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Play-by-Post / Re: [IC] The Secret of Kung's Island
« Last post by MikeS on Today at 10:13:47 AM »
The Magos was unfazed by the woman's threats.

"We do not intend to rob you. We came looking for a map, assuming all survivors of your expedition had died, including yourself, but clearly you are not dead. Please, tell me the tale of your expedition. What is the last thing that you remember before waking up on the stone slab? And what happened after you woke up? Why did you attack the dwarf?"
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Play-by-Post / Re: [IC] The Secret of Kung's Island
« Last post by Ares on Today at 09:50:34 AM »
Talking patiently in a low voice without breaking eye contact, Megaros managed to get the woman to stop straining against her bound and gag.
When he finally removed it, she was calm enough to look directly at him. Her eyes where completely black with only a violent pinpoint in the middle, pulsing like a heartbeat. He could almost feel the hatred radiating from her like a furnace.
Her voice was raspy and lacked any kind of melody when she said:
"Don't you dare to take anything from my stash. I'll kill you. I'll kill you all."
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Play-by-Post / Re: [IC] The Secret of Kung's Island
« Last post by MikeS on Today at 08:30:25 AM »
Spoiler: show
Medicine DC 22 [ d20+13 = 23 ]

Made it.
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Play-by-Post / Re: [IC] The Secret of Kung's Island
« Last post by Ares on Today at 12:46:20 AM »
Spoiler: show

If you want to calm her down, you'll have to succeed on a calming check vs. DC 22 (Medicine)


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Play-by-Post / Re: [IC] The Secret of Kung's Island
« Last post by MikeS on February 19, 2017, 09:02:42 PM »
Megaros had the patience of a piece of furniture. While the others looked at the map and speculated as to the roots of the elf's undeath, he said with the undead woman and listened to her stream of curses in a sealed room, prepared to sit there for hours while she vented, to see if she would become rational enough to reason with at some point.
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Off-Topic / Re: [Theorycrafting] Let's talk squad tactics game
« Last post by Valentina on February 19, 2017, 07:44:01 PM »
Been variously depressed and preparing to move to a new residence. Will scrape up some feedback this week.

  That is eerily familiar. I thought I was reading my own post somehow.

We are a bit alike. :]
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Fantasy Craft / Re: Questions
« Last post by Takeru on February 19, 2017, 07:39:18 PM »
I'd say that depends on your style of game and whether or not your scenes last a long period of time or a relatively short one.
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Off-Topic / Re: [Theorycrafting] Let's talk squad tactics game
« Last post by Morgenstern on February 19, 2017, 07:29:41 PM »
Been variously depressed and preparing to move to a new residence. Will scrape up some feedback this week.

  That is eerily familiar. I thought I was reading my own post somehow.
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Off-Topic / Re: [Theorycrafting] Let's talk squad tactics game
« Last post by Valentina on February 19, 2017, 07:10:55 PM »
Been variously depressed and preparing to move to a new residence. Will scrape up some feedback this week.
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License to Improvise / Re: Need help with some NPCs
« Last post by Morgenstern on February 19, 2017, 07:02:10 PM »
Hmm. Highest Value +10 is probably the most resistant to abuse for what's already a pretty strong design tool.
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