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Author Topic: Fallout PbP (Out of Character)  (Read 36887 times)
Gentry
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« Reply #1020 on: November 11, 2011, 08:25:05 PM »

Well, everybody's Action Dice are certainly back.  Bump?
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« Reply #1021 on: November 14, 2011, 11:36:10 AM »

Bump?
For great justice?  Or horrendous whuppin'?
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« Reply #1022 on: November 14, 2011, 04:56:08 PM »

I'm gonna go Option C: Both.
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« Reply #1023 on: November 14, 2011, 06:02:59 PM »

Good point.  There is hardly a reason for those 2 options to be mutually exclusive.

Great, horrendous justice-whuppin'! Cheesy
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« Reply #1024 on: November 14, 2011, 06:19:13 PM »

As soon as someone in this grapple has a good hold, this jet pack is activating.  I'm just sayin'.
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"Quemadmodum gladius neminem occidit, occidentis telum est."  ("A sword is never a killer, it's a tool  in the killer's hands.")
- Lucius Annaeus Seneca "the younger" ca. (4 BC - 65 AD)
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« Reply #1025 on: November 15, 2011, 12:11:08 AM »

To go where? We're in a hallway. I sure don't want to blow out the side of the building on the 50th floor or wherever we're at.
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« Reply #1026 on: November 15, 2011, 06:50:19 AM »

6th floor, and neither Alice nor I think the jetpack will get us through the building walls.  Not much more than some lighter sheetrock.  Building pillars will stop us.
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"Quemadmodum gladius neminem occidit, occidentis telum est."  ("A sword is never a killer, it's a tool  in the killer's hands.")
- Lucius Annaeus Seneca "the younger" ca. (4 BC - 65 AD)
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« Reply #1027 on: November 15, 2011, 09:10:23 PM »

Nice. Smiley Unfortunately I fear we're about to lose him. If he manages to stay out of sight, we'll have to Track him, and the DC in here is probably 30. At his best, Hondo can only make a 29 (assuming no action dice). I'll keep chasing, though, just in case. Alice probably should, too, since she's higher in the Initiative order.
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« Reply #1028 on: November 15, 2011, 09:32:08 PM »

If he gets away, we can start a Manhunt to find him, it'll just take considerably more time than just catching him now.
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« Reply #1029 on: November 15, 2011, 09:49:29 PM »

Alice is after the guy.  I'm not sulking about smoke grenades not working like that.  I'm not.
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« Reply #1030 on: November 16, 2011, 02:10:54 AM »

Alice is after the guy.  I'm not sulking about smoke grenades not working like that.  I'm not.

 Grin
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« Reply #1031 on: November 16, 2011, 10:25:19 PM »

Glim, how would you like us to handle either/or actions? Are you cool with us scripting mechanics like that? I feel like there've been a couple of instance in this very fight where by the time it's gotten to Hondo's init, the action I've scripted is impossible or irrelevant. And like Alice saying "if I see him, I shoot him". Do you want us to pre-emptively do mechanics for statements like that, just in case? 
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« Reply #1032 on: November 17, 2011, 06:47:04 AM »

Glim, how would you like us to handle either/or actions? Are you cool with us scripting mechanics like that?

I'm absolutely fine with that, with or without accompanying mechanics
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« Reply #1033 on: November 28, 2011, 10:09:09 AM »

Stopping to look out the window?  Are you crazy?  (Alice thinks you're crazy.)
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"Quemadmodum gladius neminem occidit, occidentis telum est."  ("A sword is never a killer, it's a tool  in the killer's hands.")
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« Reply #1034 on: November 28, 2011, 04:53:59 PM »

Alice is one crazy-ass chica, mang.
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