Page 16-19: New specialties
A new selection of specialties available to all.Amnesiac:
You do not remember your past, but t comes back in little bits. That is reflected quite well with the Feat you get with this that lets you hold on to Skill Points and assign them when needed, reflecting you suddenly remembering a Skill you had forgotten. The other abilities are another Proficiency (Or Trick), a once per Session Hint, an Origin Skill, and the big one, an extra Starting Action Dice!Artillerist:
Bringing the big guns! You get both the Proficiency and Forte with Siege Weapons and Siege Weapon Basics to go with it. The lower of your Str or Wis goes up, and you can get Military Renown for cheaper.Barfly:
*Sees the fluff text* Norm! Sing it with me!
o/` Sometimes you wanna go, where everybody knows your name! o/` Your constant drinking has given you Great Fortitude, a resistance to poisons and disease, more Con or Wis (Whichever is lower) and you are great at both chatting with Folk Type (Giving you a bonus disposition) and lifting the spirits of your teammates as you lift the spirits in your glass (Giving them a bonus to Saves).Bartender:
The other side of the counter. You are used to chatting with people with problems and can Charm once per Session and give a nice speech to your teammates (Giving a +1 to Saves). Your Prestidigitation and Impress Skills are linked so that you can spend one Skill Point to raise both. You get a bonus to Downtime Checks to make money. And, of course, being a bartender you help with the drinks letting the entire party benefit from multiple drinks per day instead of one (At the cost of 1 AD per drink from each person that takes advantage of this).Conscript:
A Specialty that I did not notice was lacking but once I saw it here I realized how obvious it is to have this as an option. "Bonus Feat: Horde Basics" Nevermind, skip this... fine, I'll cover it. Discount to Military Renown, a Proficiency/Trick, an Origin Skill, and Tactics/Blend are linked so raising both together costs 1 Skill Point. Now, while I rag on Horde Basics, because it sucks, if you plan on taking the Skirmisher Class then this is not a bad choice of Specialty.Cook:
The cook is good with knives of course and so gets Edged Proficiency and Knife Basics. Obviously you also get the Cooking Focus and you also get a nice ability to always be considered to have a Cooking Kit. And with that discerning palate of yours you get a Save bonus against poison and disease. And finally a bonus to the lower of your Dex or Int.Daredevil:
A risk taker to the max. The Feat gives you a bonus to Saves, and lets you roll a Save twice once per session. You also get a Defense bonus, are considered to have 2 extra Chance Feats (So be sure to invest in those), can purchase Heroic Renown at a discount, and your Resolve and Acrobatics are a two for one deal.Defiler:
You need an Alignment for this. This is a rather complex Specialty as it improves as you level. The simple stuff is you get Aggro Basics, can temporarily give a party member one of your Interests, and get a choice of a Type of enemy to be able to Turn. The complex part is you get to pick two Favored Foes (To get a +2 Threat Range with Notice, Sense Motive, Survival, and Attacks against Standards of that Type), and as you level up get to pick three more. This does come at the down side of the Reviled Quality.Diplomat:
You gain two languages to better make use of your negotiating abilities, can Charm get Repartee Basics, get a free Rank and +1 bonus to both Bluff and Sense Motive, and finally your Impress and Sense Motive are linked to go up together.Exemplar:
"Bonus Feat: Any 1 Species feat" YES!!!!!! I am so glad to see that! Sorcerer being the only option for picking an extra Species Feat at the start was annoying. So happy to see another Specialty with that. You also gain an Alignment and a Study related to that Alignment. Pick any Renown Track and you get a discount with it. You get a bonus to attacks and Skill Checks during Dramatic Scenes. And finally others of the same species as you, who are not enemies, get a disposition bonus.Glory Seeker:
You get a Feat that gives you a bonus with AD rolls, a discount to Heroic Renown, can give the party a Save bonus via pep talk, you get a Skill and Attack bonus when things are Dramatic, and extra Vitality every level.Hermit:
Being that you have had a lot of alone time to contemplate stuff you get a butt load more Studies from the Feat this gives you, you have learned to survive off the land, so get Survival as an Origin Skill and are harder to Track. Animals also like you more, you get an extra Skill Point, and you can get the occasional Free Hint.Lothario:
Really pour on the charm with this Specialty. Repartee Basics Feat, can Charm, a +1 Appearance, +2 Legend, and Impress and Bluff are linked to rise together.Mentor:
As you would expect, you can give a rousing speech to the party to give them a bonus with Saves. You can also use the Feat yo spend your Full Action to order someone else to make an attack. You get an extra Starting AD, and if you are the same species as at least 2 other party members who are adjacent you get a +2 to Defense and Saves.Monster:
Another Species Feat Specialty, yay! This one is about using your natural abilities to rip and tear! Rip and tear their guts out! Unarmed Proficiency, the Relentless Attack Trick, more damage with Strength based Damage Rolls, and a joining of Athletics and Intimidate.Paragon:
Sorry, no renegade option, but this is a third new Specialty that lets you pick a Species Feat. More Studies, an extra Origin Skill, a discount to Noble Renown, and a bonus to Attacks and Skills in Dramatic Scenes.Philosopher:
Lots more Studies via the Feat, more Int or Wis (The lower of the two), another Skill Point every level, the occasional Free Hint, and a linking of Investigate and Impress.Porter:
Moving heavy stuff makes you pretty tough, giving you the Combat Vigor Feat, a bit of Thick Hide, a higher encumbrance, and a free Rank and a bonus to Athletics. You also look so normal and like everyone else that you get a bonus to blend. No one notices the janitor. This does not get you a membership in the Teamsters Union though.Rare Breed:
And a fourth Specialty with a Species Feat. This one is rather simple otherwise, just another Proficiency/Trick, two more Interests, another Origin Skill, and more Vitality. Nothing special, but all good and useful things.Tempest:
For the dual wielder in you. We start off with the Two-Weapon Fighting Feat, while wearing no armor or only partial armor the penalties from the Two-Weapon Feats drop by -2 and you get a bonus to Defense. And you are always considered to have two more Melee Combat Feats (Useful for parrying).Tomb Raider:
A reference to both Lara Croft and Indiana Jones, one with the title, the other the fluff. You get the Mobility Basics Feat, +2 Legend, more Dex or Wis (Whichever is lower), a free Rank and Bonus to Athletics, and finally Acrobatics and Search are linked, emphasizing that tomb raiding, dungeon exploring style.Traceur:
A high focus on mobility with this Specialty, starting off with Mobility Basics, less Fall Damage, and minimized Push Limit Damage. Notice gets a free Rank and +1 Bonus. Opponents have a harder time grappling you, you are harder to Track, and have a bonding of Resolve and Acrobatics.Trapper:
You get the Traceless Feat, which if I recall made you harder to track. You get to pick 2 Favored Foes, and three more as you level, like the Defiler above, do more damage to Standard Animals and Beasts, and a free Rank and bonus to Survival.
And that is it. Quite the selection. Best of all, four new Specialties that grant a Species Feat, which is great! When designing a character for a possible upcoming game I wanted to do a drake with both Draconic Heritage and True Scale, and to do that I had to take Sorcerer, but was going with Soldier class so the Spellcasting thing was useless. But then the GM of that game said I should check out the Paragon Specialty from the Book of Holding. And so I asked what the Book of Holding was. And that is how I found this. Takeru was the one that pointed the Book of Holding out to me by the way. So give him some thanks for letting me know about it.
Next time, we will start into the new Base Classes.