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1  Products / Fantasy Craft / Re: How do people interact with each other when playing FC? on: April 14, 2015, 07:49:07 PM
Starting in May I am going to run a mixed group some online some in person.
2  Products / Fantasy Craft / Re: How do you handle Prudence and Panache in games? on: April 08, 2015, 11:49:15 PM
Still I think that it is kind of weird. Sorry for my disagreement-

Think of it as all the adventuring incidentals especially the "off screen" ones.
It also makes the characters well more "human"(for the lack of a better turn).
Its the money they just up and blow on silly things.  Something a lot of players that are controlling the characters are not likely to do but the characters themselves are.
If a player wants their character to be ultra careful with money it takes a game resource prudence to be that way.

Fantasy craft is thus far one of the best system when it comes to having the character fluff meet the mechanics.
3  Products / Fantasy Craft / Re: How do you handle Prudence and Panache in games? on: April 07, 2015, 04:13:06 PM
the only question I have is:
take in consideration a party having solved part of an adventure and returning to town to rest &restock. The adventure itself isn't finished (only one of the tasks) and the party manages to get some loot, which they use to buy various equipment.
Of course prudence isn't calculated yet, so technically prudence will be calculated later when the adventure has ended.
What if one of the players "exploits" this by simply spending as much as he can during the adventure (if he has the possibility to do so) so he won't "lose" money at the end of it?

Truth is I wouldn't worry about it too much.  They buy a bunch of adventuring gear before the end of the adventure no biggie and makes sense.  They are going to lose just as much if they then try and convert that back into silver to liquidate it.  With the prize system the way it is, outside of good role playing their is little need for a character to get rich or die trying.
4  Community / Off-Topic / Black Smith makes a sword from Meteorite on: April 07, 2015, 02:39:48 PM
http://makezine.com/2015/04/07/sword-space-blacksmith-forges-blade-meteorite/

Figured most of you would get a kick out of this.
5  Products / Fantasy Craft / Re: Threat level question on: March 22, 2015, 03:58:28 PM
That's the Menace.
Right!  I have no idea how I mixed that up.
6  Products / Fantasy Craft / Re: Threat level question on: March 22, 2015, 02:26:28 PM
Someone please correct me if I am wrong but isn't the threat level typically assigned to the adventure as a whole and not an encounter by encounter basis(although if your running a very sandbox game you might have to do it by encounter).
Threat level determines how hard the adventure is going to be, and how many"dramatic" scenes their are.
The treat level in many ways for me sets the tone of an adventure.
From running simple errands to tome of horrors.
7  Products / Fantasy Craft / Re: How Spy Craft differs from Fantasy Craft? on: March 22, 2015, 02:20:15 PM
I am sure someone can come along and give you a nicely itemized list but in the grand scheme of things Fantasy craft is slimmed down and the mechanics cleaned up.  Of course the feats, skills, classes, and campaign options are all based on fantasy tropes. 
They are just different enough that it does take some work to convert from one to another.  Close enough it can be done.
8  Community / Off-Topic / Re: Cool pics on: March 21, 2015, 07:11:13 PM
This is what happens when you let that Root Walker take Draconic Heritage 

9  Community / Off-Topic / Re: Cool pics on: March 19, 2015, 10:53:51 PM
Character Concept Saurian Bard Scout

10  Community / Off-Topic / Re: D&D 5e on: March 10, 2015, 09:15:40 PM
I have little interest in 5th edition, one thing it does have going for it, is it is D&D and for some reason its easier to get a group together to play D&D vs anything else.

Well playing D&D is better than not playing anything at all.

That being said I do hope this time around we get to see a good Dark Sun setting as an option.
11  Products / Fantasy Craft / Re: Slow 2h weap vs dagger... on: March 05, 2015, 05:28:30 PM
I'm going to have a hell of a time stabbing a spartan using a shield and a boar spear with two weapon defense.

Just throwing it in here, that two hoplite style soldiers are devastating. Nearly not to scratch thanks to their armor and shield feats and rocking spear basics allowed them to elevate the humble throwing spear to a murderous implement of far reaching death. What's even worse was the Phalanx Fighting stance from Shield Basics turned them into REALLY hard to hit opponents. Up to +4 defense made a HUGE difference.

The Armor feats accounted for +2 DR and immunity to sneak attack damage, the Shield feats gave their metal shields a guard of +4 and Phalanx Fighting gave them up to +4 on Defense too if they stayed together and to top it all off their simple throwing spears ended up with a reach of +2. Add in the defense and DR bonuses a Soldier gets and it got ridiculous. Grin

On the other hand their lack of feats like cleave or all-out attack for a long time took care that they excelled defensively but didn't kill enemies as fast as other warriors, but if someone needed guys to hold the line they were just damn perfect.

Polearm tree works just as well as the spear tree.  The two trees work together pretty well.
12  Products / Spycraft Third Edition / Re: Another gadget gone real on: December 15, 2014, 04:37:30 PM
That bullet is cool.

Now for other spy gear I give you the
http://www.gizmag.com/scio-pocket-molecular-sensor/31840/
Pocket Sized Molecular Sensor


13  Products / Fantasy Craft / Re: Fantasy Craft played on You Don't Meet In An Inn on: September 18, 2014, 09:51:22 PM
I would certainly listen to another Fantasy Craft run through. 
14  Community / Off-Topic / Re: Video game news and reaction on: September 14, 2014, 05:19:53 PM
This game looks fantastic and should appeal to most of the Crafty Game fan base.

http://www.darkestdungeon.com/

I highly suggest you guys check it out.

unfortunately its not quite out yet but should be soon.

Their are a few game play videos. 

15  Products / Spycraft Third Edition / valerie plame's new book Blow back on: October 11, 2013, 01:43:09 PM
I just wanted to make the community aware that CIA undercover operator Valerie Plame has penned a new fictional book called Blow Back.  Figured this community would be pretty interested in reading it if they have not already.
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