Back to Crafty Games Welcome, Guest. Please login or register.
Did you miss your activation email?
May 23, 2013, 01:19:48 AM
Home Help Search Login Register
News: Welcome to the Crafty Games Forums!

Note to New Members: To combat spam, we have instituted new rules: you must post 5 replies to existing threads before you can create new threads.

+  Crafty Games Forum
|-+  Community
| |-+  License to Improvise
| | |-+  a new Subplot
« previous next »
Pages: [1] Go Down Print
Author Topic: a new Subplot  (Read 417 times)
Ghostman
Specialist
*
Posts: 7




View Profile
« on: January 28, 2010, 07:40:23 PM »

Guys,
I just got the Spycraft version of Dark Inheritance and am converting it to 2.0. I came up with this subplot to the Cursed Background
Cursed: Boy did you get the wrong person mad. The person you ticked off was someone of high power and they decided to curse you to teach you a lesson.
This is considered an always active plotline. The GC may spend one action die to cancel any use of your action dice when he thinks it is appropriate. By the way, GC, make sure it is very inappropriate when you do.
The only way for this curse to be reversed is a complex skill check with half of the checks spent on Investigate/research to research how to reverse the curse and the other half spent on checks to do what must be done to reverse it.

What do you think?
Logged
Pages: [1] Go Up Print 
« previous next »
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!