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91
First I have a rioter who tried to riot fear in an enemy during a physical conflict, but if someone attacked him, like shot arrows at him, does he use his dice pool from the mental conflict to defend against the physical attack? Should there be separate dice pools, one for the physical one, one for the mental one, and you can only use one? Something that I haven't thought of?
He would use his existing mental dice pool. You can flavour it as him using his rioting to distract the person attacking him at a critical moment or anything along those lines.

cond, my group are playing thieves, and when they stole something, they sold it so I increased their resource score by 1, but my understanding is that goes away after a long breather if they don't spend it, which doesn't feel very satisfying. Any suggestions on how to handle an influx of resources, without having them hoard it or just lose it?
There are a few ways of handling something like this.
-A temporary resource boost as you did is one way, I generally use that for fairly small amounts of increased money but I agree it would be unsatisfying for the result of a job.
-The crew could invest it in various ways; improving their safehouse, acquiring new contacts, learning especially valuable secrets
-You could consider the spoils a separate item that doesn't disappear over a long breather and use something similar to Herowannabe's atium selling rules: "Unlike other loot, these beads do not “vanish” after the next Long Breather as normal, and the Heroes may keep these beads until they use them or sell them. Any Hero may sell a bead to increase his Resources by 1 die, or may trade it for any number of items with a total Difficulty of 5 or less (e.g. five items with a Difficulty of 1; an item with a Difficulty of 2 and another with a Difficulty of 3; etc.); both these benefits last until the next Long Breather as normal."
-If it was a big enough raid you could allow 1 of the players to gain a permanent +1 boost to resources, but you want to be careful with that.
-You could house rule it as "crew funds" that is a permanent 1 point of resources that anyone in the crew can use in a roll, expending it, and it returns in a short or long breather.

I'm sure there are other ways too, these are just some suggestions.
92
Fantasy Craft / Re: Would you allow Animal Partners to have other types?
« Last post by SilvercatMoonpaw on November 23, 2016, 03:50:46 PM »
"I'll have my pet fire elemental walk through that tall grass and set everything on fire."  "I'll have my water elemental manifest and engulf the tribal chieftain."
So it's not an issue with the type itself, it's an issue with the associated powers they'd want it to have.  Got ya.
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Fantasy Craft / Re: Would you allow Animal Partners to have other types?
« Last post by ludomastro on November 23, 2016, 03:23:52 PM »
I'm kind of curious on the reasoning of this one: What's so bad about Elemental?  Horror I can maybe see due to messing with Threat Range, but neither of these seem any worse than Construct or Undead.
"I'll have my pet fire elemental walk through that tall grass and set everything on fire."  "I'll have my water elemental manifest and engulf the tribal chieftain."
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Play-by-Post / Re: [OOC] Way of the Wicked
« Last post by ludomastro on November 23, 2016, 03:02:49 PM »
Happy Thanksgiving to those who celebrate the holiday!
95
Mistborn Adventure Game / Re: Mistborn General Purpose Newbie-Friendly Q&A Thread
« Last post by KarenM on November 23, 2016, 10:50:17 AM »
Hello,

I just recently ran my first session, and I'm trying to prepare for the next one. I am familiar with the mistborn world but new at running rpgs. I had a couple of things feel awkward during my first session and I was hoping for some advice on how to smooth it out.

First I have a rioter who tried to riot fear in an enemy during a physical conflict, but if someone attacked him, like shot arrows at him, does he use his dice pool from the mental conflict to defend against the physical attack? Should there be separate dice pools, one for the physical one, one for the mental one, and you can only use one? Something that I haven't thought of?

Second, my group are playing thieves, and when they stole something, they sold it so I increased their resource score by 1, but my understanding is that goes away after a long breather if they don't spend it, which doesn't feel very satisfying. Any suggestions on how to handle an influx of resources, without having them hoard it or just lose it?

Thanks,
Karen
96
ahah, nice one!
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Fantasy Craft / Re: Questions
« Last post by TheVastator on November 22, 2016, 11:52:15 PM »
Ok, thanks, and for "last all day"  I meant just to pickup the leftovers and consider them eatable as second and third meal of the day, not about the bonuses  ;D
98
Off-Topic / Re: Movie Reviews, Reactions, and Rumors 2016.
« Last post by TheAuldGrump on November 22, 2016, 06:07:33 PM »
Another thumbs up for Dr, Strange - Cumberbatch played him as exactly the kind of arrogant jerk he is supposed to be.

And, who boy, magic was trippy....

The Auld Grump
99
Fantasy Craft / Re: Questions
« Last post by TKDB on November 22, 2016, 05:52:56 PM »
was there somewhere a rule about entering the square occupied by a bigger enemy?
Was it possible, besides the Giant Slayer feats, or I'm being confused?
Don't believe there's anything explicit for that besides the Giant Slayer feats.

Quote
Also:
in case of Parting Shot, when an enemy gets out of the character's line of sight (for example turning a corner) but doesn't go beyond Close Quarters, is the character with the trick able to use it?
Not strictly within the mechanics of the action, but certainly within the spirit. I'd allow it, personally.

Quote
While I'm at it:
the manual says that a character (well, almost all of them) need 3 meals per day. How are exactly the uses in the Food section to be considered? For example, most of the expensive stuff there says it has 3 uses; it means it lasts all day? Or that the price can be divided by 3 if a single person just wants a lunch or dinner? What about the rations, which say that "feeds character for one day" but it has 7 uses? It means they last 7 days for a single character?
I've always understood it to be one meal per use for most food items (so yes, divide by three if you're just ordering dinner for one), though the "one food and one drink benefit per day" rule means you can't in fact get the benefit to last all day (though it comes with enough servings for 24 hrs of total effectiveness). And rations are instead a week's supply in units of one full day's food.
100
Fantasy Craft / Re: Questions
« Last post by Slashes-With-Claws on November 22, 2016, 05:44:16 PM »
was there somewhere a rule about entering the square occupied by a bigger enemy?
Was it possible, besides the Giant Slayer feats, or I'm being confused?

Not seeing anything on a quick glance.  Normally you can have only one character per square unless they are smaller than Medium Size.  Up to the GM if you want to do something interesting like jump on its back or get under it (If it is cool enough a GM will probably allow it).  Would likely require a Tumble Check.

in case of Parting Shot, when an enemy gets out of the character's line of sight (for example turning a corner) but doesn't go beyond Close Quarters, is the character with the trick able to use it?

The wording is "when an opponent leaves Close Quarters" so I would say no.

the manual says that a character (well, almost all of them) need 3 meals per day. How are exactly the uses in the Food section to be considered? For example, most of the expensive stuff there says it has 3 uses; it means it lasts all day? Or that the price can be divided by 3 if a single person just wants a lunch or dinner? What about the rations, which say that "feeds character for one day" but it has 7 uses? It means they last 7 days for a single character?

For most food each use is a meal.  For the expensive stuff, since most can only benefit from one per day you can have a common breakfast and dinner for example, and maybe a hearty lunch, and still have two more hearty meals for either yourself or other characters.  As for rations, it is a week of rations since each use is a full day of food.
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