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Author Topic: Major update to the Web NPC Builder  (Read 2524 times)
MugMug
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« Reply #15 on: November 14, 2009, 04:44:42 PM »

If it worked on OS X, I'd be happy to pay in a real currency, such as euros. Smiley

Just because they're not all colorful, with a pretty silver ribbon and such, doesn't make greenbacks fake. Tongue Though, I must admit, I'm not finding them to be quite as substantial as I might hope.

I'm finding here in Germany the prices all look on par with what I'm used to in the U.S.. The only problem is these prices are in EUR and I'm still paid in USD, and the latter doesn't buy much of the former.

Walter
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Nepenthe
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« Reply #16 on: November 14, 2009, 07:23:48 PM »

If it worked on OS X, I'd be happy to pay in a real currency, such as euros. Smiley

Just because they're not all colorful, with a pretty silver ribbon and such, doesn't make greenbacks fake. Tongue Though, I must admit, I'm not finding them to be quite as substantial as I might hope.

I'm finding here in Germany the prices all look on par with what I'm used to in the U.S.. The only problem is these prices are in EUR and I'm still paid in USD, and the latter doesn't buy much of the former.

Walter

Yeah, well, you have to let us gloat a bit. I still remember the early days of the Euro, when the situation was reversed.

But indeed, with economies this big, you really have to take account two things: purchasing parity (which pretty much evens out at 1:1) and how much  $s €s buy you - and vice versa. That can be beneficial to you in certain situations, but I'd say in most situations 20.000 USD in the US is still pretty much the same as 20.000 Euros in Western Europe.
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TheAuldGrump
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« Reply #17 on: March 17, 2010, 06:26:13 PM »

Is it possible that you could open the Mobility types to allow things like Flyer/Walker/Swimmer,  or even Burrower/Swimmer - I have been running into way to many D20 critters that I can't use the builder to convert (including an iconic Gargantuan Purple Nematode), not to mention the real world (nematodes really don't care about water - most both Swim and Burrow - and ducks, not exactly rare, are both Flyers and Swimmers, and can walk, albeit slowly). Every time I bump into this I get more annoyed with Fantasy Craft, the inability just seems stupider and stupider.  Undecided It really should have been in the Foes section.

The Auld Grump
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meadicus
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« Reply #18 on: March 20, 2010, 01:02:24 PM »

Is it possible that you could open the Mobility types to allow things like Flyer/Walker/Swimmer,  or even Burrower/Swimmer - I have been running into way to many D20 critters that I can't use the builder to convert (including an iconic Gargantuan Purple Nematode), not to mention the real world (nematodes really don't care about water - most both Swim and Burrow - and ducks, not exactly rare, are both Flyers and Swimmers, and can walk, albeit slowly). Every time I bump into this I get more annoyed with Fantasy Craft, the inability just seems stupider and stupider.  Undecided It really should have been in the Foes section.

The Auld Grump

No problem Grump. I've updated the mobility editing to allow any combination of all four mobility types.
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Web NPC builder: http://www.meadicus.plus.com/craftygames/npc-builder/
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« Reply #19 on: March 24, 2010, 04:27:49 PM »

it seems the builder uses Charisma as base Attribute for the Tactics skill:

Droid S-1 (Medium Construct Walker — 88 XP): ( TL 2 )
Str: 10/+0; Dex: 16/+3; Con: 10/+0; Int: 8/-1; Wis: 10/+0; Cha: 1/-5;
Init: 6=3+3(dex)              Melee: +2=2+0(str)    Fort: +1=1+0(con)
Health: +2=2+0(con) ~ 40/10   Ranged: +5=2+3(dex)   Ref: +4=1+3(dex)
Def: 17=10+4+3(dex)           Comp: +2              Will: +1=1+0(wis)
Speed: 40 ft. ground
Skills: Athletics (Str): +5=5+0; Notice (Wis): +10=10+0; Sneak (Dex): +9=6+3; Tactics (Cha): +2=7-5;
Qualities: achilles heel (electrical), class ability (Scout: sneak attack 2d6), damage reduction 3, darkvision II, feat (Quick Draw, Wolfpack Basics), hive mind.
Attacks: Claw I [1d6 20] (armour piercing 4; finesse)
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meadicus
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« Reply #20 on: March 24, 2010, 05:20:19 PM »

Skills: Athletics (Str): +5=5+0; Notice (Wis): +10=10+0; Sneak (Dex): +9=6+3; Tactics (Cha): +2=7-5;

Doh! easily fixed, now using Int. Thanks for the catch.
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Web NPC builder: http://www.meadicus.plus.com/craftygames/npc-builder/
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samsimilian
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« Reply #21 on: March 25, 2010, 03:22:39 AM »

No, thank you!
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TheAuldGrump
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« Reply #22 on: March 26, 2010, 10:30:25 PM »

Is it possible that you could open the Mobility types to allow things like Flyer/Walker/Swimmer,  or even Burrower/Swimmer - I have been running into way to many D20 critters that I can't use the builder to convert (including an iconic Gargantuan Purple Nematode), not to mention the real world (nematodes really don't care about water - most both Swim and Burrow - and ducks, not exactly rare, are both Flyers and Swimmers, and can walk, albeit slowly). Every time I bump into this I get more annoyed with Fantasy Craft, the inability just seems stupider and stupider.  Undecided It really should have been in the Foes section.

The Auld Grump

No problem Grump. I've updated the mobility editing to allow any combination of all four mobility types.
Whoops, I missed this. Thank you very much! I thank you, the nematodes thank you, and the giant yellow jackets thank you! (Burrowing fliers, as anyone who has ever pitched their tent over a yellow jacket nest can tell you*. Tongue )

The Auld Grump*Never pitched a tent over a yellow jacket nest, but I did help build a latrine over one....  Shocked
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« Reply #23 on: March 27, 2010, 08:36:10 PM »

Thank you very much. Great work!
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