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Off-Topic / Re: Video Game News and Such 2016
« Last post by RusVal on May 27, 2016, 09:17:26 PM »
*Facepalm* Oh geez.  Looks like Julian Gollap hasn't actually raised the money for Phoenix Point, and is currently

in the process of raising finance for funding the project and I am interested in talking to:
•Investors - who can enjoy a share of the revenue
•Publishers - who can support the game's release
•Games Journalists - who want to know more about the game

For those who don't know, Julian Gollap's entire career after X-COM has been one long case of not getting investors or publishers for his games.  I get the feeling that the only people he is hearing back from is the Game Journalists. :P
Play-by-Post / Re: (IC) Way of the Wicked II: Call Forth Darkness
« Last post by Mister Andersen on May 27, 2016, 08:44:04 PM »
With that statement having for the moment yet again exceeded her tolerance for Creamor's foolishness, Janus rolls up the painting with sharp, deliberate, and above all pointedly audible movements. Yet again he demonstrates how for a supposedly intelligent being, the meatbag is astoundingly stupid.

"We've enough to be getting on with, without taking up any more of our benefactor's valuable time, yes?"
Play-by-Post / Re: (IC) Way of the Wicked II: Call Forth Darkness
« Last post by Ares on May 27, 2016, 05:34:09 PM »
"Hm, sacking a monastery... Not to make too fine a point, but we had the chance to desecrate a simple church in Balentyne, but opted out of that in favor of leaving it to the bug bears. What makes you think we'd have any easier game with a bunch of military trained nuns?" Asked Creamor with a mild smile.
Play-by-Post / Re: [OOC] Way of the Wicked
« Last post by Ares on May 27, 2016, 04:39:14 PM »
Well it is a solution I can identify with - as my signature evidences  ;D

Sadly, most of those spells are useless for Creamor as they almost all allow a saving roll.
Drin will be the better recipient for that.
Off-Topic / Re: Cool Non-Video Links (Quizzes, Tests, Illusions, Etc..)
« Last post by Krensky on May 27, 2016, 04:36:07 PM »
Curse you NYT!

Try it now.
Play-by-Post / Re: (IC) Way of the Wicked II: Call Forth Darkness
« Last post by ludomastro on May 27, 2016, 03:49:17 PM »
At the mention of the nuns, Lars smirks.  "Yes, that will be very interesting.  If the Mitrans were upset at my last act of desecration, they will absolutely loathe what I am considering for the convent."  The look on his face isn't entirely human for a moment.
Off-Topic / Re: Video Game News and Such 2016
« Last post by RusVal on May 27, 2016, 03:46:54 PM »
If you look closely, it seems that one of the monsters is holding a captured human weapon, or at least on with recognizable human features (scope, stock, ballistic barrel).

I initially read this as "holding a captured human [as a] weapon". Finding out it had "recognizable human features" didn't help any until I read the part in parenthesis.

Though on the second read through I got it.

*Snerk* Actually, considering the rather body horror direction they seem to be taking the monsters, I wouldn't necessarily put it past them to do something like that. >:D
License to Improvise / Re: Spell game
« Last post by paddyfool on May 27, 2016, 01:51:46 PM »
Level: 2 Warding
Casting time: 1 half action
Duration: 1 minute per level
Distance: Touch/Personal
Effect: Once per round, when the target of this spell takes damage in melee, the attacker also takes 1d6 per caster level electricity damage (maximum 5d6).

(I'd looked at doing a warding spell that countered with damage randomly selected from a range of types, but this seemed much more straightforward)

Spell name: Nudge
Concept: Very minor telekinetic cantrip
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