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Author Topic: Video game news and reaction  (Read 115369 times)
ludomastro
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« Reply #2250 on: July 14, 2012, 07:28:31 PM »

High Moon Studio's (War for Cybertron) are making a Deadpool game and it's totally Deadpool - it just feels right.  Even the official site has his style totally nailed.


The video link is marked private.
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Antilles
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« Reply #2251 on: July 14, 2012, 08:03:37 PM »

Turns out I've got a couple of those Secret World buddy keys, so if anyone else want a peek at it, send me a PM.
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Sletchman
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« Reply #2252 on: July 14, 2012, 09:17:03 PM »

High Moon Studio's (War for Cybertron) are making a Deadpool game and it's totally Deadpool - it just feels right.  Even the official site has his style totally nailed.


The video link is marked private.

Damn.  It worked fine when I tested it.  It's at the top of the official site though, so use the second link and watch it there (it's the same video - I just took the address from the embedded vid).
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ludomastro
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« Reply #2253 on: July 14, 2012, 10:32:54 PM »

Damn.  It worked fine when I tested it.  It's at the top of the official site though, so use the second link and watch it there (it's the same video - I just took the address from the embedded vid).

Yeah, that one works.
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foproy
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« Reply #2254 on: July 15, 2012, 12:01:06 AM »

omg daddy want.
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Mister Andersen
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« Reply #2255 on: July 15, 2012, 12:27:44 AM »

Anybody taken a look at the free to play mmo Combat Arms?
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Valentina
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« Reply #2256 on: July 15, 2012, 01:54:21 PM »

Anybody taken a look at the free to play mmo Combat Arms?

Something tells me it probably has an unimaginably bad hacker problem.
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« Reply #2257 on: July 16, 2012, 02:37:11 PM »

Holy Cow.  Shocked
The Secret World is making me learn Morse Code.
 Cheesy
I think I'm in love.
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« Reply #2258 on: July 16, 2012, 03:06:46 PM »

I'm playing Jade Empire for the first time and it is brilliant (even if the plot twists are being blatantly telegraphed in the opening chapter).
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« Reply #2259 on: July 17, 2012, 03:38:48 AM »

Holy Cow.  Shocked
The Secret World is making me learn Morse Code.
 Cheesy
I think I'm in love.

Heh, yeah, those quests are something special, all right. Protip: bone up on your Roman history and Hebrew, they'll come in handy in Egypt Wink.

Also, have you gotten a chance to run Polaris yet? The dungeons are very well done, hardly any trash mobs between the bosses and the bosses themselves are all pretty fun to fight. And thanks to the virtual server setup, it doesn't matter which server you rolled on, all you need is someone's nickname and you can team up with them to do pretty much any content in the game (I believe it's only the PvP area Fusang Projects that is server locked).
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« Reply #2260 on: July 17, 2012, 08:13:29 AM »

I'm playing Jade Empire for the first time and it is brilliant (even if the plot twists are being blatantly telegraphed in the opening chapter).

Heh.  Jade Empire is one of those games that makes me look at Dragon Age 2 and ME3's ending and wonder what happened to Bioware (ignoring the fairly obvious answer of "EA").  If it wasn't for those last two offerings it'd be pretty high on my list of "games I'd like a sequel for".  Right next to Call of Cthulu: Dark Corners of the Earth.
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Mister Andersen
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« Reply #2261 on: July 17, 2012, 12:21:31 PM »

After the glory of Jennifer Hale giving me voice in Mass Effect, I'd forgotten just how immensely alienating Bioware's silent protagonists were.

(click to show/hide)

But despite that, the terrible facial expressions during the dialogue and Bioware's stock NPCs , I'm really enjoying the whole exercise in mythic asian steampunk, complete with its charmingly retro-arcade minigames.
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Valentina
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« Reply #2262 on: July 17, 2012, 03:03:07 PM »

Holy Cow.  Shocked
The Secret World is making me learn Morse Code.
 Cheesy
I think I'm in love.

Heh, yeah, those quests are something special, all right. Protip: bone up on your Roman history and Hebrew, they'll come in handy in Egypt Wink.

Also, have you gotten a chance to run Polaris yet? The dungeons are very well done, hardly any trash mobs between the bosses and the bosses themselves are all pretty fun to fight. And thanks to the virtual server setup, it doesn't matter which server you rolled on, all you need is someone's nickname and you can team up with them to do pretty much any content in the game (I believe it's only the PvP area Fusang Projects that is server locked).

I have not, the buddy pass expired about the time I was getting wise to the idea. Fantastic to know about the virtual server thing. Great to see the barrier of being on the "wrong" server go away.

Anyway, TSW is on my list of games to get. The atmosphere is effectively evocative, the combat mechanics are solid and pleasing (making your own Deck by cherry-picking passive/active combinations is quite rewarding), and the various factions are engaging. I'm a Dragon with my primary character, but I've already made a Templar and an Illuminutty.

Solid stuff, though yeah some of the ARG puzzles can be rough. The Morse Code gave me fits for a while as it played the signals at a speed tough to decipher for a neophyte. I managed to logic out that they were all numbers by assuming that by the number of signal sets and the size of the map it'd be too difficult to effectively communicate a specific area with a single eight letter word. Then I started examining places on the map not filled with other stuff. Then I took the handful of numbers I'd managed to decipher, screened my map locations for coordinates that looked close, and got moving. A little exploration later I was getting my face eaten by the monster sought.
Cue a Dragon SMS ruminating on Change, Xp, and Pax Romana.
Bueno. Cool

I will add this though: TSW requires some genuine skull-sweat for the tougher puzzles. It's galling to admit, but when it's late and you're tired but sure that you can just autopilot through for just a few more hours that's when it's time to quit. The stupid Cleaning Lady puzzle gave me fits. The answer is really, really obvious (literally painted on the wall) but I ended up looking it up in a wiki because
(click to show/hide)
.
Kind of a FFS moment there! I spent an hour on researching the wrong question. Angry
Fracking hell.
But a good thing. And I'm hoping for some Nekomimi and maybe some interesting Angels or such. Maybe Naga. It'd be enthralling to have a setting that proclaims "Everything Is True" and have it mean more then Everything Bad.
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« Reply #2263 on: July 17, 2012, 08:17:02 PM »

Alrighty, I've ponied up and bought in for a month.

I am:
StrayX                 -Dragon.
The-Leopard       -Templar.
V-D                     -Illuminatti.
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Sletchman
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« Reply #2264 on: July 17, 2012, 09:30:08 PM »

After the glory of Jennifer Hale giving me voice in Mass Effect, I'd forgotten just how immensely alienating Bioware's silent protagonists were.

I've been replaying Dragon Age: Origins while I've been sick for the last couple weeks, and I didn't feel that was the case.  Yeah, if DA:O had Jen Hale voicing the female warden my mage would have been female, no question, but I didn't feel alienated because he didn't have a voice.  I guess that's a YMMV thing - I feel no more alienated playing games like Morrowind or Baldur's Gate (original) where it's almost entirely text, I just mentally read the lines in the voice you hear a snippet of.

I know what you mean about railroading, and to me CRPGs will never live up to the tabletop because of that.  There's the stuff you mentioned in JE (that just has you going "Why can I not object / ask questions / notice that?" - you end up RPing someone who seems a bit dim), DA:O has quite a few times when you simply can't use do what you should be able to (physically, and legally in the setting), and if it wasn't for Martin Sheen I would have wished that you could simply ignore the Illusive Man during ME2 (rather then report to him after every mission).  Even in non-specific terms - you build a character who is immune to certain spells, just to be magically put to sleep because the plot demands it.  With the current state of the industry, I think it'll get worse before it gets better - but such is life.  Mostly these games just make me want to GM more - just like a good tv series (also rewatching SG-1, so I'm sure you can guess what else I want to run...).

Quote
But despite that, the terrible facial expressions during the dialogue and Bioware's stock NPCs , I'm really enjoying the whole exercise in mythic asian steampunk, complete with its charmingly retro-arcade minigames.

Heh, it's so true.  The design aesthetic of JE is very nice though - and you've given me a bit of a desire for a replay after I cap of the DA:O expansions (I'm almost finished Awakening).
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