Back to Crafty Games Welcome, Guest. Please login or register.
Did you miss your activation email?
April 19, 2014, 07:26:07 AM
Home Help Search Login Register
News: Welcome to the Crafty Games Forums!

Note to New Members: To combat spam, we have instituted new rules: you must post 5 replies to existing threads before you can create new threads.

+  Crafty Games Forum
|-+  Community
| |-+  Play-by-Post
| | |-+  [Playtest by Post] Siege of the Freehold - Game
« previous next »
Pages: 1 2 3 [4] Go Down Print
Author Topic: [Playtest by Post] Siege of the Freehold - Game  (Read 478 times)
LordKruelos
Handler
*****
Posts: 979



View Profile
« Reply #45 on: April 14, 2014, 05:40:20 PM »

(click to show/hide)
(click to show/hide)
22:00
Having first protected himself with a magic vestment and found a well covered position, Cenirith attempts to start lighting up the orcs' positions (half action: cast glow on a bird arro. Second half action: fire it at the edge of the forest; the intention being to illuminate the enemy archers while briefly blinding them).

--Let's say the eastern tower, at tower level, (3/4 cover: +6 Defense +2 Reflex saves) after sending everyone else to a safe distance, casting shield + magic vestment, firing the first arrow towards the orchard by the bridge.
(Part of the intention is to draw fire away from other people in the keep)

Cenirith makes his preparations in the Eastern tower, then looses his first glowing arrow towards the orchard near the bridge -- illuminating the orchard around the stone and a team of orcs taking picks and hammers to the stone bridge -- who scatter into the darkness but not before several are hit by arrow fire from the walls.

Quote


GLOW I
Level: 0 Energy (Light)
Casting Time: 1 half action
Distance: Touch
Area: 30 ft. sphere (bright light) + 30 ft. sphere (dim light)
Duration: 10 minutes per Casting Level (dismissible)
Effect: The target glows, lighting the Area. This effect moves
with the target and is concealed if the target is covered.

Watchers at the Front Gate spot Zuul's winged form soars into view returning to the freehold -- but not without a welcoming hail of arrows from the orchard.


(click to show/hide)

New Freehold Casualties:
Cenirith - 14 damage
Mari - (Freeholder NPC -- Juvenile Irregular) - Bleeding, 1 damage

Tasks Completed:
* Reinforced Front Gate (+1)
* Stones and ammunition carried up to the walls
* 3/4 cover 1-person archery blinds (3 constructed)
Logged
Ares
Handler
*****
Posts: 739


deus ex machina


View Profile
« Reply #46 on: April 18, 2014, 05:27:19 AM »

Thanos heard the arrows impacting at the tower, where Cenirith prepared his missiles of light. A stifled cry made him aware that his comrade had been hurt. Therefore he abandoned his patrol and made his way carefully to the tower. When he reached the elf, he tossed him a bandage:
"Don't bleed out already. Your task on this mortal coil is not done yet."
« Last Edit: April 18, 2014, 01:12:25 PM by Ares » Logged

Plan B: Use more fire
Creamor
paddyfool
Control
******
Posts: 1774


View Profile
« Reply #47 on: April 18, 2014, 01:03:51 PM »

Cenirith quietly passes the bandage to Mari Tongue
Logged
Pages: 1 2 3 [4] Go Up Print 
« previous next »
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!