While I like the the Renown and the titles given, I think there are some additional Renown title lists. These are somewhat specific to certain campaigns, but should be general enough to apply to most campaigns. Some of these were generated for my Dragonstar campaign.
Imperial Society for the study of Magic| Rank | Title |
| 1 | Apprentice |
| 2 | Initiate |
| 3 | Incantor |
| 4 | Adept |
| 5 | Mage |
| 6 | Master Mage |
| 7 | Magister |
| 8 | Arcane Lord |
| 9 | Archmage |
| 10 | Supreme Archmage |
The Imperial Society for the study of Magic would arise in the Feudal or later eras, when the use of magic was fairly well known and studied widely. Usually this appears where mages have given up their older style of apprenticeship and revert more to the academic style of schools to teach larger classes of new magicians.
For favors, in addition to the Any renown titles, Society members can find themselves invitations (as a noble of the same rank), get reconnaissance (as military of the same rank), and have spell casting done by fellow members at half cost.
Master of the Seas| Rank | Title |
| 1 | Able Seaman |
| 2 | Master Seaman |
| 3 | Coxswain |
| 4 | Master Mariner |
| 5 | Captain |
| 6 | Master of the Fleet |
| 7 | Commodore |
| 8 | Rear Admiral |
| 9 | Fleet Admiral |
| 10 | Commodore in Chief |
This is for more nautical campaigns. Some of the ranks are a little dry, but are in historical order. This set of ranks would work in the Feudal age, but better suited for the Reason or Industrial ages.
For favors, in addition to the Any renown titles, the nautical renown can claim safe haven (as an equivalent heroic rank). They can also ask for Delivery or Safe Passage for half reputation cost. But only for nautical passages. I'd also change the distances allowed by the three ranges to Short (up to 1 week) which should be just about any port on the coast of a small or medium country, Medium (up to 1 month) which would be across a sea like the Mediterranean or Caribbean, or Long (say 1 year) which would be just about anywhere accessible by sea travel.
I was also looking to create a Caravan master rank, but need more titles.
Science!| Rank | Title |
| 1 | Student |
| 2 | Senior Student |
| 3 | Lecturer |
| 4 | Senior Lecturer |
| 5 | Fellow |
| 6 | Senior Fellow |
| 7 | Professor |
| 8 | Regis Professor |
| 9 | Doctor |
| 10 | Natural Philosopher |
The Science! renown is for the academic side of the Pulp universe. Generally only available in the Reason or Industrial era's, the require the foundation of large universities and other places of higher education. The full titles for Students and Lecturers includes the institution where they spend their time. For example, Senior Lecturer at Oxford University. Upon attaining rank of Fellow, the recipient is expected to select a specialty. Recommended specialties include Aetherics, Anatomy, Alchemy, Humors, Thantology (magic), Astrology, Archeology, Geography, or Geology. Or for the really modern scholar, Natural Selection Biology, Physics, Calculus, or Chemistry. Occasionally the exceptional man of Science will have two related fields of study. Upon attaining Doctor, the name of the institution is dropped, though some rulers insist upon having a royal seal upon their scholars. For example His Royal Highness' Natural Philosopher of Aetherics and Astrology.
In addition to calling on favors for Any renown ranks, they can generate Events (as a noble of two ranks lower), do Reconnaissance (as Military of the same rank), and provide skill training at half renown cost.
Corporations| Rank | Title |
| 1 | General Manager |
| 2 | Vice Chairman |
| 3 | Chairman |
| 4 | Director General |
| 5 | Executive |
| 6 | Chief Executive |
| 7 | Financier |
| 8 | Grand Treasurer |
| 9 | Captain of Industry |
| 10 | Magnate |
The Corporate ranks are best suited to the Industrial age, indeed they are the new nobility of the age. The ranks through Chief Executive title usually includes the company or conglomerate the character is associated with.
The Corporate ranked character may generate events (as a noble of the same rank), create decrees (as a noble of two ranks lower), and generate rumors (as a noble of the same rank).