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Author Topic: SG-13: Recruiting [Closed]  (Read 11720 times)
Scarecrow
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« Reply #45 on: June 27, 2007, 06:58:54 PM »

Multiple medics won't hurt, and having a dedicated medic in addition to  cross trained one is possibly useful.

I'm going to nix Kyran being from Sateda - there's more than enough scope for that sort of character to come from the Milky Way rather than Pegasus (there's the world the guy behind Wormhole eXtreme! came from for starters), and it'd make a lot more sense.

As for the gun: use the stats for the Desert Eagle. It'll cost two upgrades to give it the ZTD quality, one to upgrade it from the standard mag to the 50 shot capaciter used by goa'uld weapons, and another two to change the damage from lethal to laser (it'll still be firing energy blasts if you don't spend the upgrades, but being hit by it won't be doing anything different from being hit by a bullet).

Yep no worries, will think of something else.

So by taking the ZTD quality, were going with one shot stuns, 2 shots kills? or am i able to say have a similar setting, where i can say switch the mode as a free action, and have one mode standard laser damage, and the other mode all converted to subdual or something like that?
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Mister Andersen
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« Reply #46 on: June 27, 2007, 10:36:34 PM »

You get two lots of common items. The first lot is an amount equal to your wisdom that are  chosen when determining possessions.

The second. equal to a third of your wisdom, you get during the intel phase and are generally chosen with the mission in mind.
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Falkus
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« Reply #47 on: June 27, 2007, 10:41:39 PM »

I meant in reference to the bit where it says non-mission common items are not to be taken off world.
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Mister Andersen
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« Reply #48 on: June 27, 2007, 10:45:38 PM »

The first lot is an amount equal to your wisdom that are  chosen when determining possessions.

You don't take them with you when you go through the gate.
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bull30548
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« Reply #49 on: June 27, 2007, 11:43:35 PM »

Im sorry did my Pointman get approval to join up?  I noticed on my first build I messed some things up but should have the new one done by today. 
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AvatarOfHonor
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« Reply #50 on: June 27, 2007, 11:49:39 PM »

Hey I saw SpinningDice say he's dropping the wheelman.  Has anyone picked that up?  If not, I'll get started on my Intruder/Wheelman.
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NezMaster
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« Reply #51 on: June 28, 2007, 01:02:32 AM »

Rank: Determined by combining Lifestyle & Spending Cash. Lifestyle > Cash = Officer. Vice versa for Enlisted.

Could you explain this? Sorry..
My rank is the difference between the two scores? and if lifestyle is the greater one I'm an officer?
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Golden Dragon
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« Reply #52 on: June 28, 2007, 01:52:19 AM »

Since Mr. A wants a picture, can anyone suggest a good source?
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Gregory the Golden Dragon
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VisualStatic
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« Reply #53 on: June 28, 2007, 01:17:31 PM »

I just used http://images.goolge.com to find mine.


PS  I'll be posting the Scout/Sniper tonight.  Was hoping to to it last night, but a round of CoH ran long.
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ahzad
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« Reply #54 on: June 28, 2007, 04:47:12 PM »

Dr. Alex Drake will be posted tonite or early in the afternoon tomorrow. I've just got to find a picture, finish his gear and background, all other things are done. I went straight scientist w/ a heavy bent on cultures.
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Mister Andersen
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« Reply #55 on: June 28, 2007, 05:18:32 PM »

Okay, say you have Lifestyle 3 and Cash 2. That would make you 0-5.

Lifestyle 2 Cash 3 makes you E-5.
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Falkus
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« Reply #56 on: June 28, 2007, 05:19:57 PM »

Ah, I thought it was the higher of the two. Off to edit my character sheet.
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NezMaster
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« Reply #57 on: June 28, 2007, 05:56:46 PM »

ok..what about lifestyle 5, spending cash 5?
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Mister Andersen
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« Reply #58 on: June 28, 2007, 06:20:39 PM »

*considers*
Okay, new mechanic. Office or enlisted as before, grade equal to the highest value of either Lifestyle or Cash.


*looks at player list*

Damn that's a lot of people:

  • haughtyelf.
  • ahzad.
  • bull30548.
  • Golden Dragon.
  • NezMaster.
  • spinningdice.
  • Falkus.
  • Scarecrow.
  • Sludig.
  • AvatarOfHonor.

Skynet & Glimmerrat are waiting in the wings. That could bring us up to 12 players, allowing for 2 squads of 6 each.

Without them, you're looking at a TL 12. With them, it's TL 15. Do you guys feel confident facing a TL 15 mission?
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Sludig
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« Reply #59 on: June 28, 2007, 06:40:39 PM »

You're the GM, what you think you can handle.  I've no problem with a higher TL especially if we're SG-1's rescuerers. Cheesy 

My character did change, Madelyn Rourke, SAS Combat Medic., Pointman 6
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