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| | |-+  [FantasyCraft] Firearms feat conversions, with some new ones.
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Author Topic: [FantasyCraft] Firearms feat conversions, with some new ones.  (Read 1673 times)
Crafty_Alex
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« Reply #15 on: March 26, 2010, 02:27:53 PM »

*puts on tinfoil hat*

Fortunately, your mindreading satellites have not picked ALL the tricks from my brain...yet.

It that a sideways way of saying I'm on the right track?  If so, awesome!  You don't see any balance / language issues do you?

Of course it helps to have such a nice framework to build within.

Well, I DID show my hand a bit with the Black Powder feats....

No issues that I think are critical. Marksmanship's a bit weird in that the increased ranged benefits could be pumped up to tricks, such as "Aimed Ranged Attack Trick." That might bring them back into the format pretty quickly.
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Sletchman
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« Reply #16 on: March 27, 2010, 01:08:24 AM »

I'm thinking of making them "While in your Perfect Stance you..." puts them more in the vein of the Rage chain, with a stance that improves over the course of the feat chain.  It also limits interaction with other stances and such, rather then being a blanket benefit.
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Sletchman
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« Reply #17 on: March 28, 2010, 03:58:22 AM »

I updated the Marksmanship feats slightly - now the further benefits build on the stance, the way the Rage chain does, which should put them closer in line with the rest of the system.

If these are all solid, I'll chuck them into the wiki to make them easier to find.
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