Back to Crafty Games Welcome, Guest. Please login or register.
Did you miss your activation email?
October 31, 2014, 12:01:48 AM
Home Help Search Login Register
News: Welcome to the Crafty Games Forums!

Note to New Members: To combat spam, we have instituted new rules: you must post 5 replies to existing threads before you can create new threads.

+  Crafty Games Forum
|-+  Community
| |-+  Play-by-Post
| | |-+  Recruitment and OOC thread for Sapphire City
« previous next »
Pages: [1] 2 3 ... 9 Go Down Print
Author Topic: Recruitment and OOC thread for Sapphire City  (Read 17017 times)
Dr Yes
Agent
***
Posts: 194



View Profile
« on: July 20, 2007, 01:24:27 AM »

If a few people are interested, I was thinking about running a game here that is mainly dialog between PCs and an assortment of NPCs. 


Your mission (should you choose to accept it) is to establish a pool of resources for your agency to utilise in a boomtime city that has literally sprung up from nowhere within a few years.  Its a very open objective that can have you recruiting specialists, informants and heavies - as well as establishing safe houses, equipment caches and eliminating potential "problems".

The city is a fictional (very) near future city filled with the usual kind of players - law enforcement, organised crime, gangs, dealers, large corporations, high rollers, military recruits, civilians and freelancing specialists.


It would use the standard Spycraft 2.0 rules as the mechanic backbone, but non-dialog activities would be streamlined a lot more then if you played a dice-n-table Spycraft game.  I'm thinking making a level 6 character would give a good indication of what your character can do well, and that would be the starting point for character representation in the game.

Characters with an assortment of social skills and style feats would obviously do well.  In addition if a character has one or two other roles he can perform reasonably well, this gives him more opportunities to come into contact with additional npcs and more services/outcomes he can trade with potential recruits.  Some example roles include - Assassination, Bodyguard/Security, Burglary, Construction/Repair, Forgery, Gambling, Getaway Driver, Hacking, Research, Standover 'Muscle', Safe cracking, Street Fighting, Street Racing and Surveilance.


The streamlined style of play would be a continual loop of the steps below (per NPC, with potentially several running simultaneously at different stages):
1) One or more players investigate a potential hook (there will always be a few different ones to choose from), using methods that suit their abilities and the circumstances.  They need to form a view of the benefits the npc could provide and the likely risks in dealing with him.
2) If appropriate to deal with - the players form a front or cover story and approached the npc with an offer on that basis, and determine what the npc wants in return.
3) The players close the deal by exchanging information, money, goods, promises or performing a small service (this may involve a streamlined mission or a few skill checks in some circumstances).
4) The consequences of the deal flow into the setting - the players and npcs agendas are progressed slightly, other contacts may be introduced thru that one, more deals may be offered by either side, and other npcs may become unfriendly and/or have their agenda progression slowed. 


Posting frequency would really be up to each player, and could vary week to week depending what else you having going on.  Ideally I'd like to see at least 3 posts with good character representation per week (plus the usual short reply posts to keep the ball rolling).

Anyone interested? Anyone have any suggestions or questions?
« Last Edit: July 27, 2007, 05:46:46 AM by Dr Yes » Logged

Last PbP Game: Sapphire City
spinningdice
Control
******
Posts: 1455


The power of the Dice compels you!


View Profile
« Reply #1 on: July 20, 2007, 05:51:46 AM »

I'm interested, but them I'm rapidly turning into a forum game addict.
Currently looking at Hacker, possibly with a bit of either Illuminatus or Schemer mixed in but I'll have to tinker with it to see. Maybe even a little Faceman/Advocate.
Going for a sort of Hacker with a bit of an angle on underworld contacts. Not quite the stay at home and work on his computer type - though quite able when it comes to it.
Logged
Dr Yes
Agent
***
Posts: 194



View Profile
« Reply #2 on: July 20, 2007, 08:49:26 AM »

Nice, I'll be interested to see what you come up with.
Some hacking skills should fit in nicely, at a minimum you can get access to more hooks by digging up info from some of the computer systems in the city.  Information is always a good commodity to trade as well.

If you find picking up the social skills plus another role (or 2) leaves you stretched a bit thin mechanics wise don't panic.  A few skill picks and a feat and/or class feature that supports a role is enough for you to be "competent" in that role, any extra ability is a bonus.

I wonder who else we can draw in to this little escapade ...
Logged

Last PbP Game: Sapphire City
Ian
Crafty n00b

Posts: 1


View Profile
« Reply #3 on: July 20, 2007, 10:11:17 AM »

This sounds really cool Dr. Yes. I am thinking about a Advocate/Faceman character (perhaps working towards, or achieving the Politico Expert Class); a sort of bureaucrat/spin doctor turned spy.

I have two questions about the game's setting with regards to my character's concept and background: where is "the city" located and what is the political situation like (what form of government does it have, what nations are major influences, etc.).

Thanks, and I look forward to playing.    
Logged
NezMaster
Handler
*****
Posts: 683



View Profile WWW
« Reply #4 on: July 20, 2007, 12:41:28 PM »

Any campaign qualities? Diplomatic, Fragile, Great Game, and subtle all seemed like possibilities...none of which affect build, but I was just checking.


Incedently I'm in. I'll be trying to get to Con Artist, but through which road I do not yet know.
Faceman, Pointman, or both.

Logged

90% of all statistics are wrong.
VisualStatic
Control
******
Posts: 1142



View Profile
« Reply #5 on: July 20, 2007, 12:58:00 PM »

I'd be interested in a Snoop or Sleuth with either Field Analyst or illuminatus.  If that would work.

Logged

--
Heroes don't die, they just reload.
--
A Master of the Dark Arts of System Administration.
Crafty_Alex
Crafty Staff
Control
*****
Posts: 3249


Damned if I do, damned if I don't.


View Profile WWW
« Reply #6 on: July 20, 2007, 01:15:41 PM »

Oh man...you REALLY would like Ten Thousand Bullets for this one Smiley
Logged

spinningdice
Control
******
Posts: 1455


The power of the Dice compels you!


View Profile
« Reply #7 on: July 20, 2007, 02:12:09 PM »

Looks like a party of info gatherers - though I suspect that's largely the point.
Logged
RabidGerbil
Recruit
*
Posts: 29


View Profile
« Reply #8 on: July 20, 2007, 02:54:49 PM »

I might also be interested. Looks like Illuminati are all the rage, so I probably won't pull out my Sci/Illu I used for a different campaign. I think I may go a Sleuth, then - a P.I. type that maybe got recruited on-scene already and is now helping folks expand etc.

EDIT: d'oh, looks like someone's mentioned a sleuth as well, I just missed it. I guess I'll wait and see what people settle on and then fit myself into that.
Logged
VisualStatic
Control
******
Posts: 1142



View Profile
« Reply #9 on: July 20, 2007, 02:57:11 PM »

Looks like a party of info gatherers - though I suspect that's largely the point.

That was the idea I got, sounds fun and a bit different.  I'm definately leaning towards Snoop, beyond that yet, not sure depending on what level we start.
Logged

--
Heroes don't die, they just reload.
--
A Master of the Dark Arts of System Administration.
Dr Yes
Agent
***
Posts: 194



View Profile
« Reply #10 on: July 20, 2007, 08:18:07 PM »

Oh man...you REALLY would like Ten Thousand Bullets for this one Smiley

Hell Yeah!   I am really looking forward to getting my paws on that book.  Smiley
To be honest I had 10KB and Shadowrun in mind as I thought about getting this going.  Ideally I would base it in Empire City, but given we don't have it right now this will have to make do with being a kind of "warm up" ready for 10kb.   Wink
« Last Edit: July 20, 2007, 08:29:10 PM by Dr Yes » Logged

Last PbP Game: Sapphire City
Dr Yes
Agent
***
Posts: 194



View Profile
« Reply #11 on: July 20, 2007, 08:27:55 PM »

Any campaign qualities? Diplomatic, Fragile, Great Game, and subtle all seemed like possibilities...none of which affect build, but I was just checking.

I was giving pretty serious thought to some campaign qualities.  At present I think I won't apply any as I want to just get everyone in and get going without me complicating matters.  I have resisted applying my usual slab of "house rules" for the same reason.

If there is sufficient interest as we continue I might start applying campaign qualities to different districts in the city (probably one per district).  Any suggestions people would like to make towards this (now or later) are most welcome.
Logged

Last PbP Game: Sapphire City
Dr Yes
Agent
***
Posts: 194



View Profile
« Reply #12 on: July 20, 2007, 08:44:05 PM »

I have two questions about the game's setting with regards to my character's concept and background: where is "the city" located and what is the political situation like (what form of government does it have, what nations are major influences, etc.).

I have deliberately made the city fictional so that the issues of the day are the players and npcs/factions of the city, not anything to do with the real world.  I'll prepare a brief overview to post up soon.

In the mean time work on the assumption that the city is "somewhere" in America and has a reasonably typical kind of makeup in that regard (think similar to the various cities in the Grand Theft Auto games).

If your character build can provide you with automatic influence with npcs or factions in the area, then we will work together to reach a consensus on who the factions/npcs in question are.  I am prepared to be fairly generous in regards to this.
Logged

Last PbP Game: Sapphire City
Dr Yes
Agent
***
Posts: 194



View Profile
« Reply #13 on: July 20, 2007, 08:58:04 PM »

Good to see a few interested punters on board.   Cool
All the character concepts presented so far look interesting.

If you end up with a similar class to someone else don't worry too much about it.  If you have a few different feats and skills, and maybe your other class is different - then we can work to high-lighting your different strengths as well as your common strengths.

Another reason I mention this is we will typically have you working in small groups of 2-3, rather then have say 6 people all trying to make a deal with the same npc at the same time.  If your group members are occupied out of game for a while you may even need to push thru a deal or 2 by yourself.   Wink   As the game progresses we can mix the groups around a bit based on circumstance and opportunity.


Character Generation
Level: 6 (don't forget your ability score increase and your 3 level based feats).
Attributes: as per standard rules, 36 points to purchase.
Classes: Base classes from standard rules and previews*, Prestige Classes from main book available with the standard requirements.
Feats: From main rule book, any others approved on a case by case basis.
Wealth: as standard rules, players may elect to have some Lifestyle possessions in the city if they wish.
Mission Caliber: II, if you require extra gear as the game starts or progresses let me know and I will give you several options for different ways to acquire that gear.
Vehicles: Any vehicles the character has access to are available in the city, either as a rented vehicle or a vehicle they own (player choice per vehicle).
Ongoing Equipment: The agency has given you approval to collect/trade/sell significant items you come across as part of the ongoing nature of your mission, but would prefer you not to waste time or risk exposure selling minor items for pocket change.  Espionage gear and weapons that you stockpile for future use will see the agency reward you with an immeadiate increase in spending cash, action dice or a bonus request check

* Specifically the Fixer, Lawman, Martial Artist, Thief and Thug from:
http://livingspycraft.com/x/page/previews/
« Last Edit: July 21, 2007, 10:11:21 AM by Dr Yes » Logged

Last PbP Game: Sapphire City
spinningdice
Control
******
Posts: 1455


The power of the Dice compels you!


View Profile
« Reply #14 on: July 21, 2007, 08:54:32 AM »

Any problems with origins from other crafty books (specifically Seducer from OotS - I admit to not playing a conventional hacker).
Not set in stone, and I might end up not using it anyway - but taking a look at some options.
Logged
Pages: [1] 2 3 ... 9 Go Up Print 
« previous next »
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!