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Author Topic: [LABORATORY] The final Spellbound spells  (Read 6476 times)
Mister Andersen
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« Reply #300 on: January 23, 2015, 02:03:15 PM »

New version:

Corpse Spasm II
Level: 2 Necromancy
Casting Time: 1 half action
Duration: 1 round per Casting Level
Effect: As Corpse Spasm I, except that you may end this spell as a free action to make the corpse take 1 half action. If this action requires an attack or skill check, its bonus to this check is equal to one-half your Casting Level (rounded down).


1 rd/caster level duration is too short. I think it needs to function more like a booby trap / Necromantic adaption of the Alarm spell, especially if you have to position the corpse to make its action effective. Cancelling the spell early could then generate a bonus to the subsequent check in a manner similar to living library otherwise the programmed action executes at the end of the duration
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Crafty_Alex
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« Reply #301 on: January 23, 2015, 02:32:30 PM »

New version:

Corpse Spasm II
Level: 2 Necromancy
Casting Time: 1 half action
Duration: 1 round per Casting Level
Effect: As Corpse Spasm I, except that you may end this spell as a free action to make the corpse take 1 half action. If this action requires an attack or skill check, its bonus to this check is equal to one-half your Casting Level (rounded down).


1 rd/caster level duration is too short. I think it needs to function more like a booby trap / Necromantic adaption of the Alarm spell, especially if you have to position the corpse to make its action effective. Cancelling the spell early could then generate a bonus to the subsequent check in a manner similar to living library otherwise the programmed action executes at the end of the duration

I saw your suggestions, and deliberately chose this one. Planning something that's not a straight up, single function trap like Alarm is nearly impossible and leads to option/play paralysis.
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Alex Flagg
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« Reply #302 on: January 23, 2015, 06:00:54 PM »

Is there a way to reword Corpse Spasm 2 so that the corpse can twitch in life-like ways for the entire duration?

As written it still seems a little over-leveled for the intended use, but also seems subject to some really silly cheesiness: e.g. duct tape, dead pixies, this spell and a tactics roll get you one hell of a surprise round (though I think those tactics would be surprising at any time). That's not necessarily a bug, since it takes an inordinate amount of setup (and lets you duplicate the Army of Darkness scene where all the hands burst up through the ground!), but I don't think it's the intended use either.
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Dirigible
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« Reply #303 on: January 23, 2015, 07:14:12 PM »

I assumed the original name was a tribute to A Twitch Of The Death Nerve.
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« Reply #304 on: February 18, 2015, 04:25:24 AM »

Any news from this book? When it is coming out?
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Crafty_Pat
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« Reply #305 on: February 18, 2015, 05:37:40 AM »

Any news from this book? When it is coming out?

Still in edits. No further news to report.
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