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Author Topic: Am I reading these correctly?  (Read 885 times)
afrodave
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« on: January 06, 2008, 11:55:10 PM »

Feat Style Over caliber - Each time you request a pistol or pistol ammo you get twice the amount.
Magic Bullet - Each load of ammo for a ranged weapon you gain 1 Caliber I gadget. pg 146 in the WoF book.

A) Would a Character get the Gadget doubled. Since each time they request the ammo they get two loads?

B) and would molotov cocktail's as Caliber I gadgets be valid ammo?

C) Can Gear Prep be used to increase the Caliber I gadget?

D) Next Rock & Roll - double the ammo for weapons for fully auto fire.
so if you have Rock & Roll and Style over Caliber, and you have a pistol with the fully automatic upgrade, are you getting 4 times the ammo?

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Krensky
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« Reply #1 on: January 07, 2008, 01:14:48 AM »

A) No. Style Over Caliber doesn't give you two loads, it doubles the size of the pistol ammo load you receive.

B) Probably, but remember you only get 1 Molotov Bullet

C) No. It's not mission gear.

D) I don't see anything that contradicts that interpretation.
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Foghorn
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« Reply #2 on: January 07, 2008, 01:35:51 AM »

Real quick on point B. In the example of a gear pick granting multiple items (they use shuriken) it says "...the character may choose to place each of the miniaturized items in a separate Housing." The feat Magic Bullet states that a Gadget with multiple uses uses that number of bullets as Housing, I'd think that allowing the player to gain 2 molotov bullets with his Caliber I Gadget pick isn't outside the rules.

I concur on the other 3 points, though
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spinningdice
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« Reply #3 on: January 07, 2008, 04:48:09 AM »

D) - You'd use the rules for multiplying, so you'd get 3x ammo, rather than 4x, but unless someone has more of an idea than me can't see any other problems with it.
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Krensky
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« Reply #4 on: January 07, 2008, 01:09:30 PM »

Real quick on point B. In the example of a gear pick granting multiple items (they use shuriken) it says "...the character may choose to place each of the miniaturized items in a separate Housing." The feat Magic Bullet states that a Gadget with multiple uses uses that number of bullets as Housing, I'd think that allowing the player to gain 2 molotov bullets with his Caliber I Gadget pick isn't outside the rules.

I concur on the other 3 points, though

That's correct, I missed the x2 when I glanced at the Cocktail's stat line. By the rules the character gains two Cocktail bullets per ammo load.

D) - You'd use the rules for multiplying, so you'd get 3x ammo, rather than 4x, but unless someone has more of an idea than me can't see any other problems with it.

Yeah. I was thinking that and that's the standard rule in d20... but I couldn't find it in Second Printing. That's why I phrased my reply that way.
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We can lick gravity, but sometimes the paperwork is overwhelming. - Werner von Braun
Right now you have no idea how lucky you are that I am not a sociopath. - A sign seen above my desk.
There's no upside in screwing with things you can't explain. - Captain Roy Montgomery
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