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Author Topic: Elven Nations  (Read 5006 times)
Daedalus4096
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« on: June 27, 2007, 12:36:50 AM »

Did somebody by chance save the Elven nations preview that was posted in the old forums?  If not, does anybody remember if the favored class additions included any Spellbound classes?  Thanks.
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Toccata
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« Reply #1 on: June 27, 2007, 02:03:47 AM »

Here you go

FeatCommon NameFavored Classes
High ElvesScout, Snoop
Bear NationSnow Elves+Soldier
Dolphin NationSea Elves+Faceman
Falcon NationSun Elves+Lawman
Hart NationWood Elves+Pointman
Horse NationGrass Elves+Lancer
Owl NationStar Elves+Scientist
Raven NationNight Elves+Sleuth
Scorpion NationBone Elves+Explorer
Spider NationShadow Elves+Advocate
Swan NationMoon Elves+Fixer
Tiger NationLotus Elves+Martial Artist
Turtle NationCoral Elves+Intruder
Wolf NationWild Elves+Thug

And here's the Dwarf clans, too

FeatFavored Classes
Stone-Born (no feat)Advocate, Soldier
Cliff-Born+Wheelman
Deep-Born+Sleuth
Dune-Born+Intruder
Hill-Born+Explorer
Jewel-Born+Fixer
Lava-Born+Scout
Mountain-Born+Martial Artist
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Fnord.
Daedalus4096
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« Reply #2 on: June 27, 2007, 03:51:09 AM »

Sweet, thanks.
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OverNinja
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« Reply #3 on: June 27, 2007, 05:58:52 AM »

Here are the elven feats that were posted. One of the feats gives you to chance to pick one Spellbound class as a favored class.

Falcon Nation
Blessed by the sun, the Falcons are a nation of winged elves. Unfortunately, their dealings with their neighbors tend to be less than stellar — giving them cause to defend themselves rather forcefully.
Prerequisites: Career Level 1 only, Elf.
Benefit: You gain the hollow bones and winged flight (40 ft.) NPC qualities, and your nature changes to semi-human. Further, Lawman becomes a favored class for you (see page XX). Finally, you gain a +2 insight bonus with all skill and Knowledge checks made using Acrobatics and your base threat range with Acrobatics becomes 19–20. However, the disposition of any character that does not share your native culture and is aware of your talent is reduced by 1 grade.
Special: This feat may be used to meet the prerequisites of Advanced Skill feats that have “any 1 basic skill feat” as a prerequisite.

Falcon Noble
The warrior elite of the Falcon Nations are unafraid to close with their foes and crush them utterly in the defense of their people.
Prerequisites: Career Level 3+, Elf, Falcon Nation.
Benefit: You lose the hollow bones NPC quality and your Acceleration and Turning while flying each increase by 1. Further, the benefits of your Falcon Nation feat also apply to your Notice skill.

Lore of the Stars
You know all the lights of the heavens and the secret magic of every star.
Prerequisites: Elf, high-magic campaign quality.
Benefit: You may substitute your Wisdom bonus for your Intelligence bonus when making Profession/Spellcasting checks a number of times per scene equal to your starting action dice. Further, choose one base class that grants casting levels. The chosen class becomes a favored class for you (see page XX).

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Mister Andersen
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« Reply #4 on: July 04, 2007, 11:50:07 PM »

Do you have the elf-blooded feat?
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« Reply #5 on: July 05, 2007, 12:01:34 AM »

Gotcha:

Elf Blood
The ancient blood of elves flows through your veins, granting you some measure of their grace. It is up to you to decide if you wish to embrace that gift fully. Humans with this feat are often called ‘half-elven’.
Prerequisites: Career Level 1 only, non-Elf.
Benefit: Your Wisdom rises by 1, your base speed is increased by 5 ft. and you gain the light sleeper NPC Quality. Further, you may take Species Feats and use gear as if you had the Elf talent.
Beginning with Career Level 4, each time you gain a level you may also choose to decrease your Constitution by 1 exactly once to permanently gain both the fey and improved hearing NPC qualities.
Special: If you choose this feat, you may permanently decrease any one of your attributes by 2 to also gain any 1 Species Feat with prerequisites of both ‘Career Level 1 only’ and ‘Elf’. You must still meet any other prerequisites of the feat to select it.
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Mister Andersen
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« Reply #6 on: July 05, 2007, 01:06:26 AM »

Ta
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OverNinja
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« Reply #7 on: July 14, 2007, 07:15:11 AM »

Just to make things complete, here's the half-elf feat.

Half-Elven
The ancient blood of elves flows through your veins, granting you some measure of their grace. It is up to you to decide if you wish to embrace that gift fully.
Prerequisites: Career Level 1 only, Human.
Benefit: Your Wisdom rises by 1, your base speed is increased by 5 ft. and you gain the light sleeper NPC Quality. Further, you may take Species Feats as if you had the Elf talent. Finally, beginning with Career Level 4, each time you gain a level you may also choose to decrease your Constitution by 1 to permanently gain both the fey and improved hearing NPC qualities.
Special: If you choose this feat, you may permanently decrease any one of your attributes by 2 to also gain any 1 Species Feat with prerequisites of ‘Career Level 1 only, Elf’.

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Morgenstern
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« Reply #8 on: July 14, 2007, 07:28:04 AM »

The Elf Blood posted above is a later iteration of the Half Elven feat (both were attempts at the same concept). You can see the evolution in the mechanics language for the later transformation when you embrace your elven heritage Smiley.
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OverNinja
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« Reply #9 on: July 14, 2007, 07:55:02 AM »

Half-Elf was something I remembered having in my HD. Did not look at the text.
Now everyone can see the evolution of the feats.
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Morgenstern
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« Reply #10 on: July 14, 2007, 08:26:14 AM »

Its like looking at the inner workings of my brain...

...damn it's empty in there some days Tongue.
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Number Three
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« Reply #11 on: July 14, 2007, 07:02:09 PM »

That's impossible, sir.  Peak Gearin is not expected to happen for another decade.  Wink

Hope you find your way soon.  Anything we can send you to jump start the muse?
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Morgenstern
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« Reply #12 on: November 07, 2007, 08:21:54 PM »

Just a quick note-

Orc get 5 subrace feats

Eastern Horde (Skull Orcs)
Great Horde (Blood Orcs)
Northern Horde (Bone Orcs)
Southern Horde (Fang Orcs)
Western Horde (Iron Orcs)

You'll have no dificulty spotting the Uruk-hai in those Tongue.
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afrodave
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« Reply #13 on: January 07, 2008, 08:34:52 PM »

yummy.  Shadow elves and Moon elves, tre cool.
Hopefully I can get the same moral quality that I enjoy from spycraft. As opposed to other games, where if you have dark skin you're evil. ok just with names like Blood, Bone, Skull, Iron, etc.  maybe orcs are gonna get invited to any teddy bear picnics, but looking forward to what happens.
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Morgenstern
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« Reply #14 on: January 07, 2008, 08:52:53 PM »

Spycraft's presentation of orcs is that they are always unpleasant, but that doesn't bar them from being righteous Smiley. The Fantasy Craft art for them is nothing short of awesome Smiley.
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