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 on: May 24, 2015, 03:04:05 AM 
Started by Krensky - Last post by Morgenstern
Just got back from Tommorowland.

Ug. I'm going to buy it because I want to walk frame-by-frame through the scenery/cityscapes, but I'm perfectly ok with never hearing that dialogue ever again.

Its just DULL. Its about the most soulless 'message of hope' I've ever seen. Certainly not the first time a villain monologues and I am right there with them nodding my head - fury at a planet of idiots I get.

(click to show/hide)

Mad Max was amazing. Epic. It's Battle Opera that is unashamed of being REALLY LOUD. I absolutely recommend seeing it in the theater because the home experience will not be the same.

Tommorowland will shrink down to the small screen and you won't even blink.

 on: May 24, 2015, 02:46:36 AM 
Started by spinningdice - Last post by Ares
Creamor was pretty exhausted after returning to the secret passage. Yet he found enough energy to summon again the little devil, that previously had administered medical care. While the devil was changing the bandages, he remembered his resolve to find out more about the workings of the circlet:
"Say, your kind is quite adapt at untangling magic workings, aren't you?"
"Yes, if it pleases the master..."
Creamor ignored the groveling and continued:
"This circlet here seems to be more complex than a mere spell matrix container. I want you to analyse it and tell me everything you can once you are finished."
"If it pleases the master, but my time on this mortal plane is short and I won't be able to finish this task to masters satisfaction."
"Take it with you. I'll re-summon you tomorrow. Don't lose it.
By the way, you did excellent work on my wound. Seems like I won't be an invalid once our attack begins."

With a side glance at the sleeping form of Grumblejack, Creamor added: "Now begone and do as I tasked you."

Once the devil was gone, Creamor updated his map with all the things he had seen on his nightly reconnaissance flight.

Once that was done, he concentrated and opened a tiny connection through time and space to Captain Barholds room. Dismayed he realized, that the man's bed was made and he was no-where in sight. It seemed as if the captain now did have to take the night shift.
Creamor felt how exhausted he was. His remaining energies would barely allow him to get his circlet back.
Of course there was this one option... He had never used it before, but it was probably better to test it now than in battle.
He concentrated for a moment and opened a carefully guarded part of his mind to the infernal energies raging within him. The moment he felt close to be overwhelmed he fearfully closed it again. It had brought him just a hint of power, but now he felt even more drained.

Still, it was enough to scry two more times so he would know exactly when the captain was to be found in bed.

When he was confident, that Aiden would be awake again, he relayed to him all he had found out through the whisper invocation.

 on: May 24, 2015, 01:54:50 AM 
Started by Antilles - Last post by Ares
That's actually a pretty good excuse  Grin

Since we'll soon start a new adventure, I should probably invest my remaining AD into spell points:

Oh, Invisible Castle, how I missed you and your funny rolls... not. Tongue

But, it's enough for two more scryings, to find out when the captain sleeps, so we can kill him prior to our attack.

 on: May 23, 2015, 08:39:15 PM 
Started by Antilles - Last post by Antilles
Sorry 'bout the extended absence, turns out Witcher 3 is pretty good.

 on: May 23, 2015, 08:38:36 PM 
Started by spinningdice - Last post by Antilles
The group winds their way back to Aldencross over the next few days, settling in and preparing for the big assault on Balentyne. No great notice of the travelers are made, giving them room to operate freely.

Creamor's nighttime scouting is successful, revealing five men on the gatehouse battlements, and three men on the roof of the keep. In the time he's flying around, he can see one patrol of three men finishing up a course of the walls and entering the keep, while a patrol of four exits the tower and begin a circuit of the walls.

Getting Creamor and Grumblejack into the inn's cellar turns out to be quite the tense little adventure. Grumblejack, perhaps by Creamor's aid, turns out to be surprisingly stealthy for such a large, lumbering creature, but he still almost gets caught by both a watchman and one of the inn's other guests. It is only by Drin's timely interference and fasttalking keeps them distracted for long enough for the pair to slip by.

Creamor's scrying of captain Barhold's quarters reveal he is apparently working the night shift, but unfortunately among the few documents visible the guard schedule isn't among them.

 on: May 23, 2015, 01:20:23 PM 
Started by Crafty_Pat - Last post by RusVal

Has to be real.  The Youtube vid it links to is the Official Guinness World Record account. That tends to be in the upper levels of reliability.

 on: May 23, 2015, 11:25:19 AM 
Started by Krensky - Last post by Gentry
I discovered something while watching Fury Road yesterday: Mad Max is Conan with cars.

An important concept to keep in mind when watching any of the Mad Max films is that each one is essentially a reboot. They're not in any meaningful sense sequels to one another any more than successive Conan stories were in any meaningful sense sequels to one another.

Howard wrote his tales "out of order", and I got the same sense from Fury Road that I get from Conan stories: this is "a tale of Max" rather than "the next in the saga". In fact, I find in general that Mad Max and Conan operate on many of the same premises, and both hold a subtle power, partly in the way they build their world. Howard never really stops to provide long expositions regarding which people come from where and how their societies operate. Neither does Miller. You get it from dialogue cues and fill the details in as you go. The Fast and Furious movies clearly want to ape the action of Mad Max, but they don't create the world that Mad Max does. That keeps F&F pretty solidly in the soulless spectacle camp for me. They're just not swinging the mythic themes and world of Mad Max.

And the cars aren't nearly as cool.

And I found the movie a hyperkinetic thrill ride that pasted me to the back wall of the theater and held me there for two straight hours or sensory-awesome. If you pay attention, you can even see where Tom Hardy does some looks and glances and moves that are clearly drawn from Mel Gibson's style, and while it would have been neat to see Gibson come back for one last ride here, I can dig Hardy's Max.

For Car Wars purposes, I can now reasonably state that my personal vision of the game is bookended by Miller's Fury Road on one side and the Wachowskis' Speed Racer on the other. Smiley

 on: May 23, 2015, 05:40:08 AM 
Started by Mister Andersen - Last post by Mister Andersen
It's no The Driver but it was okay even if the narration sounded phoned in late at night

 on: May 23, 2015, 04:29:43 AM 
Started by Crafty_Pat - Last post by Morgenstern

First Star Trek communicators.. now the Green Goblin's glider.

Arguably cooler than flying cars.

 on: May 23, 2015, 04:17:20 AM 
Started by Crafty_Pat - Last post by Valentina
Hoverboard flight distance record. Or, "I hope this is real!"

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