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Author Topic: Barrels  (Read 2513 times)
Ezram
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« Reply #15 on: January 14, 2008, 12:13:28 PM »

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Climb inside the nearest oil drum, turned on it's side, then poke a stick out, and see if you can turn it while just sitting there.

We were talking about chases. Unless you know of any stationary chases, that is... Tongue

My point was that they shouldn't be limited to conventional methods (cars, planes, bikes, hangliders, etc) and that outrageous means of escape can be very vivid and fun  Cheesy. If the situation warranted it, i'm cool with bending reality a little.
« Last Edit: January 14, 2008, 12:16:50 PM by Ezram » Logged

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Krensky
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« Reply #16 on: January 14, 2008, 01:49:25 PM »

"You jump in the barrel. You arrive at the bottom of the slope..(roll deviation) you take X damage."

Yep. A 55 gallon steal drum weights about 50 pounds. You weight somewhere in the neighborhood of 200lbs (US average). Assuming even the rate of acceleration is .25G, after one round you're traveling 48.261 ft/sec. This is about 8323 ft/lbs of energy. This is twice the energy of a 7.62x51mm NATO bullet at the muzzle. Things get worse from there.1

Your stick will break. Most likely in spectacular fashion. Physics is a harsh mistress.

This is not bending reality, this is ignoring it entirely.

1 Yes, this is a gross simplification ignoring friction, collisions (the ground), you shifting inside the barrel etc. None of that changes you're looking at a massive amount of energy after only six seconds of roll.
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Ezram
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« Reply #17 on: January 14, 2008, 01:59:31 PM »

I never knew someone had the figures for such an occasion on hand. Self taught, perhaps?  Shocked

Material of the stick aside...

What do you think the Outfox strategy would look like in a barrel chase?
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« Reply #18 on: January 14, 2008, 02:20:28 PM »

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We were talking about chases. Unless you know of any stationary chases, that is...

My point being, you are not gonna have the leverage to this while sitting still let alone tumbling around inside a 55 gallon size clothes dryer, down a slope.

The "chase" itself would look hilarious, and "ooh, oh that's gotta hurt!"

The barrels stop. both parties moaning, "Oh, my back."

Then the enemy backup arrives with a Makarov. Walks up.
"Like shooting agents in a barrel, Yuri..."
2 shots ring out. Blood pools upon the ground.

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Ezram
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« Reply #19 on: January 14, 2008, 02:25:34 PM »

Eh, the system can accomodate far more unrealistic aspects of cinema, much like the Wire Fu quality. A couple of guys chasing eachother down a hill in some barrels should be doable.
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« Reply #20 on: January 14, 2008, 02:29:25 PM »

I never knew someone had the figures for such an occasion on hand. Self taught, perhaps?  Shocked

Material of the stick aside...

What do you think the Outfox strategy would look like in a barrel chase?

I had to look up the weight of a barrel and confirm my recollection of the average mass of an American male. After that it's high school Physics and some Algebra.

force = mass * acceleration
J = kg·m²/s²
kg = 113.3981
m = 44.145
s = 6
ft/lb = 1.3558179483314004 J

As for what it looks like, as I said. It doesn't. It's not a chase. You shouldn't use the chase mechanic. You should, as Merxiless said, eyeball how many rounds the descent takes, roll deviation, hit both side up with some damage, and move on.
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Ezram
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« Reply #21 on: January 14, 2008, 02:31:51 PM »

That's still bland, and i'm just asking in theoretical terms if you were to run it as a Chase.
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« Reply #22 on: January 14, 2008, 02:35:27 PM »

I would not. Because it's not a chase.
Agent gets on a ship and sits in his stateroom the whole time, maybe goes to dinner. Opposing agent misses him and gets on another boat going to the same port and again, sits in his stateroom the whole time. Do you run this as a Chase? No. Because it's not a chase.

The people in the barrels can not affect the outcome of their roll down the hill in any meaningful way. So it's not a chase.
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« Reply #23 on: January 14, 2008, 02:35:54 PM »

"You jump in the barrel. You arrive at the bottom of the slope..(roll deviation) you take X damage."

Now that is funny. Though I think the nauseated condition would be involved somewhere along the line if it were my table Smiley.

I guess it mostly depends on how serious you want to play it. Physics says you'd be pretty limited, but physics also doesn't have that sense of panache that makes cars explode at the end of every chase Grin.

(I am a sucker for exploding cars)
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« Reply #24 on: January 14, 2008, 02:38:15 PM »

That's why I said theoretically, if you were to run it as a Chase. And, previous examples were listed in where a path other than a straight line could be conceivable.
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« Reply #25 on: January 14, 2008, 03:46:56 PM »

Sure, at random.

Okay  my final offer:

Take two coke cans. Put a stuffed beanie baby mouse in each.

Roll those puppies down the nearest hill.

There's your chase.  It's just watching physics and vectors accumulate, with random direction changes.

I like the ship analogy, that's 100% on the mark.  The occupants are not controlling the chase, they're on a ride.

Same thing, here:

Agents one and two, sealed in barrels, get rolled off a cliff.

Is it a chase?  Seriously? No, it's an encounter with gravity.

The fact that the slope of a sidewalk means that the barrels in question often touch the ground, instead of having air stream past doesn't change it, significantly.

You go from vertical, to a SIN Trig function of vertical.  Same physics.

If the Agents can steer, brake, and accelerate, like a go cart, etc, or even a freaking big wheel kid's riding toy, it's a chase.

Rolling down a hill... No.   Not in my game, certainly.



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Ezram
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« Reply #26 on: January 14, 2008, 03:48:44 PM »

SEALED in a barrel?  Huh? We want to give them a chance, not kill them halfway down.
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« Reply #27 on: January 14, 2008, 03:53:50 PM »

I'll respond in kind:

Halfway down?

It's not the fall, it's the sudden stop.

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Ezram
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« Reply #28 on: January 14, 2008, 04:04:13 PM »

Well, the end was never defined, actually.

And in any case, i'll amend it from "halfway down" to "before they even roll"  Tongue
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« Reply #29 on: January 15, 2008, 03:41:20 AM »

So, anyone got an idea on that Outfox strategy and how it'd appear to be?
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