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August 20, 2014, 07:57:22 AM
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 1 
 on: Today at 06:28:39 AM 
Started by Mister Andersen - Last post by Agent 333
Nice...

 2 
 on: Today at 03:52:05 AM 
Started by Mister Andersen - Last post by Valentina
Netflix has a series called Generation War about 5 German friends and their lives over the course of the Second World War.
It is stark, brilliant, and utterly unsentimental.
It's about 5 hours in total, and hard to recommend enough.

That said, it also has a quirk.
For whatever reason ~70% or so of the German dialogue is unsubtitled.
If you are conversant in German or which to test your skills you'll probably get along fine, but if not you'll have to roll with the disappointing lack of some details and an eye towards context.
It ain't great, but for Generation War the effort is worthwhile. Bring your manly tears, because this ride is utterly without mercy.

 3 
 on: Today at 02:33:56 AM 
Started by foproy - Last post by foproy
(probably a little baby it in there too) From a recent playing of battlefield 4
https://www.youtube.com/watch?v=fETCQwkAe-0&list=UUknJxQcqDEYpgcsrwTwz72w

 4 
 on: Today at 12:28:46 AM 
Started by TheTSKoala - Last post by Valentina
I wouldn't go back to 2.0 as written after the dramatic improvement Fantasy Craft / Mastercraft made to the game. The level-based restrictions and dripfeeding of benefits which were painful at the time are totally unpalatable now.

See, I'm with that but some of the simplifications that resulted make me itch.
Granted I can only think of one off-hand and that's the limiting of insta-kill Melee Supremacy tricks to 1/round, but the feeling is there.
FC is fab, sure, but fantasy gaming is such a saturated market that I really just want to solve my fictional problems with Autofire. And Dramatic Conflicts.
I was half-assing my way through a 4E TOG Modern Combat conversion back in the day, for one. Didn't finish it, barely even started really, but that was a thinger.

 5 
 on: Today at 12:14:21 AM 
Started by cometaryorbit - Last post by Kadrok
Gold is also missing from the metalmind options, from memory, yet the sample Feruchemist takes a Goldmind. It's pretty much just a blanket "nonbasic metals depend on the situation".

Also, the existence of Gold Mistings wasn't well known... or at least it was enough of a Secret that Elend and co. could be surprised by the existence nonbasic Mistings in the books.

 6 
 on: Today at 12:11:03 AM 
Started by Kadrok - Last post by Kadrok
Haha! I'm getting a Jastes-Laurent vibe from our outcomes Kurk!

 7 
 on: Today at 12:09:40 AM 
Started by cometaryorbit - Last post by cometaryorbit
EDIT double-checking the rules, it is actually pretty clear: Any non-basic metal availability is at the GM's discretion.

Ah, thanks, OK.

Just seems odd to me that Resources difficulties are given for every (publicly-known-in-the-FE) metal but gold.

 8 
 on: August 19, 2014, 10:16:02 PM 
Started by Kadrok - Last post by Kurkistan_
Ooh! What am I!?

*Takes test*


 9 
 on: August 19, 2014, 10:11:51 PM 
Started by foproy - Last post by foproy
Been playing early access

 10 
 on: August 19, 2014, 09:49:43 PM 
Started by TheTSKoala - Last post by Mister Andersen
I wouldn't go back to 2.0 as written after the dramatic improvement Fantasy Craft / Mastercraft made to the game. The level-based restrictions and dripfeeding of benefits which were painful at the time are totally unpalatable now.

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