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January 30, 2015, 04:43:54 PM
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 1 
 on: Today at 04:26:45 PM 
Started by TheVastator - Last post by TheVastator
still busy like hell but another manual to check out for the war part is Cry Havok (I had it sitting in the hard disk for some time and I have to check it again)

 2 
 on: Today at 04:23:58 PM 
Started by Morgenstern - Last post by MilitiaJim
Shut up and take my money.

I would put Firaxis in the category with Blizzard for just about everything they publish being good.

 3 
 on: Today at 03:36:07 PM 
Started by Slashes-With-Claws - Last post by Morgenstern
  Keep in mind that with the way winged flight works, they become pseudo-Small sized while flying.

 4 
 on: Today at 03:15:55 PM 
Started by Kadrok - Last post by Takeru
That general style where a Fighter, Cleric, Thief, and Wizard (sometimes aided by a Ranger, Barbarian, Monk, etc.) tromp through ancient Dungeons and fight powerful Dragons using their combined abilities. It's not so much gonzo-high-magic, especially with how 5th removed the entire magic item economy by making them impossible to buy and not necessary for character growth.

If you want to roll some dice and run a dungeon and fight some skeletons and drow you'll really enjoy 5th edition. It has way less complex combat rules than even Fantasy Craft, combat runs way faster, and it overall feels better for a dungeon-crawly 'Dungeons and Dragons' game.

Fantasy craft is way more cinematic like a Fantasy Movie, a Fantasy Book, or even a TV Show. If you want to do Conan, Lord of the Rings, A Song of Ice and Fire or Sinbad you're way better off using Fantasy Craft.

 5 
 on: Today at 02:13:15 PM 
Started by Crafty_Alex - Last post by Morgenstern
  There's a type of check in Mastercraft that doesn't' typically references attribute... saves. And with saves the crucial information is DC (thought admittedly the time required for save is pretty consistent Wink). If SC3 doesn't use a relatively static set of thresholds (e.g. all checks are against DC 15) then I think knowing 'did you succeed?' is probably the entire point of the check and you can't know that without the DC.

  I'd also say that an opposed check isn't necessarily a type of check... is actually just a (variable) DC... since you never need to say 'DC 17' or 'opposed by Athletics' at the same time Smiley.

 6 
 on: Today at 02:11:38 PM 
Started by Slashes-With-Claws - Last post by TKDB
The first is just an ordinary eagle.  Not much to say, other than that FC makes them a size smaller than the SRD, which seems logical to me otherwise you have them the same size as goblins and pech.

Eagles being Small actually always struck me as pretty appropriate. FC doesn't specify any exact measurement ranges for what fits in a given size category, but if we assume FC's sizes are basically the same as the SRD's (a reasonable assumption, I think) then eagles fit well as Small size. Full-grown eagles are pretty consistently 2-3 ft in body length, depending on species, with larger species getting over 3 ft. That puts larger varieties at roughly equal height for what I imagine a shorter goblin or pech would be, and comparable to items listed as Small size (eg, long swords are explicitly described as 3-4 ft in the Forge chapter, and rapiers and katanas are historically of comparable length as well). Plus, the rules for winged flight say that a creature is considered one size category larger when flying for purposes of Defense, and if we consider that eagles have a wingspan falling squarely in the Medium size range (eagle wingspans typically fall between 5-7 ft. depending on species) it makes sense to say that this should be their effective size for Defense when in flight, which would make their base size Small.

They'd be on the smaller end of the Small category, to be sure, and I could see an argument for their light weight pushing them down to Diminuitive when you consider both size and weight on the whole, but personally I've always felt Small was the best fit.

 7 
 on: Today at 02:03:30 PM 
Started by Crafty_Alex - Last post by Crafty_Alex
I'd say Type of check, because Time and DC may be "varies" a lot. But Time is a close second, it works very well in FC. You might also want to start each check description with a small frame specifying all three. That would be quite visual as well, leaving the name of the skill check alone for the title, and without compromise.

You've hit on my dilemma right on the head. Looking at the poll results, we're split evenly between all options (including "I don't like this") which tells me that ultimately, all that information is ultimately useful but none of it vastly more so than the others. And in this edition, whenever I'm given the opportunity to make something simpler and easier to use, I'm going to take it Smiley

 8 
 on: Today at 01:38:37 PM 
Started by Crafty_Alex - Last post by aegis
I'd say Type of check, because Time and DC may be "varies" a lot. But Time is a close second, it works very well in FC. You might also want to start each check description with a small frame specifying all three. That would be quite visual as well, leaving the name of the skill check alone for the title, and without compromise.

 9 
 on: Today at 12:16:42 PM 
Started by paddyfool - Last post by Krensky
Well, my home game isn't completely scratching my itch at the moment and I have been stumbling my way to trying to put a VTT game together rather than a PBP one, but I probably could see about running a (potentially very) short module in the meantime.

 10 
 on: Today at 11:14:41 AM 
Started by Valentina - Last post by MilitiaJim
During training and at the start of our tour in Iraq, we were all "let's go fuck them savage ass motherfuckers up!"  It faded really quickly once you get there and interact with the  the populace and realize that the vast majority of them are the folks who live down your block who have the bad luck to live somewhere shitty.  A few guys kept their "kill 'em all" attitude and we kept them on tight leashes.  That said, buddies who worked different areas kept their bad attitudes a lot longer by having big firefights on a regular basis.  Chris Kyle was working out west and hunting the savages who later became ISIS.  (ISIS' tactics of mass rape and murder aren't even new.  Saddam's men used them for decades.)

**sigh** 

Anyway, I think I'm a better fit for Knight Errant than for Lone Star, but that could just be me.

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