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 31 
 on: April 13, 2014, 01:25:19 PM 
Started by foproy - Last post by Valentina
Its been my experience I'm looking for different things from a game than the critics are (I found Web of Shadows and most of the Activision Spiderman games #*(&$! Brilliant, but I've heard every kind of complaint about them...). Its quite likely that the gameplay in Star Trek is entirely too slow and too common for a shooting game aficionado. I'm not one - I'm much more interested in the story and environment than a revolution in gameplay in a category I don't do all that often (I'm more fussy about fight games, since I play damn near ALL of those that come out Wink). That its much like every other shooter ever doesn't bother me. I'm looking for things like level design that tries to slightly mask that its a linear path rather than a real place. I like a well dressed set and I think that the aforementioned space station and the Vulcan colony world were both well done sci-fi 'places'.

Tastes will vary Smiley.

*shows up in a sandwich board labeled "Prepare To Die, rants wildly about the atmosphere in Dark Souls, apologizes, leaves again*

AI didn't know you had a fight bone in your body Morg, nevermind a whole skeleton. Cool. Cheesy
What's your disease these days?
It's DoA5U and Tekken Tag 2 and/or Revolution myself. Not quite on top of 2D fighters as much as I used to be, but I still remember which button cancels cannons spikes for a killer bee finisher and some of that.

 32 
 on: April 13, 2014, 12:03:22 PM 
Started by prototype00 - Last post by Mister Andersen
bump

Sorry, wanted to gather my thoughts and then see if Alex wanted the results Smiley.

Was there a nibble or are you free to share?

 33 
 on: April 13, 2014, 11:55:37 AM 
Started by Jaracove - Last post by Ares
A question about ghosts:

Incorporeal characters can only be harmed by force effects or other non-physical attacks.

1. Is this a one-way street, or has an incorporeal character a similar restriction with his own attacks?
2. What would you count as non-physical attacks? Fire? Sonic? Divine? Electrical? Explosive?

 34 
 on: April 13, 2014, 11:15:32 AM 
Started by foproy - Last post by Krensky
I liked the Star Trek game too Morg.

I also missed the Age of Sail vibe in new Trek with patronage being a major deal until you mentioned it.

 35 
 on: April 13, 2014, 10:18:27 AM 
Started by foproy - Last post by Morgenstern
Its been my experience I'm looking for different things from a game than the critics are (I found Web of Shadows and most of the Activision Spiderman games #*(&$! Brilliant, but I've heard every kind of complaint about them...). Its quite likely that the gameplay in Star Trek is entirely too slow and too common for a shooting game aficionado. I'm not one - I'm much more interested in the story and environment than a revolution in gameplay in a category I don't do all that often (I'm more fussy about fight games, since I play damn near ALL of those that come out Wink). That its much like every other shooter ever doesn't bother me. I'm looking for things like level design that tries to slightly mask that its a linear path rather than a real place. I like a well dressed set and I think that the aforementioned space station and the Vulcan colony world were both well done sci-fi 'places'.

Tastes will vary Smiley.

 36 
 on: April 13, 2014, 10:16:26 AM 
Started by Mister Andersen - Last post by Mister Andersen
I'd forgotten just how good In The Heat Of The Night was. There's some real sharp writing and direction going on here, helped on by absolutely top notch acting from Poitier and Steiger

 37 
 on: April 13, 2014, 09:53:26 AM 
Started by Mister Andersen - Last post by TheAuldGrump
Ten days left in a Kickstarter to produce a new edition of The City State of the Invincible Overlord.

The City State and the Wilderlands of High Fantasy were the first published RPG setting. (Gygax and TSR had decided that there was no way players or GM would be interested in settings... Judges Guild had other ideas... Judges Guild was right.)

I have the Necromancer Games edition of The City State - and once upon a time I had the ancient Judges Guild setting. Necromancer Games had the misfortune of printing a 3e setting just after 3.5 was announced - excellent material, but sales did poorly. (But the copies that show up on eBay go for a small fortune.)

The City State is not a nice place, and has some of the best city maps for gaming, even to this day. (Far closer to Lankhmar than any of the published Lankhmar settings have been.) Twisting alleyways, a tyrannical despot, and a wraith haunted undercity.

Perhaps we will see the Wilderlands rise anew as well. ($150,000 stretch goal.)

The Auld Grump

 38 
 on: April 13, 2014, 09:51:34 AM 
Started by foproy - Last post by RusVal
I don't suppose there's a PC version?

It's on Steam.  Though it might be buggy, just as warning.  Actually, that's like one of the few positive reviews of the Star Trek game I've seen since it came out.  Though don't get me wrong, I'm all for finding positive things about games that weren't necessarily scored high, since I've more than my share of games I've enjoyed that only got meh reviews (RE 6, anyone?).  I just know the Star Trek game has a 43 metacritic score, is all.

It turns out Firaxis picked the wrong music for their trailer. Here's a much better version: https://www.youtube.com/watch?v=Z_WSgMhfuic
True Story.   Grin

Ha, true dat.

 39 
 on: April 13, 2014, 07:40:06 AM 
Started by foproy - Last post by MilitiaJim
It turns out Firaxis picked the wrong music for their trailer. Here's a much better version: https://www.youtube.com/watch?v=Z_WSgMhfuic
True Story.   Grin

 40 
 on: April 13, 2014, 06:24:29 AM 
Started by foproy - Last post by Mister Andersen
I don't suppose there's a PC version?

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