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News and Announcements / We need volunteers for PAX Unplugged
« Last post by Crafty_Pat on Today at 06:18:31 PM »
Are you going to PAX Unplugged? Do you want to? Crafty Games is seeking volunteers for the show! We offer partial housing, a free badge, dinner with the Crafty Games staff, and booth credit. Spots are limited. Interested parties should email us at pat@crafty-games.com.

http://unplugged.paxsite.com/

We hope to see you there!

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Fantasy Craft / Re: Questions
« Last post by Mister Andersen 2.0 on Today at 03:42:53 PM »
To outwit, defeat, or frustrate through an adroit move, skillful proceeding, ploy, etc., especially as characterized by craftiness.

Basically, an ambush is about having prep time to disadvantage your opponent. Outmaneuvering (in this case) is about essentially doing it on the fly.
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Fantasy Craft / Re: Questions
« Last post by Simus on Today at 02:13:37 PM »
Ref Page 83, TACTICS (INT)
What does Outmaneuver mean?

Because of the time to make the check outmaneuver is more of a social application of tactics than a combat one (although if you had the drop on someone and the time you can also use it for combat. What it actually does is that, until the end of the scene, if you're making an opposed check (like a trip check or a bluff check) it raises you opponents chance of rolling a critical failure.

I know what the rule says. I don't understand what Outmaneuvering is.

Ambushing, which falls under tactics, is lying in wait and springing an attack on someone when they do not suspect it.

Outmaneuvering is...?
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Eh, I also don't feel Rage Basics.  That's more the way of hulk, wolverine, maybe hawkman etc. Would be tempted by misdirection basics or, again, Iron Will instead.
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Fantasy Craft / Re: Fantasy Craft Second Printing Q&A Thread
« Last post by Nuaurpy on October 22, 2017, 11:26:05 PM »
Questions regarding damage types, massive damage and Wrath of Nature (Force of Nature gamebreaker).

1. Some damage types explicitly mention that they cannot cause critical injuries, but I couldn't find anything in the rules that would connect these restrictions to massive damage. So can all damage cause massive damage?

2. Depending on the answer above, which damage types take Keen quality into account while calculating massive damage?

3. Wrath of Nature changes all melee damage to certain type (while raging), so I assume that while in Rage stance you cannot choose between the types. With stress damage, this makes Rage (even if only ever so slightly) situational and specific, since sometimes you just want to deal lethal. Is this effect intended? I'd argue that majority of all class abilities are strict upgrades but this is a clear exception, if I understood correctly.
Especially since for example the Fencing line grants choice...

1 is sort of subject to the GM, Massive damage is just the extreme case of Critical injuries, so no you cannot blind a person to death. but the GM might make an exception for some damage types like Subdual (hammers can still kill) or stress (being scared to death)

2 Because of the un-concrete nature of the answer to 1 the answer here is similar, ask your GM. Personally I would say that it only works on damage that actually applies to vitality ... and maybe subdual depending on the weapon.

3. Dealing stress damage is a massive upgrade except for the few cases where something is immune to it (it bypasses DR, limited resistances to it, stacking Debuffs and usually a much faster way to KO specials). I personally play that against standards any type of damage converts to lethal before interacting with immunities (because otherwise skeletons are immune to hammers) and thus it would still be effective 90% of the time and for that 10%... well you're not required to rage all of the time.
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Fantasy Craft / Re: Questions
« Last post by Nuaurpy on October 22, 2017, 11:15:28 PM »
Ref Page 83, TACTICS (INT)
What does Outmaneuver mean?

Because of the time to make the check outmaneuver is more of a social application of tactics than a combat one (although if you had the drop on someone and the time you can also use it for combat. What it actually does is that, until the end of the scene, if you're making an opposed check (like a trip check or a bluff check) it raises you opponents chance of rolling a critical failure.
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Fantasy Craft / Re: Questions
« Last post by Simus on October 22, 2017, 11:00:42 PM »
Ref Page 83, TACTICS (INT)
What does Outmaneuver mean?
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The path isn't the be-all and end-all of Batness; you spend 2 slots to pick up mastery and supremacy. Less if you've picked up a suitable origin
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License to Improvise / Re: New Expert Class: The Ronin
« Last post by Nuaurpy on October 22, 2017, 06:20:45 PM »
Ah-ha! Good catch on Mercenary. That's the only book I didn't bring with me when I moved (forgot it in another box, gah!), so I wasn't able to look. I, personally, like Errant quite a bit.

Overall, I also really like the class's overall feel and design. My only suggestion would be changing the name on Iaijutsu to something else, since it's not quite a Ronin the name gives it that feel. I know that it's exactly that--drawing and striking in the same movement--but there might be some weight or expectation there from 3rd Edition's Iaijutsu Master whatnot. That said, this is an intensely nitpicky suggestion, so feel free to ignore it. ;)

Oh for sure, I had already intended to change that, I was just waiting on the name change so I didn't have to change it twice if the new class name didn't agree with the new ability names.
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License to Improvise / Re: New Expert Class: The Ronin
« Last post by DW on October 22, 2017, 05:51:47 PM »
Ah-ha! Good catch on Mercenary. That's the only book I didn't bring with me when I moved (forgot it in another box, gah!), so I wasn't able to look. I, personally, like Errant quite a bit.

Overall, I also really like the class's overall feel and design. My only suggestion would be changing the name on Iaijutsu to something else, since it's not quite a Ronin the name gives it that feel. I know that it's exactly that--drawing and striking in the same movement--but there might be some weight or expectation there from 3rd Edition's Iaijutsu Master whatnot. That said, this is an intensely nitpicky suggestion, so feel free to ignore it. ;)
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