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31
Play-by-Post / Re: (IC) Way of the Wicked II: Call Forth Darkness
« Last post by Mister Andersen on June 27, 2016, 06:27:42 AM »
"Much as I'm loathe to suggest it, the boat is continuing south down the coast," Janus points out. "We can disembark here and move inland along the boundary of the Brack and the Bryr."

She shoots an irritated glance towards the general direction of the boat and the frankly amazingly patient ogre currently residing there. "We have to do something about him, yes? Find something like the crowns that work on someone so large.

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No, in this particular instance I'd say it's because shitbags like Nigel Farage and the rest of UKIP exploited the growing frustration and unease of the lower and middle classes by using strong racist and fearmongering rhetoric. "Immigrants are taking our jobs, and you won't get any medical help because the NHS is full of brown people" etc. That's not to say all those things you mentioned doesn't also increase racism, but these high-profile cases usually only cause temporary spikes as the news cycle push them into the background.

Also, you know why native Europeans are becoming a smaller minority? Our birthrates have been in steady decline for decades now. We literally need immigration, or we'll slowly die off, fading into obscurity.
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I think I would also attribute the increased dislike of foreigners to the large number of murders, terrorist attacks, the massive middle-eastern gangs running child sex rings all over the UK and Europe, ect. Could the growing prevalence of racism be caused by that? Especially as native Europeans become a smaller and smaller minority, I think I would be scared as well.
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Really, what I'm reading about the raising racism in UK is quite worrying.

It's not so much a case of the racism increasing, but one of the racists simply being less subtle about it.

Groups like the English Defence League and Britain First have been quietly stoking this fire in the background for decades. With last week's vote, it's been bought to the surface, bolstered by the (likely mistaken) belief that 52% of the country support their batshit ideas.
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Play-by-Post / Re: (IC) Way of the Wicked II: Call Forth Darkness
« Last post by Ares on June 27, 2016, 04:03:36 AM »
"Sorry, I meant of course getting lunch with the Seventh. Grumblejack will probably best be handled by moving the barge down or up the river and disembarking out of sight to start our expedition" Creamor corrected himself.
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Play-by-Post / Re: (IC) Way of the Wicked II: Call Forth Darkness
« Last post by Antilles on June 27, 2016, 03:52:33 AM »
Aiden raises an eyebrow at Creamor's hasty suggestion. "What about the Seventh? Shouldn't we at least meet with them before heading out? And speaking of the docks, how'll we get Grumblejack off the ship?"

edit:
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Play-by-Post / Re: (IC) Way of the Wicked II: Call Forth Darkness
« Last post by Ares on June 27, 2016, 03:41:03 AM »
Back with the team Creamor marveled: "Seems like we can get this done quicker than expected. I'll make copies of that map, but it seems straight forward enough - getting there at least. But we'll have to make camp once one way or the other. Since we already have the expedition supply, I'd suggest we get a nice lunch and then head out. The sooner I can stop powering my disguise and stretch my wings, the better."
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Play-by-Post / Re: (IC) Way of the Wicked II: Call Forth Darkness
« Last post by Antilles on June 27, 2016, 03:19:12 AM »
Searching the room is a fairly quick procedure, since it's so small. The fact that what you're looking for is sitting out in the open doesn't exactly complicate matters either. On the small writing table is a rolled-up scroll, with a small knife placed on top as an improvised paperweight. Unrolling it shows a map of the part of Caer Bryr that's immediately to the south, with a large X marking one of the stone spires. It's remarkably close to Farholde, you'd guess with knowledge of the terrain and a good horse a rider could make it there in a day. For good measure you toss the rest of the place, and aside from a small bag under the mattress containing what's likely Kael's emergency funds, to the tune of 132 silver coins, the rest is fairly useless personal effects.
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Play-by-Post / Re: (IC) Way of the Wicked II: Call Forth Darkness
« Last post by Ares on June 27, 2016, 02:56:13 AM »
Spoiler: show

Search Check: Roll(1d20)+15:
8,+15
Total:23



Creamor followed Janus as soon as the inn keeper had come down again. With a nod he entered the room and began to help her search for whatever effects the late Kael had kept.
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Play-by-Post / Re: (IC) Way of the Wicked II: Call Forth Darkness
« Last post by Antilles on June 27, 2016, 02:29:27 AM »
To the innkeeper's credit, he only stares a little before snapping into his role as a jovial and friendly innkeeper. After giving a rough description of Kael, the innkeeper immediately recognizes him. "Oh yes, the elven treasure seeker. Well, he didn't exactly call himself a treasure seeker, but come on, who else would spend over a month going in and out of the Bryr obviously looking for something, if not looking for treasure? Well, anyway, I didn't mind him, he always paid up front and didn't cause any trouble, but it's been two weeks since he last was here. Only paid a week in advance, so I was going to give it a couple more days before declaring his room abandoned and selling his belongings, but if you're his friends..." There's a gleam of 'easy money' in the innkeeper's eyes as he offers Janus to take possession of Kael's belongings if she pays the overdue bill, which is a paltry 25 silver.

Janus hands over the necessary coin, to the innkeeper's relief, and is then showed up to the small and simple room Kael kept. The innkeeper tells Janus to please empty the room by noon, and then leaves her to it.
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