Author Topic: Hot Air Story Hour  (Read 2178 times)

talien

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Hot Air Story Hour
« on: June 10, 2008, 03:22:42 AM »
This scenario, “Hot Air,” is a Spycraft mission from Combat Missions by Yours Truly. You can read more about Delta Green at http://www.delta-green.com. Please note: This story hour contains spoilers!

Our cast of characters includes:

    * Game Master: Michael Tresca
    * Hank “Guppy” Gupta (Smart Hero) played by Joseph Tresca
    * Kurtis "Hammer" Grange (Fast Hero) played by George Webster

What was I thinking? With just two agents, I decided to have a go at a deadly scenario, Hot Air. Hot Air is inspired by Executive Decision, which is about an anti-terrorist group attempting to thwart a terrorist hijacking in mid-air. It’s also noteworthy in that Steven Seagal, Halle Berry, and Kurt Russel are in it. And Seagal dies in the first ten minutes.

We almost reproduced this film exactly; I wrote the scenario for a full complement of mid-level agents, and 2d6 damage nearly killed Hammer. It took quite a few rolls and spent action points to get the scenario back on track.

But once it was back on track, things moved quickly. Not only did they move quickly, it turned into a pretty amazing scenario. And of course, there’s the mention of one important phrase that ties all this back to Delta Green territory.

Defining Moment: Guppy, faced with no other alternative, decides to become a hero at grave risk to himself. It involves parachutes and bombs.

Read more at http://www.enworld.org/showthread.php?p=4283588#post4283588
Mike "Talien" Tresca
http://michael.tresca.net

Gatac

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Re: Hot Air Story Hour
« Reply #1 on: June 11, 2008, 02:40:16 AM »
Nice. You make really good mission writeups - sounds like you guys had fun playing these.

Gatac

talien

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Re: Hot Air Story Hour
« Reply #2 on: June 13, 2008, 09:17:16 PM »
Thanks!  I've wrote these scenarios so long ago that it was a bit difficult to recapture the magic.  What I realized with some of the scenarios (you'll see me admit this in a later scenario) was that I didn't flesh some of them out enough for the final product.  I also made some assumptions that I shouldn't  have -- for example, I just assumed the agents would try to land the plane in Hot Air.  I never imagined that Guppy would try to jump out of the plane.

With the bombs strapped to his chest. :)
Mike "Talien" Tresca
http://michael.tresca.net