Back to Crafty Games Welcome, Guest. Please login or register.
Did you miss your activation email?
May 25, 2013, 04:47:24 PM
Home Help Search Login Register
News: Welcome to the Crafty Games Forums!

Note to New Members: To combat spam, we have instituted new rules: you must post 5 replies to existing threads before you can create new threads.

+  Crafty Games Forum
|-+  Products
| |-+  Spycraft 2.0
| | |-+  GC Roundtable - The "Evil" Asshat
« previous next »
Pages: 1 [2] Go Down Print
Author Topic: GC Roundtable - The "Evil" Asshat  (Read 1580 times)
Desertpuma
Control
******
Posts: 4156


Highest Level LSpy Agent 16th, almost 17th


View Profile WWW
« Reply #15 on: March 25, 2009, 09:41:13 PM »

QFT. There is precisely zero reason - ever - to play a character that's disruptive (and for the record, evil does not equal disruptive and never has to). I have absolutely no tolerance for showboats and disruptive players. RPGs are a communal exercise - if you can't figure out how to play nicely with others, you probably shouldn't play.

I'm in totally agreement. I've known a player or two who feel they have to be the star at the table. When I run, they usually end up pouting nowadays. At least one of them is a certain simulationist that Pat is familiar with, especially after that GenCon SoCal mission where he rolled an error on placing an explosive. This is where the rule of: "If you roll an error and there is no set DC, it still counts as an error" rule came from BTW.
Logged

Crusader Citadel

Living Spycraft Mastermind Council Member

Crafty For Life!
TheAuldGrump
Control
******
Posts: 3180


Because The Cat Told Me To...


View Profile
« Reply #16 on: March 26, 2009, 04:12:12 PM »

QFT. There is precisely zero reason - ever - to play a character that's disruptive (and for the record, evil does not equal disruptive and never has to). I have absolutely no tolerance for showboats and disruptive players. RPGs are a communal exercise - if you can't figure out how to play nicely with others, you probably shouldn't play.

In a long running Birthright game the Evil PC ended up being the one with contacts to everybody. Overall his people had a high standard of living, enriching the community and allowing him to make long range plans for conquest.... A tyrant, but one who practiced enlightened self interest.

Even the paladin PC had contracts with him. Tongue

The Auld Grump
Logged

I don't know how the story ends...
But I do know what happens next.
Pages: 1 [2] Go Up Print 
« previous next »
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!