I wouldn't go back to 2.0 as written after the dramatic improvement Fantasy Craft / Mastercraft made to the game. The level-based restrictions and dripfeeding of benefits which were painful at the time are totally unpalatable now.
See, I'm with that but some of the simplifications that resulted make me itch.
Granted I can only think of one
off-hand and that's the limiting of insta-kill Melee Supremacy tricks to 1/round, but the feeling is there.
FC is fab, sure, but fantasy gaming is such a saturated market that I really just want to solve my fictional problems with Autofire. And Dramatic Conflicts.
I was half-assing my way through a 4E TOG Modern Combat conversion back in the day, for one. Didn't finish it, barely even started really, but that was a thinger.