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31  Community / Off-Topic / Re: Cool Vids (Keep it Clean) on: October 10, 2014, 03:06:28 PM
A small victory for birdkind against drone technology

I dare that hawk to take on a Predator.
32  Community / Off-Topic / Re: Video game news and reaction on: October 09, 2014, 08:56:37 PM
Heroes of the Storm: Slash Dance

Some are different than originally, some haven't changed much (hello Uther), and some didn't have one to begin with (Go Jimmy! Go Jimmy!).  Hope to be able to use some of these with the fancy skins.
33  Products / Z-Corps / Re: Escape Routes & Safe Zones on: October 06, 2014, 06:13:30 PM
Military base would be nice but I'm quite sure they are locked up. Military is first to react and never risk its ability to response to threats. So, soldiers will give stern orders to get off, or otherwise...

Which is probably a good thing that in Z-Corp, you are the military.

I'm not seeing the virtue of hiding in the woods - even woods with abundant game. An absence of civilized infrastructure is a far greater hindrance to the tool using human than to the bestial Z-threat.

Any military base anywhere is a better supplied, better prepared hold-out than giving the Z-horde a thousand trees to hide behind as it shuffles towards your family.

It depends on the woods.  A few of the forests of northern New England area used to be farmland, for instance, so you have good reason to cut down trees in those areas, which you could then use as a fuel source for winter or building materials.  Of course, those areas also have the advantage of mountainous terrain, and a population that is relatively spread out and used to the idea of general isolation.
34  Products / Z-Corps / Re: Zombie material to prepare for Z-Corps on: October 06, 2014, 05:45:20 PM
The Last Stand - Dead Zone

MMO game where character tries to get resources, ammo, junk, (to recycle it to resources) and survivors.

Ah yeah, I'd forgotten about that series.  Haven't tried the MMO, so I can't say anything about that.  I do know that the first to are not really necessary playing, since they are rather simplistic wave shooter games with a survivor/supply/trap twist.  The third is sidescroller Fallout, which I found quite interesting.  You also, if I can remember correctly, come across a group of soldiers holding out in a stadium where they are protecting survivors (and giving them to the Evil Corperation).

Conspiracy Theories. A mad scientist got brilliant idea to test a same virus with humans which makes bees to "zombies" and kill them. Okay, bees don't attack each other to bite hive pals, but I'm sure you got a picture...

That's sounds about as dumb as a genetically engineered hornet that's somehow supposed to increase beef output, yet instead created zombie cattle.  Wait...
35  Community / Off-Topic / Re: Video game news and reaction on: October 04, 2014, 02:06:28 PM
Human Resources Kickstarter Trailer

Well that's... excessively depressing.

Alien Isolation Review

Yes, that is the Jim Sterling forgiving Sega for Colonial Marines.  Holy crap.
36  Community / Off-Topic / Re: [Civ: BE]Harmony, Supremacy, or Purity? [Discussion] on: October 03, 2014, 03:46:35 PM
It turns out that there are at least two counter covert ops techs in the game.

One is a tile improvement that uses drone swarms for surveillance, which reduces the maximum intrigue that a city can build by two levels (out of five).  For those that don't know, level three and lower doesn't effect the person being taken from, such as siphoning money (lvl 0), stealing techs(lvl 2), or recruiting defectors (free military units, lvl 3), while four and five do (hacking satellites, coup d'état, and affinity super weapons).
The other is a wonder you can build called Human Hive, which reduces a city's maximum intrigue by four.  So the best enemy spies can do is siphon money and science.  Which makes sense, since it would be difficult hiding your thoughts from an entire mind collective.  It also should be noted that researching the tech that lets you build this wonder gains you a ton if Supremacy points, enough to bump you up a few levels in one go.
37  Community / Off-Topic / Re: Life, the World, and Everything. (Social Issues) on: October 02, 2014, 07:35:01 PM
McDonald's Monopoly promotion: the odds of what you'll win.

Quote from: article
As we mentioned earlier, the odds you win any prize is approximately 1 in 4, a probability of 25%.

So what does this mean? Well, comparing the two probabilities, 89.9% of the prizes will be food prizes. Hope you're hungry.

In fact, 4 out of every 11 prizes allocated will be a medium fries.

Medium fries, for sure.

Mmmmmmm.  Fries.
38  Community / Off-Topic / Re: [Civ: BE]Harmony, Supremacy, or Purity? [Discussion] on: October 02, 2014, 07:34:30 PM
By the way, you will fear Purity's pointy helmets.

(click to show/hide)
39  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2014 on: October 02, 2014, 04:11:36 PM
Interstellar trailer 3 (Warning: getting to the part where the trailers might contain spoilers.  Watch at your own risk)
40  Community / Off-Topic / Re: The Repeat List on: October 02, 2014, 03:37:30 PM
The song Database by MAN WITH A MISSION (yes, in all capital letters; they're a Japanese band using English in their name) won't get out of my head. Helps that it's the opening for an anime I like, Log Horizon.

Nice song!  Is Log Horizon any good?  That sounds like a weird question given that you stated you like it, but I guess what I'm asking, is how does it stack up with other, well known anime?  How accessible is it?

Glass Reflection's review of Log Horizon
41  Community / Off-Topic / Re: The Silver Screen: Movie News, Reviews & Reactions 2014 on: October 01, 2014, 01:51:05 PM
Tak3n trailer

Awww, look at 'em being all cute with their callbacks.
42  Community / Off-Topic / Re: Video game news and reaction on: September 30, 2014, 11:50:08 PM
Peek at CoD: AW Elite Gear

I have to say, some of this stuff looks sweet.  I particularly like 0:09's and 1:20's body armor, and 1:15's and 1:30's helmet designs.  Not necessarily the colors, though.  To bad I keep wishing that they didn't have those bare bones exo-suits.
43  Community / Off-Topic / Re: Cool Non-Video Links (Quizzes, Tests, Illusions, Etc..) on: September 29, 2014, 06:24:41 PM
Y'know, I have this very interesting theory about what exactly aliens would want to go through all the trouble of just abducting humans, let alone invade.

1.) Can't be slave labor, because it's doubtful that a space faring society would need it, unless they are big on using every resource that is available.

2.) Can't be the brains, cause they always seem to abduct the dumbest people.  Sure, they could keep the smart ones, but smart people disappearing tends to be noticed.

3.) Can't be snack food.  It's even apparent to us puny earthlings, but humans make terrible meat.  Even if you go by the conspiracy that they are trying to fatten us up first, there's plenty of other Earth animals that would make for way better eats.

4.) Genetic material?  Maybe, though I doubt it's to fix their own code.  If they could do that, they could probably just synthesize what they needed.  That said, genetic manipulation possibility can also be connected to:

5.) Let's just assume, for the moment, that abductions are linked to cattle mutilations.  I know, I know, UFO conspiracy drivel, but let's just role with the idea.  Since we've already established that humans would not make good meat, then why would aliens intentionally destroy the animal that would make good meat?  Maybe they just want something else from the creatures?  Like, the genetic material?
Or maybe... want to see how humans raise them for certain things?  No, not the meat, they'd keep the body if they wanted that.

Think about it.  What is the ONE thing that humans would have that another creature would want?  Not the meat, not the brain or brawn, not even the... seed.  What does that leave?  That is connected to cows?  I'm going to assume you guys are coming to the same conclusion, but I'm going to say it anyway:

(click to show/hide)

I eagerly await having my idea being ripped to shreds by you guys.  Tongue
44  Products / Z-Corps / Re: Zombie material to prepare for Z-Corps on: September 29, 2014, 03:42:19 PM
Hey, let's have three more zombie medias, shall we?

(Book) Black Tide Rising series by John Ringo - Haven't had too much chance to delve into this series, but I've read the author's work before, so I know the guy's got some chops at depicting fighting scenarios.  Also, the small amount I was able to read was packed with military jargon, so it would probably help to brush up on mil-speak before reading.

(Audio Play) We're Alive - (Currently finished) Three soldiers arrive at base when an alert is sounded.  They soon learn that they are the only three that will ever make it to that base alive as the undead swarm their location.  Leaving quickly, they save a few civilians before holing up in an apartment complex, at which point the series follows their attempts to survive in their new world.
Interesting in that the main character is actually military intelligence, a rare case where such a person in a zombie story doesn't have an ulterior motive, so we get to see how someone like that would handle being thrust into such a situation.

(Video Game) State of Decay: Lifeline DLC - Basically the closest we can get to a video game Z-Corps currently, the Lifeline DLC takes the open-world zombie survival of State of Decay, and casts you as a military outpost in the middle of a city.  The main shtick is that unlike the main game, where you start with nothing and then build up your supplies, in Lifeline you start with an abundance of supplies, only to have them constantly run down as your mission wears on.
It also has a really awesome, completely non-regulation military pick-up truck that you get to drive over the zombie hordes.
45  Community / Off-Topic / Re: Cool Non-Video Links (Quizzes, Tests, Illusions, Etc..) on: September 27, 2014, 08:26:04 AM
New studies find that 30-50% of the solar system's water predates the formation of the sun, implying that there's an abundance of the stuff in the universe.

Well, that's one plot element we can no-longer use about alien invasions.  Tongue
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