Back to Crafty Games Welcome, Guest. Please login or register.
Did you miss your activation email?
May 23, 2013, 09:05:29 AM
Home Help Search Login Register
News: Welcome to the Crafty Games Forums!

Note to New Members: To combat spam, we have instituted new rules: you must post 5 replies to existing threads before you can create new threads.

+  Crafty Games Forum
|-+  Products
| |-+  Fantasy Craft
| | |-+  Magic Berries and other Gear
« previous next »
Pages: [1] Go Down Print
Author Topic: Magic Berries and other Gear  (Read 480 times)
Rhishisikk
Agent
***
Posts: 167



View Profile
« on: August 12, 2009, 03:38:21 AM »

The Goodberry spell says you get 'magic berries'; I know what those do in DnD, but I was hoping for a wider group of effects.  Are there actually rules for magic berries?  I'm not seeing them in the Gear section.

Right now, I'm compiling a list of ways to handle Turtle Fighters, the Unhittable, all the arch-types that min-max players love.  I've discovered wonderful features (like ghost touch) that challenge those characters without automatically overwhelming the rest of the party.

Oh, which reminds me, I recall an example where armor has to make a 'damage save'.  What pages are the rules on that at?  I plan to have (somewhat) fragile gear, with options that make it more resilient.

Chandra: I have a +1 leather breastplate.

Mika:  Well, I *had* a +4 T-shirt, but it came apart in the washing machine...
Logged

Rule #3:  I will never change into a giant snake, it never helps.
Agent 333
Control
******
Posts: 1975



View Profile
« Reply #1 on: August 12, 2009, 03:41:46 AM »

This should be in the Q&A thread, but whatever.

Goodberry: The berries become any one type of Food. See table 4.11 on page 165.

The rules for damaging gear are on page 155.
Logged

When all your problems are nails, all your tools start looking like hammers.
Pages: [1] Go Up Print 
« previous next »
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!