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Golden Dragon
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« Reply #750 on: October 08, 2009, 03:19:54 PM »

Motivated from reading Gallant:

Are fencing weapon and the finesse quality distinct?

(For some reason, I thought that finesse was sufficient in SC 2.0 to make a weapon a fencing weapon. After just leafing through the weapon section of FC, I think that has been changed.)
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« Reply #751 on: October 08, 2009, 03:26:05 PM »

On the Edged Weapon table, one of the sections is Fencing Blades.
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« Reply #752 on: October 08, 2009, 03:34:52 PM »

On the Edged Weapon table, one of the sections is Fencing Blades.

That's what I saw that made me think that things had changed. I suspect the answer to my question is yes. I just want it confirmed.
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« Reply #753 on: October 08, 2009, 10:05:31 PM »

Can the Monster Slayer target folk? Or do they do so by sup-species? [Dwarf, Elf, etc?]

What Pat said. Here's our opinion: we advise GMs against allowing targeting of Types (beasts, horrors, etc) as that becomes pretty dang broad. If you choose a Folk species - and you can - you are not making the most some of your core abilities, which rely on the target to have natural/extraordinary attacks.

Sorry, it was late here [like 2am] and I missed the bottom sentence.  I also coulda worded the question better [can I target "beasts" or do I target "Dragons"], but the sidebar answers the question.

I've got a player who wants to combo it with something that gives him extra studies, possibly mystic?  He doesn't consider folk races a waste when he has heaps studdies by the time he enters the class.
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Crafty_Pat
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« Reply #754 on: October 08, 2009, 11:06:48 PM »

On the Edged Weapon table, one of the sections is Fencing Blades.

That's what I saw that made me think that things had changed. I suspect the answer to my question is yes. I just want it confirmed.

Yes.
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« Reply #755 on: October 08, 2009, 11:37:44 PM »

Knife basics [and other feats] states that all knives on your person are considered armed at all times.  Does this mean you can attack without drawing the weapon?  Or more specificially does it act as a sort of quickdraw light?  Or are the benefits simple related to having a weapon its various quality, like guard?
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« Reply #756 on: October 08, 2009, 11:51:09 PM »

Its more like quickdraw extreme. Readying without without an action taking place lets you do stuff in the surprise round Cool. Not even quickdraw is fast enough for that.

The guard quality has raised a question about phrasing vs. intent. It may be better to say "two of the knives on your person are readied at all times." which would still let you throw oodles of them as the moment one leaves you person another would 'arm itself'.
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« Reply #757 on: October 09, 2009, 12:51:47 AM »

Question about Priest and The Gift casters:

If a spell asks for a Spellcasting check (Disguise Self comes to mind) for its result, does the roll vary at all or does it always give the minimum.  I know that attacks are considered to hit but other cases like Disguise Self and maybe future spells may have this issue.
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« Reply #758 on: October 09, 2009, 12:58:39 AM »

I'm considering house rulling priests with spell effects as rolling Resolve whenever a Specasting check result affects the opperation of the spell.

Let them show off that highly tuned conviction Smiley.
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« Reply #759 on: October 09, 2009, 01:25:21 AM »

Its more like quickdraw extreme. Readying without without an action taking place lets you do stuff in the surprise round Cool. Not even quickdraw is fast enough for that.

The guard quality has raised a question about phrasing vs. intent. It may be better to say "two of the knives on your person are readied at all times." which would still let you throw oodles of them as the moment one leaves you person another would 'arm itself'.

Ironically I was asking because I'm working on a gunslinger feat chain, and wanted to make sure the user didn't have to draw his weapon to fire it.  By quickdraw "light" I meant only for one weapon, but I understand what you mean by how its better then quickdraw in its way.  I wouldn't worry about the guard quality, any sane GM [ie. one running Crafty's products] would stop their player from pulling something like that.
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« Reply #760 on: October 09, 2009, 02:42:20 AM »

I have 2 questions about magic:

The first one already have an answer in other thread.
Is about the number of spells spell caster's learn by level and how they doit.

In the other hand: All the spell caster's types can learn any spell??

Mages casting healing spells?? Shamans conjuring undeads? Priest throwing lightning bolts??

Even if this is true then a Priest have advantage against a Mage 'cuz the later have a miss chance the priest don't have Don't you think??

Is up to me The GM grant the access to the schools of magic to every class?? Is a way to do it??

Thanks in advance
Roy
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« Reply #761 on: October 09, 2009, 02:51:57 AM »

In the other hand: All the spell caster's types can learn any spell??

Mages can learn any spell on the spell lists. Priests gain certain spells based on their Path choices.

Quote
Mages casting healing spells?? Shamans conjuring undeads? Priest throwing lightning bolts??

Just because you can learn a spell doesn't mean you have to Wink Besides, it would be highly appropriate for a Priest of the Thunder God to throw lightning bolts at their enemies.

Quote
Even if this is true then a Priest have advantage against a Mage 'cuz the later have a miss chance the priest don't have Don't you think??

What Priests may gain, Mages make up for with a wider range of spells.

Quote
Is up to me The GM grant the access to the schools of magic to every class?? Is a way to do it??

Take a look at the Sorcery Campaign Quality. There are some options there to cover exactly what you're after.

And welcome to the forums! Cheesy
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« Reply #762 on: October 09, 2009, 02:53:28 AM »

Prodigal Skill

Can the above feat be applied to the Spellcasting skill for Mages?
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« Reply #763 on: October 09, 2009, 03:01:58 AM »

Prodigal Skill

Can the above feat be applied to the Spellcasting skill for Mages?

From p. 99
Benefit: Choose 1 skill described in this chapter. It becomes
an Origin skill for you and your maximum rank with it increases
to your Career Level + 6.

Emphasis mine.  It can't be Spellcasting because it's described in Chapter 3. 

As others have mentioned, Spellcasting is special among skills.  You'll notice that the Spellcasting B/M/S series is in the Spellcasting tree;  that's because it's not a skill akin to others.  It takes some getting used to, since Sorcery hinges on it.  Tongue
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« Reply #764 on: October 09, 2009, 03:53:52 AM »

From p. 99
Benefit: Choose 1 skill described in this chapter. It becomes
an Origin skill for you and your maximum rank with it increases
to your Career Level + 6.

Emphasis mine.  It can't be Spellcasting because it's described in Chapter 3. 

As others have mentioned, Spellcasting is special among skills.  You'll notice that the Spellcasting B/M/S series is in the Spellcasting tree;  that's because it's not a skill akin to others.  It takes some getting used to, since Sorcery hinges on it.  Tongue


I hear you, that was my initial ruling but then I reread the description of Spellcasting in chapter three. It specifically states that it acts like any other skill which seems to imply that it's affected by Skill feats. Hence the reason for asking.

On a personal note, I don't have that much of an issue with Prodigal Spellcasting as it allows for the build of a truly gifted Mage (potential Archmage material).
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