Author Topic: The Lost World, Powered by Spycraft  (Read 4217 times)

Darth Sephiroth

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Re: The Lost World, Powered by Spycraft
« Reply #15 on: August 02, 2007, 12:17:01 PM »
Another option is to swipe the Lost World from the TV series and strand your team there
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insight

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Re: The Lost World, Powered by Spycraft
« Reply #16 on: August 02, 2007, 01:17:32 PM »
For IP reasons, I'd rather create my own setting.
Avast, Ye Salty Dogs, a Pirate-Themed Setting for Spycraft... Coming Soon!

Desertpuma

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Re: The Lost World, Powered by Spycraft
« Reply #17 on: August 27, 2007, 11:52:48 AM »
The Wold Newton is always fun to examine possibilities... the question becomes are your players going to others who were affected or descended from those affected.


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Slippery_jim_digris

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Re: The Lost World, Powered by Spycraft
« Reply #18 on: August 28, 2007, 07:09:45 AM »
The Wold Newton family is a literary concept derived from a form of crossover fiction developed by the science fiction writer Philip Josť Farmer. Farmer suggested in two fictional "biographies" of fictional characters (Tarzan Alive and Doc Savage: His Apocalyptic Life), that the (real) meteorite which fell in Wold Newton, England, on December 13, 1795 was radioactive and caused genetic mutations in the occupants of a passing coach. Many of their descendants were thus endowed with extremely high intelligence and strength, as well as an exceptional capacity and drive to perform good, or, as the case may be, evil deeds. The progeny of these travellers were purported to have been the real-life originals of fictionalised characters, both heroic and villainous, over the last few hundred years, such as Sherlock Holmes, Tarzan, Doc Savage, and Lord Peter Wimsey.

If anyone is intersted in this here is a link to a very comprehinsive site devoted to the Wold-Newton family
http://www.pjfarmer.com/woldnewton/Pulp.htm
the guy has even wrote a book! 8)
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Desertpuma

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Re: The Lost World, Powered by Spycraft
« Reply #19 on: August 28, 2007, 07:43:31 AM »
Yes, it is good stuff. ... Makes you wonder if we will be seeing any Wold Newton SC 2.0 stuff.


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mallport6541

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Re: The Lost World, Powered by Spycraft
« Reply #20 on: August 30, 2007, 09:12:25 PM »
I have several ideas as my friends and i are working on a fantasy setting using spycraft rules.  first figure out what main class types would be.  ie soldier, explorer, historian,  procurer of rare intiquities.  figure out what makes thsi procurer good.  he can detect and remove traps, soem comabt skills but not as good as a soldier so maybe a tier 2 BaB.  probably a greater number of scholarly skills as well as dex based skills.  core ability might be identify.  he can make an appraise check to identify any artifact.  his result cap raised by 5 increaseing as he levels.  that sort of thing.  evasion would be a good class ability.  cultures would be a skill he would probably have.  you make this list then fit it on the template of an existing class set and there ya go. :D