Author Topic: Spheres of Power: FC conversion [thanks to Deral]  (Read 1456 times)

SilvercatMoonpaw

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Re: Spheres of Power: FC conversion [thanks to Deral]
« Reply #60 on: August 12, 2017, 01:04:38 PM »
Another thing:

I'm confused as to why Spellcasting DCs are based on spell points spent rather than, or not in addition to, Caster Level: shouldn't the relative power of what's being cast now be derived from Caster Level?  As it stands there's no difference between a 1st level destructive bolt and a 20th level.  If you're worried about players not being able to chose less power for more reliability just say that effects can be cast at less than full caster level.  Makes a certain kind of in-world sense, too.

TheVastator

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Re: Spheres of Power: FC conversion [thanks to Deral]
« Reply #61 on: August 13, 2017, 01:47:33 AM »
There is a big difference between a Destructive bolt at level 1 (1d6) and at level 20 (10d6) and at level 20 if you spend a spell point (20d6) (I'm using 1/1 Casting Level just for easy counting). In Spheres, usually, the more powerful effect cost Spell Points, with the actual power directly deriving from the Casting Level.
So for example, a Destructive Blast costs 0 spell points, but it quickly raises if you want it to do 1d6 damage per CL (+1 spell point), be an Explosive Orb (+1 spell point), and have it Powered (+3 spell points) for a total of 5 spell points.
The fact that it will do less damage at lower levels doesn't mean it should be easier to cast (since damage scales, the damage "importance" will be the same at low and high levels), and it's easy to calculate the DC.

SilvercatMoonpaw

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Re: Spheres of Power: FC conversion [thanks to Deral]
« Reply #62 on: August 24, 2017, 01:54:01 PM »
Okay, you do have a point: I remembered how SoP doesn't restrict maximum spell level by ability score but instead the mod factors into Spell Points.  So I formally withdraw objection.

TheVastator

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Re: Spheres of Power: FC conversion [thanks to Deral]
« Reply #63 on: August 24, 2017, 02:05:35 PM »
Btw, what about Spell Library? Same effect I suppose?

SilvercatMoonpaw

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Re: Spheres of Power: FC conversion [thanks to Deral]
« Reply #64 on: August 24, 2017, 04:37:18 PM »
Btw, what about Spell Library? Same effect I suppose?
That's tricky:
In the Pathfinder version a single base sphere or talent is worth one feat.  I converted Spheres of Power feats based on that assumption holding true in FC.  The question that has to be answered is if in Fantasy Craft one spell is equivalent to one talent.

TheVastator

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Re: Spheres of Power: FC conversion [thanks to Deral]
« Reply #65 on: September 06, 2017, 02:49:13 AM »
Deral, any suggestion for Spell Library?
Also, if I'm going to use this for npcs as well, how should I tackle it with XP value and such?

Deral

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Re: Spheres of Power: FC conversion [thanks to Deral]
« Reply #66 on: September 06, 2017, 01:28:09 PM »
Deral, any suggestion for Spell Library?
Also, if I'm going to use this for npcs as well, how should I tackle it with XP value and such?

One talent is certainly not equal to one spell, in my opinion. At a guess I'd say they're worth somewhere right around 2 spells- A feat granting just 1 extra talent is very meager in my opinion, and I think you'd be just fine saying Spell Library grants talents equal to 1/2 your Lifestyle if you wanted to keep the same mechanic, especially in a game that only runs Mages and no specialists.

As for NPCs, I run them with very little conversion at all- 1 talent per Spellcasting Grade, +1xp per additional talent possessed. For things like Natural Spell where Spell Level comes into play, I've taken to using Spell "Grade" across the board, which is just makeshift Spell Level that plays nice with both systems- Spell Point Cost + # of Talents Required (not counting spheres).

TheVastator

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Re: Spheres of Power: FC conversion [thanks to Deral]
« Reply #67 on: September 20, 2017, 01:11:55 AM »
Necrotic Feeding (page 13): 0 hit points. You meant wounds?

Also, some content is still missing, like the Destruction advanced talents. Did you exclude them on purpose or you got an old version of the manual?

Deral

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Re: Spheres of Power: FC conversion [thanks to Deral]
« Reply #68 on: September 20, 2017, 07:33:16 PM »
Necrotic Feeding (page 13): 0 hit points. You meant wounds?
0 Wound points, that's right- is that not fixed in the second document?


Also, some content is still missing, like the Destruction advanced talents. Did you exclude them on purpose or you got an old version of the manual?


Definitely some content is missing- many of the Destruction advanced talents are wildly unbalanced- enough that they're useless if diluted down or out of scale if their SP cost is brought up to par. I also left out a lot of things that are only listed in the online version of the document and not in the book- in my opinion they went overboard giving as many options as possible to each sphere making a huge overlap between the spheres. My preference is for more distinct groups that each do their own thing instead of several spheres sharing a recolor of identical abilities.

However, if there are a few things you'd like to see converted over that you feel it's missing out on, let me know and I'll put them together.