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1  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: August 31, 2014, 04:21:19 PM
The evening proceeds without incident, and eventually everyone retires to their rooms. A couple hours after midnight Barden, Janus and Creamor rise to do their hidden activities.

Janus and Creamor join up, change form into what can best be described as generic townsfolk, and head out into the town towards the apothecary. There are no citizens out about at this time, and the watchmen patrolling are more interested in keeping an lookout for fires than for thieves, so they are easy to avoid. The apothecary is a modest two-story building, with the ground floor being split between a small storefront and a combined stockroom and workship in the back, while the second floor is used as an apartment. Waiting for an opportune moment, Creamor attempts to pick the lock on the door and it takes him longer than expected, along with a couple embarassingly loud clinks and clacks before he manages to open it. Luckily, there are no watchmen close enough to hear it, and neither is there any sign of activity from the second story, so you quickly slip into the unlit shop and close the door behind them.

Barden quietly sneaks into the dwarves' room, a task made easy by the considerable snoring of the majority of the dwarves in the room. The lack of light makes things somewhat more difficult, but going slow and steady he makes it over to the main desk where quickly discovers the carrying case that Janus mentioned.
2  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 25, 2014, 04:20:44 PM
Pretty sure Leona's currently being given some space to work through her crisis of conscience.
3  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 25, 2014, 02:41:46 PM
So, to sum up the immediate plans: Aiden, Creamor and Lars are leaving town tomorrow morning, heading for the campsite to scout it out. Creamor and Janus will go burgle the apothecary, and I believe Barden was planning another visit to the dwarves' room? Am I missing anything?
4  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: August 25, 2014, 02:36:21 PM
The evening proceeds apace, with discussions between Creamor and Aiden on what sort of supplies they should purchase, and whether they can afford horses. Lars also sets up the story about him joining them by sitting down and talking with Creamor and Aiden about what they are planning and eventually loudly praising them for doing Mitra's work and pledging to aid them in their quest. As they're planning on getting an early start tomorrow, they retreat to their room fairly early in the evening. Before long Janus comes calling for Creamor.
5  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 25, 2014, 08:53:30 AM
Sorry 'bout the lengthy silence, have had a crappy couple of weeks. Am more or less back to normal now, and will get the next IC post up in a couple of hours, when I get back home from work.
6  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 11, 2014, 01:25:07 PM
Eh, we'll either have to infiltrate Balentyne to get a decent intel on their schedules and shifts, or we'll have to get the info from a soldier, preferably a drunk one. There's a distinct lack of soldiers, drunk or otherwise, in the inn this evening, likely due to the recent death of the innkeeper. Or Plan C, if anyone has any good ideas.
7  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 11, 2014, 05:07:13 AM
So... nobody's doing anything tonight, then? Should I proceed to a new day?
8  Products / Fantasy Craft / Re: Any update on Spellbound? on: August 11, 2014, 05:06:15 AM
Nope, the latest news is indeed the mysterious freelancer thing. I'm hoping we'll get an update soon, if only to say 'work is progressing and the freelancer is optimistic'. Or, y'know, 'the freelancer has thrown in the towel and we're officially dropping the project', that'll work too.
9  Community / Play-by-Post / Re: [OOC] Way of the Wicked on: August 06, 2014, 02:21:59 AM
Right now it's mid/late evening. As for probable movements/locations of the people involved in the love triangle:
Captain Eddarly: Not seen yet, so likely in Balentyne.
Captain Mott: Spotted heading home late afternoon.
Katryn: Spotted heading home a while before her husband.
10  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: August 06, 2014, 02:16:49 AM
"From the way the ranger responded to Creamor's rather forceful approach, there may be some questions heading our way. I think Creamor and I should at the very least leave town and re-enter with new disguises, possibly even join you on visiting the camp site."
11  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: August 04, 2014, 08:33:04 AM
Aiden interjects. "Whoa, whoa, let's all take a moment to calm down. Now, for what it's worth, I agree with Janus. We've more then enough time to plan a proper ambush the next time the captain leaves on patrol. We may have been... less subtle than we could've been, but not so bad that we've raised outright suspicion I don't think.

That said, at the very least Creamor and I must leave early tomorrow, if only to corroborate the story told about our presence here. We'll also need to spend some coin on needed supplies, so it doesn't look like we're running off all half-cocked."
12  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: August 03, 2014, 06:11:57 PM
Aiden continues to study the map intently, pretending to be planning potential routes and mumbling to himself to cover up his whispering to the others.
"Killing the corporal, right after he's been talking to us? Gonna attract attention either way. And you taking his place, Janus? You know his name, do you know the name of his friends, colleagues, family? Do you know what he likes, dislikes? Where his bunk is? Day-to-day military routines? And even if you do, if you don't attract undue attention almost immediately, what's the next step? Stay undercover for the next two weeks? I say let him run, me and Creamor gotta leave town first thing tomorrow anyways."

To answer Creamor's question, Aiden studies the map and potential routes closer. He quickly calculates the answers.
"I'm not sure how fast you can actually fly, but... if they're staying at Freeman's Rock tonight, no chance of catching up to them by wings. If they are staying tomorrow, yeah, you can. Would have to start tonight, though, and possibly have to fly most of the day to get there in time, risking discovery. Attacking them alone seems very risky to me, but if you're confident in your ability to do this on your own I won't stop you.

As for ambush... we'll have to stay a certain distance away from the watch tower, and since they've still got at least half of their patrol left... just going from the paths the corporal showed me, there's at least four potential routes back to the watch tower, possibly more if they go off the beaten paths as they may well do."
13  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: August 01, 2014, 06:32:04 AM
Aiden decides to play good cop to Creamor`s bad cop. He waves the engine over to the table, orders a pair of beers and warmly shakes his hand. "Thank you so much for aiding us, the thought of going into the savage north unprepared isn`t very appealing. Here, have a beer, it`s the least I can do."

The next hour is spent pouring over the map, discussing potiential routes, shelters, dangers, where to go to get a good overview of the landscape, good watering holes and hunting grounds. In short, about everything that could come in handy on such an expedition. During the talks Aiden makes sure to keep the ranger`s cup filled and the occasional joke and friendly anecdote.
Unfortunately, the ranger is in no mood for for such things, barely participating enough to not be considered impolite, answering Aiden's questions curtly and to the point, and when Aiden runs out of questions the ranger mumbles something about early patrols tomorrow and quickly makes his exit.

(click to show/hide)
14  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: July 31, 2014, 03:02:45 PM
The ranger looks a bit confused at the mention of Father Donnagin. "Uh... what? I don't... Father Donnagin never said anything about...."

When Creamor takes a sterner tone with him, he immediately becomes nervous and defensive. "Whoa whoa, hey, nobody told me this was an official mission or anything, I thought you were just this random group heading north, of course I'll cooperate fully. Captain Varning likes to camp at Freeman's Rock, it's up north towards Lake Tarik. I can show you where on your man's map, if you wish. Is-is there anything else you want to know?"

(click to show/hide)
15  Community / Play-by-Post / Re: Way of the Wicked I: The Knot of Thorns (IC thread) on: July 29, 2014, 08:54:38 AM
The ranger looks hesitant. "I don't know... the captain doesn't want us spreading it around, I guess he's worried about word of it getting back to the brigand gang we chased off last year. And as I said, it'll take a miracle for you to catch up to the Captain now. Best case scenario you'd get there a day behind, and even if your man there is a good enough tracker to follow them through snow and wind you'd need some grand stroke of luck to catch up to them. They're patrolling so they're aiming to cover as much ground as fast as possible without harming the horses. I'm sorry to say, anything you want to talk to the Captain about, it'll have to wait until he's back."

He listens to to Creamor's miscellaneous questions, and answers them all very thoroughly. No encampments this side of Lake Tarik, though he points out a couple places where previous raiding parties camped on the way south. No roads, at best well-worn animal tracks. Only natural shelters, so the bigger the group the fewer places there are. No orchards or anything organized but in the summer the forests are lush and verdant so foraging is easy. Sometimes small goblin clans move somewhere a little too close to comfort, but are easily chased out. He's heard stories about elves made of ice and intelligent bears that can talk, but hasn't seen any evidence and mostly considers them adventurers' tall tales. They rarely get monsters this far south, and when they do it's usually a dire wolf or two. Ever since they chased away the brigand group, the most dangerous things in the area a couple days ride away from the watch wall is bears and wolves.

(click to show/hide)

Aiden answers by holding up the rolled-up map of Talingarde he's got. "You just finish asking your high-falutin' questions professor, I intend to pick his brains about the more practical matters of our expedition."
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