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October 31, 2014, 03:06:15 AM
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 1 
 on: Today at 03:01:58 AM 
Started by spinningdice - Last post by TheVastator
Repressing an annoyed grunt, the man puts everything back in the courier case, straps it on, and gets out of his room. The inn is completely silent, and the wood itself seems to not protest as he walks down the alley, knocking quietly at Lars' door. "Open up. It's me."
It almost sounds like an order than a request...

 2 
 on: Today at 01:23:00 AM 
Started by Mahatatain - Last post by Khaalis
I'll toss in an answer here. My first time back on the board in probably close to a year.

The answer is yes and no. If you want to use it exactly as-is then no. There is material that had changed form Spycraft 2 to FC. For instance the Channeler references gaining the Luminous quality which no longer exists in FC.

With some willingness to customize and adapt, you could use a fair portion of the material.

 3 
 on: October 30, 2014, 10:38:38 PM 
Started by Crafty_Pat - Last post by ludomastro
Daniel Radcliffe Raps Blackalicious' "Alphabet Aerobics"

Far more entertaining than it sounds.

 4 
 on: October 30, 2014, 10:13:54 PM 
Started by Pazu - Last post by Pazu
Some feedback:

2) Actually, darting and flashing weapon are melee combat feats. This means that they are applied on melee weapons. Once you throw your dagger, it effectively becomes an improvised hurled weapon.

Hang on; so you would count a thrown dagger attack as untrained regardless of the attacker's Hurled proficiency?  Seems awfully harsh.

 5 
 on: October 30, 2014, 10:08:43 PM 
Started by Chris - Last post by Bill Whitmore
I need to head out for work shortly, but I've got some stuff on my gaming laptop in the car. I'll bring it in when I get home and post what I have.

 6 
 on: October 30, 2014, 09:53:13 PM 
Started by Pazu - Last post by Pazu
The main issue is that using thrown knives turns them into hurled weapons, exactly as described in the Hurl quality of a weapon; you can't use Darting/Flashing weapon to throw knives, because they aren't melee weapons anymore once you hurl them.

But the Hurl quality just says that "A character with the Hurled proficiency can throw this weapon with a range of 15 ft. x2".  It doesn't (as I was informed previously) reassign them to the Hurled weapon group.

 7 
 on: October 30, 2014, 09:46:18 PM 
Started by Pazu - Last post by Pazu
Flashing and Darting Weapon have a problem with throwing since the text reads:
"Once during your current Initiative Count you may take a full action to make 4 Standard  Attacks with that weapon"

However, that same language ("that weapon") is used in Angry Hornet and Blackened Sky, which would obviate their usage with thrown weapons if we followed that interpretation.
Well, even with that aside, you do still run into the issue that Darting/Flashing Weapon specifies that you must be armed with only one weapon. Which will never be the case for a knife thrower unless you're down to your last knife, as Knife Basics means you're always armed with all knives on your person.

Wait, what?  I always assumed that just meant you didn't have to use a Handle Item action to draw any of the knives on your person.

Are you saying that a character with Knife Basics and a bandolier with 10 daggers is considered armed with all 10 weapons simultaneously?  Or that such a character can never make an unarmed attack unless he drops all his knives first?

 8 
 on: October 30, 2014, 09:43:33 PM 
Started by Pazu - Last post by Mutt
The main issue is that using thrown knives turns them into hurled weapons, exactly as described in the Hurl quality of a weapon; you can't use Darting/Flashing weapon to throw knives, because they aren't melee weapons anymore once you hurl them.

 9 
 on: October 30, 2014, 09:10:05 PM 
Started by foproy - Last post by RusVal
Official Call of DutyŽ: Advanced Warfare Live Action Trailer - "Discover Your Power"

At least it isn't the "There's a soldier in all of us" campaign.

 10 
 on: October 30, 2014, 09:04:55 PM 
Started by Pazu - Last post by Bhurano
Well, even with that aside, you do still run into the issue that Darting/Flashing Weapon specifies that you must be armed with only one weapon. Which will never be the case for a knife thrower unless you're down to your last knife, as Knife Basics means you're always armed with all knives on your person.

Darting/Flashing are pretty much incompatible with Knife Basics whether for melee or ranged; if you use knives, you pretty much have to go with Two-Weapon Fighting for extra attacks.

That makes no sense at all. Huh?
Just because a Knife fighter has access to all of his knifes at the drop of a hat, doesn't mean that he can't use the Darting/Flashing Weapon feats for extra attacks and is railroaded into taking Two-Weapon Fighting feats.

Yes, the wording of Knife Basics reads "considered armed at all times", but that shouldn't be grounds for exclusion of the Darting/Flashing Weapon feats and rather seen as the uncanny ability of a knife fighter to switch his weapons incredibly fast even in heated combat.

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