Welcome to the new Crafty Games forums! - same great content, new forum smell. New Members: You must post 5 replies to existing threads before you can create new threads.
GURPS Campaign GenerationRandomly select two books from your shelves, combine them (somehow) to make your campaign setting.Great fun if you happen to have a stack of Gurps sourcebooks. Hmmm, Arabian Nights meets Black Ops? or Cyberpunk meets Bunnies & Burrows!?
Quote from: Sletchman on December 08, 2010, 08:23:00 AMQualities to avoid? This is my group's go-to quality! We often have unironic fantasy type characters and missions in modern spy games [vice versa too], which makes me chuckle inside.But have the entire settings been using tropes from another genre? I'm not talking about playing one or two fantasy characters in an otherwise usual Spycraft game, I mean playing the entire setting of a Modern Spycraft game the same way you would play a "standard" fantasy game.
Qualities to avoid? This is my group's go-to quality! We often have unironic fantasy type characters and missions in modern spy games [vice versa too], which makes me chuckle inside.
Isn't this "Wraith Recon"?http://www.mongoosepublishing.com/home/detail.php?qsID=1883&qsSeries=RuneQuest%20II
Like Dragonstar or, if I recall correctly, X-Crawl.