Back to Crafty Games Welcome, Guest. Please login or register.
Did you miss your activation email?
July 26, 2014, 02:16:40 AM
Home Help Search Login Register
News: Welcome to the Crafty Games Forums!

Note to New Members: To combat spam, we have instituted new rules: you must post 5 replies to existing threads before you can create new threads.

+  Crafty Games Forum
|-+  Legacy Games
| |-+  Classic Spycraft
| | |-+  Stand Off 1.0
« previous next »
Pages: [1] Go Down Print
Author Topic: Stand Off 1.0  (Read 2296 times)
zer0cool
Crafty n00b

Posts: 3


View Profile
« on: February 05, 2010, 09:35:30 PM »

Hey I started in Spycraft 2.0 but just picked up a set of 1.0 Is there a version of the standoff system in there? I don't see it anywhere. If someone could drop a line I'd appreciate it. Thanks.
Logged
Crafty_Pat
Crafty Staff
Control
*****
Posts: 9425


End of the World? Donít believe the hype.


View Profile WWW
« Reply #1 on: February 05, 2010, 10:49:38 PM »

Hey I started in Spycraft 2.0 but just picked up a set of 1.0 Is there a version of the standoff system in there? I don't see it anywhere. If someone could drop a line I'd appreciate it. Thanks.

Nope. The standoff was introduced in Spycraft 2.0.
Logged

Patrick Kapera
Crafty Games
www.crafty-games.com

UPDATES/PRESS INFO
Mailing List: http://bit.ly/14FJIw7
RSS: www.crafty-games.com/needtoknow
Facebook: www.facebook.com/craftygames
Twitter: www.twitter.com/Crafty_Games

In game terms, reality is broken.
zer0cool
Crafty n00b

Posts: 3


View Profile
« Reply #2 on: February 05, 2010, 10:55:09 PM »



Nope. The standoff was introduced in Spycraft 2.0.

Alright thanks..
Seems pretty straight forward to use it still. Think it would mess with 1.0 mechanics if I added it?
Logged
Crafty_Pat
Crafty Staff
Control
*****
Posts: 9425


End of the World? Donít believe the hype.


View Profile WWW
« Reply #3 on: February 05, 2010, 11:11:02 PM »



Nope. The standoff was introduced in Spycraft 2.0.

Alright thanks..
Seems pretty straight forward to use it still. Think it would mess with 1.0 mechanics if I added it?

Not outside the need to replace a couple of the skill uses and effects. Have at!
Logged

Patrick Kapera
Crafty Games
www.crafty-games.com

UPDATES/PRESS INFO
Mailing List: http://bit.ly/14FJIw7
RSS: www.crafty-games.com/needtoknow
Facebook: www.facebook.com/craftygames
Twitter: www.twitter.com/Crafty_Games

In game terms, reality is broken.
zer0cool
Crafty n00b

Posts: 3


View Profile
« Reply #4 on: February 05, 2010, 11:21:06 PM »

Thanks.
Logged
Pages: [1] Go Up Print 
« previous next »
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!