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1  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 27, 2015, 02:43:43 AM
Sort of a mix, really. The back wall is leaning forward, so the top is 10-15 feet to the south compared to the bottom.
2  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 26, 2015, 10:02:02 AM
They'll pretty much be running on an andrenaline high from the word go, you don't need very many seconds to go from asleep to awake and alert with that running through their veins.
3  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 26, 2015, 06:34:43 AM
Aiden draws his mace and moves up towards the rangers.
AD 1.

A couple of sticking points about that setup... first, the rangers aren't entangled. They're not exactly using sleeping bags, so they aren't considerably constricted in movement. Also, a full round to wake up? That sounds a bit harsh, IMO, considering these are trained rangers sleeping in what they consider hostile territory. If people prefer it I wouldn't mind letting it stand, just be aware it's a goose-gander situation.
4  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 25, 2015, 06:54:20 PM

I guess it would not have been possible for Creamor to cast Featherfall as a free action and initiate a grapple with the garotte, before the guard sounded the alarm?

Nah, too many moving parts for what would essentially be a readied action.

Are we all acting in the same round a Drin?

Nope, that 'round' was just to see if Drin would get the spellcasting attempt off before the guard would wake the other ranger. The shouting is what prompts the rest of the group into action.
5  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: March 24, 2015, 05:58:23 PM
The sudden, un-natural noise causes the guard to spring to his feet, draw his sword and peer intently into the darkness, towards the vague area the noise came from. He doesn't immediately spot anything (thanks to the Darkness spell), but doesn't appear all that convinced, and quickly moves over to one of the sleeping guards, most likely intent on waking him while he goes to check it out. Luckily, just as he's about to wake the sleeping ranger, Drin steps out of the Darkness bubble and quickly recites the spell on the scroll. The guard notices this and looks up just as the spell goes off.

Drin can see the ranger's head begin to drop... but then he shakes it off and immediately shouts "Awake! Awake!" while moving in front of his comrades to protect them while they get up.

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6  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 23, 2015, 05:53:31 AM
Yeah, I sent him a reminder late last week, but I guess he's busy. I probably won't have the time to do so at work today, but I'll make some rolls on his behalf when I get home from work today.
7  Products / Fantasy Craft / Re: Fantasy Craft Second Printing Q&A Thread on: March 21, 2015, 12:46:27 PM
Off the top of my head, there's the Astral magic feats that Morg made, those are supposed to go into their own tree. I think shapeshifting also got its own tree? In any case, might as well make trees customizable as well...
8  Community / Play-by-Post / Re: Hollow's Last Hope on: March 20, 2015, 06:47:20 PM
Eleanah stares at the goodberry, somewhat confused and obviously not recognizing it for what it is. "Eleanah. No thanks, I'm good."

(click to show/hide)
9  Community / Play-by-Post / Re: Hollow's Last Hope on: March 20, 2015, 03:08:55 PM
(click to show/hide)
10  Community / Play-by-Post / Re: Hollow's Last Hope on: March 20, 2015, 08:44:50 AM
Eleanah is walking down the street, occasionally nodding to passing acquaintances, when a man she hadn't seen before stopped her asking for directions to the town healer.

"Why? You gotten the black cough as well? No, you don't have the pallor of sickness on you... Well, as it so happens, I'm headed to Laurel, the town herbalist, as well. Just follow me and I'll take you there." She starts walking towards the herbalist's shop.

"If you don't mind me asking, what's your business with the herbalist? Oh, you want to help? That's good, it's not like our overseer" she can't quite keep the venomous contempt she has for the man out of her voice "has been doing anything, and neither has our priest. If it wasn't for our herbalist we wouldn't even know what was causing this... but she hasn't found a proper cure yet. Bedrest and strong tea isn't enough for the young, old and infirm, and I for one am tired of watching them slowly waste away in front of me."
11  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 18, 2015, 06:27:59 AM
Don't think Janus has had access to the party wallet since she took up the alchemist persona, but sure, we can say she spent the coin she found in the alchemist's house to rent a horse + the various supplies needed.

Yep, that's one young, smallish deer bagged.

I dunno, I always figured tobacco was a 'general store' kind of goods. I can see the alchemist have additives you can add to tobacco, either because they are medicinal and work best inhaled, or simply for flavor. I can see the point about having a spare pipe, though. And yeah, it's hardly a big, important thing, it's more that pipes have a value and a mechanical effect, however slight, so they can't just pop out of thin air, y'know?
12  Community / License to Improvise / Re: Rules to rule: how to manage a realm for FC on: March 18, 2015, 02:51:42 AM
Yeah, still needs work, but realistically the kind of work you do after playtesting for a while, so...

Haven't heard anything good about the Next mass combat rules, but then again I don't really follow that system, so might be worth a look.

The mass combat system will be more difficult than the realm rules, since there's no framework we can nick 75% of the system from.

Now, as far as I can tell, there are basically two main (and relatively separate) parts to mass combat: army building, and the actual battle bit. I'd suggest we focus on one part, f.ex. army building, to begin with, so we have a decent framework to build the battle system on.
13  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: March 17, 2015, 09:33:26 AM
Aiden finishes up the meat pie, tasty even cold, and pulls out his pipe. "A homemade pipeleaf blend? This should be interesting..." he gives it a couple quick taps to ensure it's proper clean, then lights it with the fire from the hooded lantern. He gives the pipe a couple tentative puffs, before exclaiming "I like it. Mild yet rich taste... oh, and a nippy aftertaste, not bad. Not bad at all." He leans back, enjoying the quiet moment.
14  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: March 17, 2015, 09:11:13 AM
Mr. A, a couple of things:
The apothecary doesn't own a horse. They're bloody expensive, after all, and he rarely traveled more than a day or two away from Aldencross once he settled there. There's a stable in town where you can essentially rent a horse (technically a Loan favor using the apothecary's Reputation) but you'll need to buy feed for the horse (a week's worth is enough, so just 5 silver) and some padded barding to protect against the cold (moderate padded barding, 25s).
Picking up a deer on the way is a good idea, and will earn you some goodwill with Grumblejack, but animals don't just stumble into your fangs. Gonna need a Survival/Forage check for that one.
And finally, where did you get the pipes from? The apothecary having one for personal use, sure, but 4?
15  Community / Play-by-Post / Re: Hollow's Last Hope on: March 17, 2015, 07:28:01 AM
Eleanah is sitting at the head of the classroom, looking over her students; the youngest are working on their letters, the older working on their numbers. There is only half the normal number of children here, and even now a couple are trying hard to stifle the occasional cough. Some she's barely seen in weeks, as soon as they're out of bed the coughing returns.

Who's next? Roslyn? Gavin, or Bertram? And how long until the first one dies? No, something must be done, and soon. That useless sack of dogshit Kreed isn't doing much useful, as normal, and praying for a miracle is just a waste of breath. Sad to say, looks like Laurel's the best option around, but her 'remedies' haven't been of much help. Well, it's better than nothing, I suppose, but it looks like something stronger is needed... Perhaps I should go have a chat with Laurel? There must be something in these woods we can use...

She stood up and clapped her hands twice to get the students' attentions. "Good work, all. We'll end here for the day, and homework will be... write the first name of every one in your family, work on the multiplication table, the seven line could use some more work. There will be a quiz tomorrow."

She sees the children off, locks up behind her, and heads off to the 'herbalist'.
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