Rus - I'm only saying this because I care - there are a lot of decaffeinated brands on the market today that are just as tasty as the real thing.
What you talking about? I am on the decaf.
And I quote myself, "guns so big whole ecosystems emerge in the mountains of spent brass they leave behind."
And weather patterns are formed from all the yelling you do while firing them.
But yeah, this is going to be heavily inspired from all those heavy metal space marine first person shooters of yor. Y'know, all the single-worded ones made by Epic and id. Doom, Unreal, Quake. Even the more modern ones, like Rage and... Alien Rage
(which technically isn't Epic or id) and Gears of War (which isn't single-worded).
And, of course, the Terran faction of StarCraft, because the whole idea really got rolling after I saw Sgt. Hammer's WarWorld 3 skin in Heroes of the Storm.The Setting
Alternate history Earth, set in the "modern" day of 201X, and the world is currently on the edge of a worldwide war between the United Coalition and the Crimson Federation.
The Coalition, the good guys, are made of countries that are roughly in the same areas of current western powers: The North American States, the Celtic Kingdom, the United German Order, the Southeast Asian Alliance, Australia, etc.
The Federation, the bad guys, are dirty lowly commie fascist scum of dirty commie fascism, and are mostly run by Slavicistania and Chindonesia, with help from Cubastan and Antarctalvania. Yes, those are the names. I typed them down and everything.
Players are soldiers in the United Coalition on one of the multiple military fronts. The way I have this campaign going in my head, they do not need to be from the same outfit, as they are specially recruited for a special mission. They do not even need to be from the same country, since these armies are completely international.
"Only man endures"- All PCs are humans. No fancy species here.
Ranks- I'm going to keep trying to use these, dangit.
Gunmen- And I'm going to keep using this campaign quality, dangit.
Basic Classes- I want to try these out...
Stockpile-...though I might need to use an alternate gear system.
I'm still working on the rest.