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Author Topic: New Origin abilities - points (Light of Olympus Conversions?)  (Read 504 times)
spinningdice
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« on: January 14, 2010, 08:03:46 AM »

This is probably going to drive me to madness, but I'm looking at converting over the Origin of the Species stuff and I'm interested in what the consensus is on origin point costings for some of the abilities.
My own rough guess is in brackets.

Inferior Specialty: You never gain the bonus feat from your Specialty (-1pts) - Feats are costed at at least 1pt in specialties, but on the other hand Iconic Specialties is also 1pt? Maybe this should just be scrapped and replaced by Iconic?
Dread I: Each time an opponent attacks you and misses, he suffers 2 points of stress damage. (1.5pts)
Improved Scent: Your scent range is doubled (to increments of Wis x2ft.) and you gain a +4 bonus to scent related Awareness & Perception checks (1pt)
Venomous: Your Gore natural attack has the Venomous upgrade and you may use up to 3 doses of Maddening or Disorienting poison, with the Fast-Acting upgrade applied in each scene, these doses may not be kept beyond any scene if not used. If preferred you may apply this poison to a weapon with the poisonous quality. Furthermore you get a +4 bonus to saves to any of your own poisons. (2pts)
Your base swimming Speed is 40 ft. and you suffer no penalties for being submerged. However, your base walking Speed is 5 ft. and while on foot you are always considered prone (or sprawled when already knocked prone or sprawled). (0.5pts) - or should this just be left as the creature being of movement type 'Swimmer'?
Aquatic II: You cannot drown and suffer no penalties for being underwater, you may also breathe air. (2pts)
Large but with Medium size Weapon use? Assuming still 1pt as the less damage is kinda countered by weapons being easier to acquire.
Natural Attack: You gain the Kick III & Trample III NPC qualities. If you gain a natural attack from multiple sources the attack’s grade becomes equal to the highest single grade + 1 per additional benefit granting the same attack, to a maximum of V (e.g. Bite IV, Bite III, and Bite I become Bite V). (2.5pts) - .5 discount as you can still only use 1 at a time, or is this countered by being only a feat away from Flurry?
Superior Runner I: Your Speed Multiplier when running increases by 1. (0.5pts)


At the moment all the Light of Olympus races seem underpointed (except Gorgon, which is .5 over if my guesses are correct). There was mention
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Morgenstern
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« Reply #1 on: January 14, 2010, 02:32:10 PM »

Wow. Really? You come up with them being less than 7 points? I get over (ussually WAY over) 7 points when skimming through them. Attribute were grossly under valued inthe SC2.0 scales, as were several abilities (Beguile for 1 point was nuts). Iconic Specialties was also reworked, and its value as a drawback increased based in part on how much players chafe at the restriction. The cost of increased Base Speed also came way down. The Origin of the Species series taught me a lot of lessons about evalutating benefits outside the 'human norm' and those lessons got applied to FC in the form of a set of scales I think do a much better job of leveling a much wider playing field than Spycraft 2.0 dealt with.

Here's my best attempt to wrangle the Light of Olympus Species down to a mere 7 points (you'll notice a couple had to have their attribute mods toned down to fit)~

Centaur (7 points)
[1.0] Large (1x2; Reach 1). You use weapons as a medium character (you do not use large-scale weapons).
[1.0] Quadruped. Your encumbrance loads increase by 50%. When you take a Run action, your move multiplier increases by 1 (typically to × 5).
[3.5] +4 to Strength, Dexterity, or Wisdom, –2 to next highest attribute.
[3.0] Base Speed: 60 ft.
[2.0] Natural Attacks (Kick II & Trample II)

[-1.0] Banned Actions: Climb & Falling checks
[-.5] Fatal falls
[-1.0] Iconic Specialties: Adept, Archer, Nomad, Philosopher, Physician, Ranger, Reveler, Shaman, Tribesman, or Warden.
[-1.0] Iconic Classes: Keeper & Scout

Faun (7 points)
[1.0] Fey
[3.0] +4 to lowest of Dexterity or Charisma, –2 Wisdom.
[1.0] Base Speed: 40 ft.
[2.0] Origin Skills: Acrobatics & Impress
[2.0] Agile Defense +2
[1.0] Iron Gut

[-1.0] Iconic Classes: Burglar & Courtier
[-2.0] Partial Specialties. You do not gain the standard bonus feat from your chosen Specialty.

Gorgon (7 Points)
[3.0] +2 Constitution, +2 Charisma, –2 Wisdom.
[0.0] Base Speed: 30 ft.
[1.5] Grueling Combatant
[2.0] Bloodhound. Your base scent range is equal to your Wisdom score × 10 ft. and, you gain a +6 bonus with Survival/Tracking checks.
[1.5] Natural Attack (gore II) + injector quality
[2.0] Venomous. You produce 3 doses of improved neurotoxin or improved psychotropic poison at the start of each scene. These doses cannot be saved or stockpiled from scene to scene, but may be used with your gore attack or applied to items or weapons during each scene. Further, you again a +4 bonus with all saves made to resist your own poison.

[-2.0] Partial Specialties. You do not gain the standard bonus feat from your chosen Specialty.
[-1.0] Reviled

Triton (7 Points)
[1.0] Fey
[1.0] Large (1x2; Reach 1). You use weapons as a medium character (you do not use large-scale weapons).
[3.0] +2 to Strength or Charisma.
[2.0] Swim speed: 40 ft.
[2.0] Beguiling
[1.0] Free Bribe
[2.0] Like a Fish in Water. You may breathe freely in air or water and suffer no penalties for being submerged.

[-1.0] Banned Actions: Kick tricks, Balance & Climb checks
[-2.0] Like a Fish out of Water. Your base Speed is 5 ft. and while on foot you may not stand (you are either prone or sprawled).
[-2.0] Partial Specialties. You do not gain the standard bonus feat from your chosen Specialty.
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spinningdice
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« Reply #2 on: January 14, 2010, 03:19:15 PM »

Well, to be fair, I dropped some abilities, Bribe got dropped because FantasyCraft has no rules for bribes in the same way SpyCraft did.
A lot the attributes modifiers were wierd in Light of Olympus, so chances are I undervalued them.
I don't have my notes on me at teh minute, but I'll have to sit and compare mine with yours and see how they're different.
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