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406  Community / Off-Topic / Re: The Idiot Box: TV Season 2012/2013 on: September 24, 2013, 03:31:20 AM
Agents of S.HI.E.L.D.: Declassified

Worth watching just for the Clark Gregg cameo.

That's today, isn't it?  Oh boy oh boy!  Uh... it's being shown on Hulu, right?
407  Community / Off-Topic / Re: Video game news and reaction on: September 24, 2013, 03:24:21 AM
A very minor mention:

Alien Rage

A good ol' fashioned heavy metal space marine FPS.  Probably not that good, but looked interesting.
408  Community / Off-Topic / Re: Movie News, Reviews, & Reactions 2013 on: September 19, 2013, 06:58:01 PM
Kelsey Grammer to play mercenary in Expendables 3

I get the feeling Mr. Grammer is trying to prove something.
409  Community / Off-Topic / Re: Cool Vids (Keep it Clean) on: September 19, 2013, 05:25:23 PM
Heeey, remember that Tabletop episode of Star Trek Catan I linked to before?

Here's the extended version
410  Community / Off-Topic / Re: Cool pics on: September 17, 2013, 09:09:24 PM
411  Community / Off-Topic / Re: Video game news and reaction on: September 13, 2013, 03:08:57 PM
So, Steam has updated XCOM's achievements listing.  We now know what is in Enemy Within.

A quick list here so you don't need to pull up Steam:

Solid Prospect-Complete Deluge
Ours are the Furies-Complete Furies

To start with are the missions from the Progeny DLC that they modified for the expansion.

Who Needs Limbs?-Augment a soldier in single player
A Little Bit Alien-Modify a soldier in single player
Enemy Within-Get a Soldier to have 5 modifications in single player
Steel Martyr-Deploy three tactical subsystems on a single soldier in single player
The Meld Squad-Field a fully enhanced squad and win the mission
Shieldbuster-Eliminate an enemy's shield and kill it on the same turn in single player
Someone Your Own Size-Kill a Muton Berserker in melee combat in single player
Taking A Load Off-Stop a squad member from suffocating in single player
Mind the Step-Jump two stories in one move in single player
Nice Cover-Use Collateral Damage to blow up a car in single player
By Our Powers Combined-Field a squad with 4 augmented soldiers, each with a different base ability and win the mission
Mutatis Mutandis-Field a squad where all members have at least two modifications (min. 4) and win the mission
Mental Minefield-Kill an enemy as it is psionically attacking you in single player
Anger Management-Proc Combat Rush on the entire squad (min. 4)
Tingling Sensation-Kill an unseen enemy detected by a specially modified soldier in single player

These confirm what we already know about the new G-mods and MECs.

An Army Of Four-Beat the game without buying a Squad Size upgrade (Classic+ difficulty)
Rise of the Machines-Field a squad consisting entirely of augmented soldiers and SHIVs (min. 4) and win the mission

Difficulty modifiers.  Army of Four sounds particularly fun.

Zom-B-Gone-Eradicate the infestation

Oooooh, zombie mission.  Grin

Remington… Max Remington-Have your special-duty soldier kill three enemies in the same mission
Guardian of Earth-Designate a highly decorated soldier as the Volunteer

Now these are interesting.  Medals had already been mentioned for EW, but the "special duty soldier" was only hinted at by those two outer guys on the cover pic.  The achievement picture also depicts one of those guys, though with a more standard XCOM pistol.

Where in the World-Make certain of the new threat's location
Apotheosis Denied-Deal with the newest global threat

The trailers have hinted that there is a new threat to XCOM, but no information about it.  Until now.

G’day-Kill an elite enemy Sniper with one of your own snipers in single player
Regenerate This-Kill an elite enemy Medic with explosive damage in single player
Pain in the Neck-Cause an enemy to suicide

All of these achievements' pics have non-XCOM human characters: a sniper in the cross-hairs, and the other two have the same Inception-styled Men in Black character.  Looks like a certain Cult is returning.

They Shall Not Pass-Eliminate all alien waves

Eh?  What's this?  Waves?  What could that mean?

All Hands on Deck-Get at least 4 kills with XCOM Base Security personnel
Elite Defense-Beat a new special mission without losing any assets

Yep.  Base defense.  Feel free to cheer.
412  Community / Off-Topic / Re: Cool Non-Video Links (Quizzes, Tests, Illusions, Etc..) on: September 12, 2013, 07:59:37 PM
So Microsoft is trying to bring Cortana into the real world.

All I can say is: don't allow her to go Rampant.
413  Community / Off-Topic / Re: Video game news and reaction on: September 11, 2013, 10:38:03 PM
Guess who has a Chosen Arcfold Modulator?  Mhm, that's right.

EDIT: Oh hey, an official Incognita Trailer.   Grin

That's cool, what do it do?

Let's me go into the Blackwater Anomaly, a triggered Firefall instance, with a squad.  It's the current "big thing" right now, at least until they start the "push back the melding" thing they've supposedly been planning to do.
414  Community / Off-Topic / Re: Video game news and reaction on: September 11, 2013, 02:06:33 PM
Guess who has a Chosen Arcfold Modulator?  Mhm, that's right.

EDIT: Oh hey, an official Incognita Trailer.   Grin
415  Community / Off-Topic / Re: Video game news and reaction on: September 10, 2013, 02:43:16 PM
Call of Duty: Ghosts SP trailer
(Took a bit to find one without an age gate)

First of all: SPAAAAAAAACE!!

Second of all: I can just hear Yahtzee snark how we've exhausted all possible opponents that will betray America, so now we're going after the European Union.  Tongue

Ah well, still intrigued by Squads mode.
416  Community / Play-by-Post / Re: Tier Zero (Spycraft 2.0 Military Science Fantasy) on: September 09, 2013, 01:06:24 AM
Y'know, I might be rather... interesting when creating female soldier characters, but at least I don't dress 'em like this.  Just sayin'.
417  Community / License to Improvise / Re: [Setting Workshop] Blacksite: Quarantine on: September 08, 2013, 05:19:23 PM
Some general guidelines for the setting.


While the point of reference is Spycraft 2.0, feel free to use any Crafty system of your choosing.

Faction or Freelance?

Blacksite: Quarantine is intended as a Freelance campaign.
The world outside the zones are rather crappy.  The economy's recovering from having a good deal of its infrastructure being destroyed and/or absorbed, the governments of the world are using their dangerously stretched resources to keep a tight, almost suffocating grip on anything they still hold, and the collective consciousness is still rather scarred by such a great trauma.  Nevertheless, human civilization still runs, with everything that entails.  And while the zones are fraught with danger, within these zones are things that those with money would pay handsomely for, if only someone enterprising (and/or crazy) enough would go and retrieve them.
Maybe it's a piece of classified tech long abandoned as the area around it was engulfed in chaos.  Maybe it's an exotic material created naturally by a newly created ecosystem.  Maybe someone just needs something to be poked with a stick, and then be told what happened afterwards.
At any rate, PCs are mercenaries, scientists, and explorers willing to risk the dangers for cold hard cash.

However, just because the governments of the world are thinly spread, it doesn't mean that they are entirely powerless.  There are still attempts to push the zones back, slow and risky though they may be, usually by small groups of highly trained operatives using the latest in cutting-edge hardware.
Of course, such attempts are usually doomed to failure if no attempt to scout the zones are made.  Due to their nature, however, satellite surveillance and drone usage are unreliable at best, so naturally someone needs to get a mark one eyeball in there.  And there are few better at that than the old espionage agencies. [a/n-Gasp!  Spies in a Spycraft game?!  Why I never!  Wink ]
So yes, GCs can run a Faction game, or even a Hybrid, usually with one or two Faction PCs (from the agency that hired the crew) with the rest as Freelance.

Gear up

B:Q can be reasonably be run with any of the gear systems currently available, although the Stockpile system is preferred.  PCs will often have to make do with whatever the enter the zone with, and with whatever they can get their hands on inside.  On the other hand, PC groups that have constant contact with an outside group can reasonably use the standard Gear system, while those that spend all their time in the zone can possibly use Cash 'n Carry as a stand in for a rough bartering system that inevitably crops up in these situations.

Above all, though, Loot is always activated.  There are strange things in these zones, some of which can prove useful for anyone able to make use of them, not to mention the heavily upgraded specialist gear PCs might recover off the bodies of their... less than lucky peers.

Start mundane, end fantastic

One of the hallmarks of stories that take place in places such as those in B:Q is that the heroes are ordinary people going in.  How much they know, and how well they are trained will vary, but ultimately they are just normal everyday people.  However, their adventures will change them, unlocking capabilities that even they did not know they had, often in connection to whatever exotic object they discover during their travels.

As such, any non-human Origin options do not fit the setting.  GCs are also encouraged to activate the Small Screen campaign quality, though with the addition of activating the Fast ... qualities, in any combination they feel fits.  GCs can also either use Base or Basic classes, though Freelance will more likely use Basic, while Faction often use Base.

This also pertains to the gear they can get.  When choosing starting gear, keep things grounded, possibly even using the Restricted Gear and Uneven Caliber qualities to keep the crazier items to a minimum.  Once inside the zones, however, feel free to get loose with what rewards PCs can get.  Just be sure to make them work for it.
418  Community / License to Improvise / [Setting Workshop] Blacksite: Quarantine on: September 07, 2013, 09:45:12 PM
Before anyone asks, no this isn't another setting I'm running.  I'm stalling enough as it is on the ones I'm working on.  Tongue

However, that doesn't mean that I can't keep contributing somehow, so here's a nice little group project, something to get people's creative juices flowing.

The inspiration: The Area 51 video games (arcade and console), STALKER (video game), Dark Void, Singularity, with a dash of MMO such as The Secret World and Firefall.

The setting:

Throughout the world there are places cloaked in mystery and mythology.
Area 51, the secret US military base that may or may not contain captured alien technology.
The Egyptian Pyramids and the Sphinx, which may contain buried paranormal secrets.
The Bermuda Triangle, the sight of numerous disappearances in history.
Chernobyl, the long abandoned nuclear wasteland, and yet... maybe not completely abandoned?
And so on, and so forth.

Often there is a story that takes place in one of these sites, usually following the following format: something happens at one of these places, which draws the main characters in to discover long hidden secrets.  Sometimes they are government agents sent in to correct something that went wrong.  Sometimes they are independent investigators trying to enter on their own volition, usually believing that the secrets held within deserve some sort of freedom.  Sometimes they are completely clueless and are there under false pretenses, believing they are dealing with something completely mundane.
No matter the reason, however, everything gets... strange.  Very, very strange.  Often quickly, and often grandly.  And the main characters then find themselves swept up in an increasing whirlwind of chaos made of things that they could barely even imagine.  A chaos that oftentimes, if released from it's containment, will often spell doom on a grand scale.
Often times, the heroes are victorious, usually with assistance with whatever exotic device conceived within the walls they find themselves in, though usually not without a great degree of sacrifice.  And usually, the secret is kept, despite all that happens.

However, what if something happened that doesn't get stopped?

And what if they all happened at all of these... Blacksites... at the same time?

Blacksite: Quarantine takes place in the not too distant future, when some sort of apocalyptic event causes all of the places the governments of the world would rather keep secret to go crazy.
Extra-terrestrial devices held in Area-51 go haywire, causing a rippling cascade that re-writes the rules of space-time and general physics.
Whatever slumbers under the Egyptian Pyramids awakens, unleashing supernatural forces onto the world.
The Bermuda Triangle suddenly inverts, and whatever is on the other side spills over into this world.
Chernobyl suddenly starts spewing out a new, unknown form of radiation, which has strange mutational powers over everything it touches.
And so on, and so forth.

However, this does not spell the end of humanity.  The governments we know today still exist, but are on their heels.  They have had to deal with multiple world-shaking events at once, ones they weren't entirely unprepared for, but they are just barely holding on to their own borders.  They keep public order through various means: manipulation, intimidation, inspiration.  And they have been able to contain the chaos that now threatens the world, but onto barely within vast quarantine zones.
Outside these zones life goes on, though rougher than it was before.  Wars have started, new alliances have been made, trade routes are maintained.  Humanity is still scrapping by best it can.
Inside these zones, however...  Danger lurks around every corner.  Exotic creatures of various origins lurk within the shadows, and roam the sunlight, interacting in some strange new ecosystem that can, and will, devour anyone ill prepared for it.
However, hidden in the labyrinthine ruins caused by ill-kept secrets, are wonders beyond the imaginings of the everyday.  Technologies previously held greedily are now open for the taking, and new sciences fueled by new materials created inside these zones pay generously to those able to provide.
And there are some secrets that still exist, waiting to be discovered by anyone enterprising, or foolish, enough to look for them.

It's time to go delving.
419  Community / Off-Topic / Re: Video game news and reaction on: September 07, 2013, 08:32:09 PM
The Great War is almost always a reference to WWI. O Valiant Hearts is a hymn in remembrance of the dead from WWI.

I thought so, just the helmet in the pic threw me off a bit.
420  Community / Off-Topic / Re: Video game news and reaction on: September 07, 2013, 07:38:59 PM

The above image is a leaked photo of upcoming Ubisoft titles.  Of particular note is the Valiant Hearts: The Great War, which sounds like a game set in one of the World Wars, though which one I'm not sure about.  Endwar Online also sounds interesting, if only because TC's Endwar was a game that interested me, but I never got around to getting it.  If it turns out to be like Ghost Recon Online in being f2p, I might give it a go.
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