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Author Topic: Campaign Idea  (Read 2683 times)
Rannos
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« Reply #30 on: May 27, 2009, 10:39:47 PM »

Here's a thought, which is dangerous, but who are we if not those who laugh at danger?  Wink

Sit down with your players and say "this campaign will start 2 months after the events of Independence Day. What kind of characters would you want to play?"

Then let them brainstorm their characters aloud all through a game session.  That's the whole session--coming up with a character idea.  And *you* take notes through the whole thing. When somebody wonders aloud "hunh, what if there was a military coup in the US?" you as the GM-to-be can (and should) point out that the POTUS is in fact alive, and a war hero at the end of the film, and the patriotic groundswell is likely to be at VJ-day levels. If they then concoct a reason that there's a coup anyway, and it's a least plausible (see MilitiaJim's Aztlan notions), go with it. Then let the conversation continue, madly creating your background and first half-dozen adventure seeds from what your players are throwing around.

Now you may have a play group that's not ideal for this, and if so that's fine--don't do it.  Smiley  But I've sat with a number of groups that could pretty much write your world for you if you gave 'em time. I myself can't play in even a one-shot game without creating a page and a half of backstory for my character that fills in little flavorful corners of the campaign world for my own use. It's a sickness. Of course, if your players have my sickness, then tap their eeevil little minds and see what kinds of crazy you can all come up with together.

I have already picked two of the players minds a bit but getting the entire group there might be a good idea.  though i likely won't be adding zombies or the like.

  I am looking to have pretty good players I play in a shadowrun game one of them is running going onto 4 years.  One has played in a previous Spycraft game I ran <<a very roger moore campy bond setting>> then I will get one or 2 random people to round out the group.

Dose any one have any suggestions on Tags?
How should i handle alien science just add another section to the list of focuses?
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glimmerrat
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« Reply #31 on: May 29, 2009, 04:36:05 PM »

Nah. A lot of the alien crap is Super-Science. That covers everything you want with no work.
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"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
LordKruelos
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« Reply #32 on: May 29, 2009, 04:48:58 PM »

Right, if Jeff Goldblum can make it work, it can be done.  Therefore Super Science.
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MilitiaJim
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« Reply #33 on: May 29, 2009, 05:00:08 PM »

Right, if Jeff Goldblum can make it work, it can be done.  Therefore Super Science.
It could just be regular science for him.  He's been working with extra terrestrial tech since Earth Girls Are Easy.
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"Quemadmodum gladius neminem occidit, occidentis telum est."  ("A sword is never a killer, it's a tool  in the killer's hands.")
- Lucius Annaeus Seneca "the younger" ca. (4 BC - 65 AD)
LordKruelos
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« Reply #34 on: May 29, 2009, 05:09:59 PM »

I still think his best work was in http://www.imdb.com/title/tt0101863/  The Favor, the Watch, and the Very Big Fish...
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