If someone would like to look up the construction time for a fanboat, i'd be grateful.
Real life, I don't know, but I can look up the Spycraft rules for it.
The closest analog in the book to a fanboat would be a speedboat (page 242) so I am using those stats as a basis for this boat.
|Vehicle ||Size ||Comp |
|Ski boat/speedboat ||L (2 ×4, D 2 ft.) ||20/+1 |
Building a boat would be an application of Mechanics/Build with a synergy from Drive or Science (Fabrication). Build is listed as a Complex Task requiring 2 x Item Caliber successes, so in this case it would require 2 challenges to complete.
Per page 139, the DC of the check would be 20, determined by the items complexity.
The time and cost required per check is based on the Project Investment (Medium) values. My origin ability allows us to reduce the DC by 5 for purposes of determining Project Investment. Using the effective DC as 15, that comes to 1 hour and $100 per check. Since this is a large item, those values are doubled.
The net result:
For us to build a fanboat it would require a Mechanics/Build complex task at DC 20 and 2 challenges. It would take 2 hours and cost $200 per check.
Our mechanic (Alice, duh), has +10 Mechanics and would benefit from an additional +1 Synergy bonus from 6 ranks in Science Fabrication. At +11, we're looking at needing 4 checks on average so a ballpark figure of 8 hours and $800 would be expected.
Just realized that Alice has Jury Rig II which cuts the Project Investment cost in half, so it would be 2 hours and $100 per check and an estimated 8 hours $400 for the whole project.
Anyone else have abilities that would modify this?