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Author Topic: The Heroes of Old  (Read 188 times)
paddyfool
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« on: March 31, 2013, 03:03:04 PM »

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Suggested campaign qualities: Sorcery
« Last Edit: March 31, 2013, 04:00:08 PM by paddyfool » Logged
paddyfool
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« Reply #1 on: March 31, 2013, 03:18:54 PM »

Critiques and suggestions appreciated (especially on the semi-fleshed out mechanical ideas... I haven't done much NPC building before).
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ludomastro
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« Reply #2 on: March 31, 2013, 03:49:41 PM »

I thoroughly enjoyed the concept and would love for the chance to play in that world.

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Morgenstern
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« Reply #3 on: March 31, 2013, 03:52:12 PM »

I like the premise quite a bit.

It raises some interesting questions about campaign endgame where players might be looking to get 'promoted' to eternal guardians in their own right.
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paddyfool
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« Reply #4 on: March 31, 2013, 04:04:03 PM »

Glad you like it!  I hope to do fully fleshed-out NPCs for it tomorrow.
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jameswllorimer
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« Reply #5 on: April 01, 2013, 11:36:50 AM »

Colour me interested! I like all the ideas presented, and the setting is brilliantly novel.


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paddyfool
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« Reply #6 on: April 01, 2013, 05:32:39 PM »

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That took longer than anticipated, and he still doesn't feel fully fleshed out.  Critique welcome, more mechanic hashing out coming later this week.  My primary concern is that Power Word (Stun) synergises a little too well with being Undead... maybe swap it out with Power Word (Kill)?
« Last Edit: April 01, 2013, 05:37:02 PM by paddyfool » Logged
Mister Andersen
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« Reply #7 on: April 01, 2013, 09:01:11 PM »

If you're looking for a way to integrate the 4th hero into the concept, make her the City itself
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paddyfool
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« Reply #8 on: April 02, 2013, 02:01:40 PM »

Interesting... I'll consider it, alongside another idea of her having gained immortality by transforming into an Elemental being of light, upheld as a Saint by a sect who themselves are very opposed to the undead (although she herself makes a specific exception for her former friends, and steers the sect away from direct conflict with them).  Partly this is based on another idea of having each character suggest a past with a specific class progression (currently considering Mage 14, Lancer 14, Burglar 4/Swashbuckler 10 and Priest 4 / Force of Nature 10), although only one or two particularly evocative class abilities each would be enough for this.  (Last Stand, for instance, syncs up well with both Boreanon's past and the Power Word: Kill natural spell, and ...All for One! is perfect for Avernon).
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