No, there's no been announcement re: organized play, or a developing setting, and there won't be for a while. Spycraft has historically been a game where folks have their own unique takes on the Agency, the threats, and their style of game; consequently, our "setting" is a lens on the world outside your window. We'll provide plenty of ammunition to build your own campaign that fits your playstyle and group's interests, which you can take apart and use as an overlay to whatever you read in the paper or Internet.
Inspired by a mysterious explosion on an oil derrick in an exotic country? Perhaps it's a plot you assign to our version of SPECTRE. Seeing a lot of stories about corporate malfeasance in the third world? Perhaps you want to use our "evil corporation" archetype. And so on and so on. We'll give you the bits, you put them together how you like.