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 on: February 24, 2015, 01:18:56 AM 
Started by RusVal - Last post by RusVal
So what's better than playing Dead of Winter?  Watch someone play Dead of Winter!

(click to show/hide)

 on: February 23, 2015, 10:16:30 PM 
Started by ephealy - Last post by Kadrok
I'll be fine with that one too, but I voted Electrum, Cadmium, and Bendalloy.
I wouldn't hate that, in fact I'd like it a whole lot more than being left with an incomplete pairing.[/quote]
I have a feeling that Lerasium and Malatium are still going to get a large portion of the vote though.
Yeah. I'm okay with Lerasium, I guess, but Malatium makes no sense to me. It's just the arbitrary alloy of Atium of the at least 16 possible alloys of Atium that we happen to know about.

 on: February 23, 2015, 09:10:42 PM 
Started by ephealy - Last post by SirJerric
I'll be fine with that one too, but I voted Electrum, Cadmium, and Bendalloy.

I have a feeling that Lerasium and Malatium are still going to get a large portion of the vote though.

 on: February 23, 2015, 08:34:10 PM 
Started by tracker7 - Last post by TwoDSix
The Lynchpin... as far as I know it's needed to connect the head spikes with the body spikes. Perhaps it's something to do with how the body adapts itself around spikes (like how the heart is not positioned quite where it was, or at least not shaped the way it was as a response to the heart spike). Perhaps the lynchpin distorts the body in a particular way which makes it possible for someone to distort it in other ways without dying. Which is to say, perhaps if you spiked someone everywhere an Inquisitor gets spikes except for the lynch point, the body (personified) is all like there's no way I can make this work, sorry... whereas if the body has the bridging distortion of the lynchpin, the body (personified) is all like it was dicey, but I can make this work if I go through the section conveniently opened by the distortions of this spike (the lynchpin)

IIRC hemalurgic spikes always distort the body in question so that it works despite the presence of the spike. More details in the spoiler so that book 2+ aren't spoiled.

(click to show/hide)

 on: February 23, 2015, 08:04:24 PM 
Started by Mister Andersen - Last post by Mister Andersen
Richard Garfield, the creator of Magic: The Gathering, among others, came to Copenhagen on Friday, September 13th 2013 to talk about (ironically for a Friday 13th) luck in games at the IT University of Copenhagen.

 on: February 23, 2015, 05:48:30 PM 
Started by ephealy - Last post by Kadrok
I still think Electrum, Aluminum, Duralumin is the neatest way we can go.

 on: February 23, 2015, 05:15:19 PM 
Started by TheVastator - Last post by TheVastator
ok so for now we have:

1) leadership roles: unchanged, will use the base stat modifiers since FC's stats should be reasonably lower than ToG's.
2) settlements don't get to be detailed like in Kingmaker. Probably only the most important city. Must check if the game works without this part of the rules.
3) new thorps are created automatically after paying the normal preparation rules; the settlement upgrade costs 3 BP, but the actual upgrade won't happen until certain thresholds.
4)the city modifiers (crime, lore etc) are applied as circumstance modifiers (specify)

So, if I got it well, we can skip point 2 and 3.
How can we handle the 4th one in FC terms? In my game those modifiers were really "fickle" since I didn't really understand how they worked. Can we translate the system?

 on: February 23, 2015, 04:47:52 PM 
Started by Antilles - Last post by TheVastator
I'm following the thread, I will post only if I have something useful to add Smiley

 on: February 23, 2015, 04:47:24 PM 
Started by ephealy - Last post by ephealy
SURVEYS ARE OUT: Check your email. All backers should have one from Kickstarter, asking you to fill out your Kickstarter survey.

Voting has begun!

 on: February 23, 2015, 04:47:01 PM 
Started by paddyfool - Last post by TheVastator
absolutely take your time!

in the meanwhile here's the equipment wishlist:

boar spear (40s), massive (+20s),60s
partial leather armor (20s),  saurian (+10s),30s
javelin, 3,12s
dagger, 15s

pouch, 2s
sack, large, 3s
waterskin, 5s
net trap, 10s
firesteel, 8s
bedroll, 4s

I got the background and personality in my head, I could just use a suggestion about the birthplace (is the veduran forest humid enough, for example? otherwise somewhere from the river kingdoms?). Is avistanian beasts acceptable as interest?

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