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 on: October 19, 2014, 09:36:41 PM 
Started by Crafty_Pat - Last post by Nuaurpy
Yup, that's fair, we're in agreement. I might let them have a small amount of their income but they get no Appearance mod because they're not blowing a lot of cash on appearance.

 on: October 19, 2014, 09:20:02 PM 
Started by foproy - Last post by Valentina
Guess I'm prompted to ask, "hey aren't we over Half Life yet?"

 on: October 19, 2014, 09:19:48 PM 
Started by Curator - Last post by Krensky
Needs more Sweet Georgia Brown

 on: October 19, 2014, 06:52:11 PM 
Started by Mister Andersen - Last post by RusVal
Scarlett Johansson to possibly star in live-action Ghost In The Shell movie

Well, of all the parts to be typecast for, kickass action babe probably one of the better ones.  Hopefully the rest of the movie isn't a complete and utter failure.  Hopefully.

 on: October 19, 2014, 04:50:48 PM 
Started by Curator - Last post by Mister Andersen

 on: October 19, 2014, 01:26:40 PM 
Started by Slashes-With-Claws - Last post by Big_Jim
Thick Hide counts as partial armor. That's how it interacts with all this stuff - including called shot.

 on: October 19, 2014, 01:23:14 PM 
Started by foproy - Last post by RusVal
An Indiegogo campaign wants to swarm Valve's offices with Gabe Newell impersonators to show that We. Want. Half-Life 3.

Over the course of four days (as of this post), they have raised... 1% of $150,000.  Yeah, I don't have high hopes for this succeeding in any fashion.  Tongue

 on: October 19, 2014, 01:08:27 PM 
Started by Curator - Last post by Mutt
Although I am currently making a Master Class with Master's Touch at level 3 as well, I do agree with his reasoning. Getting Master's Touch II so early is extremely potent, and negates the idea of sticking with on or two class for a very long time. And, indeed, with a very specific build (Martial Artist 9 / Slam Jammer 3 / Edgemaster 8 with a magic item that grants Class Enhancement for Martial Artist) it would actually be possible to attain Master's Touch III, which is unthinkable. What would that ability even do? Apply 4 tricks to each attack and allow you to apply ranged tricks to melee and unarmed attacks, and vice-versa?

Anyway, in regards to the class: It looks really fun, if extremely silly. However, I think the coolest thing about this class is that, with a bit of refluffing, this makes an excellent 'Hurled Master' style class, strapped to the gills with knives, javelins, hatchets, boomerangs, and even some grenades and, yes, balls. I can't help but remember the character Wakka from Final Fantasy 10, who used a weapon similar to a basketball with deadly efficiency.

 on: October 19, 2014, 12:52:44 PM 
Started by Curator - Last post by TKDB
I don't even particularly care for basketball, but I still think this class is great. (For a rather less-serious campaign, of course.)

Only one real issue I can find: Master's Touch I probably should be off-limits for master classes Which is a shame, because it's a perfect fit for this concept, but since a master class is 5 levels and Master's Touch is a graded ability that other classes can get around level 10 or so, that means you can get ridiculously early access to Master's Touch II by combining Slam Jammer with a base or expert class that grants it. 10 levels of Martial Artist going into Slam Jammer gets you Master's Touch II at level 13, which is five whole levels sooner than the earliest you could otherwise get it (level 18 as a Martial Artist 10/Edgemaster 8, and that build means you can't get a gamebreaker until level 20 to boot).

 on: October 19, 2014, 12:43:43 PM 
Started by Slashes-With-Claws - Last post by TKDB
This appears to only apply to DR gained from armor and not Resistance or DR from other sources like Thick Hide or class abilities.

It does appear that way.  What if the target has thick hide but they have armor that takes precedent over that.  Do they still get the benefit of thick hide ?   I know it's down to GM's judgement but, for me, I would give it to them as it insults my sense of logic despite this being about fantasy and simplified rules.   You?

As-written, if you have both thick hide and regular armor, you use the better DR from the two. So for instance, a dwarf (thick hide 2) could wear a gladiatoral harness from Adventure Companion (DR 0, Edged Resistance 1), using the DR 2 from his thick hide (that being the higher of the two) but still benefiting from the armor's Resistance.

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