?  How about a half breed Orc or Goblin with parents from 2 different Hordes?

There's two ways to do it in the book currently. You can go with the sorcerer specialty, which grants you a species feat of your choosing, and then choose the second species feat with your 1st level feat.

Otherwise you can also gain a heritage feat through the Paladin expert class, meaning you could get a second one if you had one previously.
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esoclectica
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« Reply #173 on: August 08, 2010, 12:20:44 PM »

I asked the wrong question lol, I meant was it legal to do it.  Yeah, I know about the sorcerer giving the species feat.  But you answered the question I MEANT to ask, so yes that kind of combo is legal.  GREAT!!
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ArawnNox
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« Reply #174 on: August 08, 2010, 01:24:12 PM »

I asked the wrong question lol, I meant was it legal to do it.  Yeah, I know about the sorcerer giving the species feat.  But you answered the question I MEANT to ask, so yes that kind of combo is legal.  GREAT!!
So long as your GM has no problem with it, then it shouldn't be a problem. Also depends on how you want to justify it. In the case of the Ogre, you could easily say that the fire brave is his genetic heratage and the elemental/whatever is a gift from their God/Patron/Whatever for service. Or, there's always the racial mutt excuse, eg: Daddy was a fire drake and slept with mommy while polymorphed. Theres your draconic and elemental heritages at the same time. Smiley
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« Reply #175 on: August 08, 2010, 03:15:07 PM »

I wonder, would the +4 sneak bonus from Elemental Darkness stack with the +5 sneak bonus from Path of Darkness?  +9 sneak would be an awesome bonus.

Both of those are unnamed bonuses, so they should stack
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Catodon
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« Reply #176 on: August 08, 2010, 04:13:57 PM »

Of coarse it may depend on what the in-game explanations/background for species feats are within your referees game world.
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"I just do eyes"
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« Reply #177 on: August 10, 2010, 10:32:21 AM »

Anyone?

----
Sorry if this has already been asked. I couldn't find it in the searching.

For  fire dame is the full damage suffered each round the dice that were rolled for damage from the attack say 3d6 or the damage you took from the roll say if you took 9 damage from the attack.
so 3d6 + d6 each round the fire is not put out thereafter?
or 9 + d6 each round fire continues.
seems like the later judging buy how acid works but want to be sure.

Thanks.
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Crafty_Alex
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« Reply #178 on: August 10, 2010, 11:00:25 AM »

You can't get any species legacy feat at first level unless you take the sorcerer specialty.

Actually you can - a number of Species feats have the option for you to drop an attribute by 2 to select another one. This is how we see Rootwalkers with New Leaf and Multi-Armed/Legged.
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« Reply #179 on: August 10, 2010, 11:17:06 AM »

You can't get any species legacy feat at first level unless you take the sorcerer specialty.

Actually you can - a number of Species feats have the option for you to drop an attribute by 2 to select another one. This is how we see Rootwalkers with New Leaf and Multi-Armed/Legged.

Well, yes, but this doesn't apply to multiple heritage/splinter race feats, naturally.
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